da_Vinci
Gypsy Prince
In view of the various criticisms and bug reports regarding Civ 5, and in particular the poll on Civ 5 being “dumbed down”, I thought it might be useful to poll folks in a way that tries to categorize the criticism in a constructive way might help speed a resolution of some issues.
Vote for as many as you think apply … so in reality you are voting yes or no on each option.
I want to clarify here what I am trying to tease out with the poll choices.
First option is for you if you love the game right out of the box, as is, no changes.
The next three choices are improvements that could be made without undoing the new vision or direction the game has taken. Things to improve without changing game mechanics. So if you like the game but think it needs better basic functionality like saving (a file menu, perhaps, or direct loads from a file), replays (any functionality would be nice), screenshots (naming window?), or various multiplayer issues; if you think the AI just has to be smarter; if you want to play less in a black box and have more data to look at … one or more of these choices may be for you.
The final choice represents potential changes to gameplay (direction or vision) itself … which are too numerous to itemize individually. This would include all the suggestions to restore gameplay features from prior Civ versions that were not retained in Civ 5 (religion, the slider, civics, unit stacking, tech trading, etc.), or add new features.
So go vote, then come to the spoiler tab here to see what my current thinking is.
dV
Vote for as many as you think apply … so in reality you are voting yes or no on each option.
I want to clarify here what I am trying to tease out with the poll choices.
First option is for you if you love the game right out of the box, as is, no changes.
The next three choices are improvements that could be made without undoing the new vision or direction the game has taken. Things to improve without changing game mechanics. So if you like the game but think it needs better basic functionality like saving (a file menu, perhaps, or direct loads from a file), replays (any functionality would be nice), screenshots (naming window?), or various multiplayer issues; if you think the AI just has to be smarter; if you want to play less in a black box and have more data to look at … one or more of these choices may be for you.
The final choice represents potential changes to gameplay (direction or vision) itself … which are too numerous to itemize individually. This would include all the suggestions to restore gameplay features from prior Civ versions that were not retained in Civ 5 (religion, the slider, civics, unit stacking, tech trading, etc.), or add new features.
So go vote, then come to the spoiler tab here to see what my current thinking is.
Spoiler :
I would be surprised if anyone votes for the "no, fine out of the box” option. There is, in my opinion, too much generic functionality that is still missing or broken.
I would expect the basic function, AI brain and more data options to have wide appeal, if not clear consensus. Whether you like or don’t like the new game vision or direction, I think these issues need to be addressed.
The final item is where I think the controversy will remain, as this is a vote on the game’s direction and vision. A lot of the debate here is more about opinion and preference than about fact, which makes it less resolvable. I think it will boil down to whether the new game mechanics will present players with multiple distinct yet viable paths to follow, and thus multiple choices among viable options to make, throughout the game. Or do the new game mechanics funnel players into a narrow range of best play options, that become repetitive and uninteresting after some number of completed games? It is the difference between creating your own path on a blank canvas, and finding the one right path in a maze. Once a maze is solved, it is no longer interesting, so if Civ 5 turns out to be more like the maze, then it will be a failure.
As a GOTM and SGOTM player, I will know the answer when I see what kind of analysis of Civ 5 happens in those forums. In Civ 4 SGOTM we can spend two weeks and 200 posts deciding the first move of the scout and settler in a game. Will there be as rich a discussion of first move in Civ 5? Will there be as much discussion of, and so many reasonable options for, tile management and tile improvement, in Civ 5 SGOTM as in Civ 4? Right now, I can see that the answer might be no, but that may change as I get more familiar with Civ 5.
I would expect the basic function, AI brain and more data options to have wide appeal, if not clear consensus. Whether you like or don’t like the new game vision or direction, I think these issues need to be addressed.
The final item is where I think the controversy will remain, as this is a vote on the game’s direction and vision. A lot of the debate here is more about opinion and preference than about fact, which makes it less resolvable. I think it will boil down to whether the new game mechanics will present players with multiple distinct yet viable paths to follow, and thus multiple choices among viable options to make, throughout the game. Or do the new game mechanics funnel players into a narrow range of best play options, that become repetitive and uninteresting after some number of completed games? It is the difference between creating your own path on a blank canvas, and finding the one right path in a maze. Once a maze is solved, it is no longer interesting, so if Civ 5 turns out to be more like the maze, then it will be a failure.
As a GOTM and SGOTM player, I will know the answer when I see what kind of analysis of Civ 5 happens in those forums. In Civ 4 SGOTM we can spend two weeks and 200 posts deciding the first move of the scout and settler in a game. Will there be as rich a discussion of first move in Civ 5? Will there be as much discussion of, and so many reasonable options for, tile management and tile improvement, in Civ 5 SGOTM as in Civ 4? Right now, I can see that the answer might be no, but that may change as I get more familiar with Civ 5.
dV