|Guillotine|
Chieftain
Ive noticed that most of the complaints about the 1upt issue is movement during peace-time, and just moving huge armies in tight spaces. I think they should add the usage of Transporting units, gained from different techs. Where you could load up like 5-8 units, horses counting as double (or even triple if for balance) because of the horse. And make leaving the transport unit count as a turn, such as un-embarking. Allowing the trasport units to stack with military, but not each other, similar to workers and military. At each age, after a certain tech, allowing the number transported and movement of that unit to increase. Also having a naval transport unit allowed to stack with navies, for better strategic placement. Sticking with the same 1upt per type (I.E. 1 Military, 1 Transport, 1 Worker/Great Person). I think this would allow alot more strategic choices, and also silence many of those against the anti-stacking contingency. Just looking for some feedback about my thought.