LK37, PTW, Always War, Mongols, Monarch

LKendter

Exterminate, exterminate, exterminate!!!
Supporter
Joined
Aug 15, 2001
Messages
20,120
World = standard, Wet, Warm, 5 Billion, large continents
Difficulty = Monarch
Barbarians = Sedentary.
# Civs = 8
NOT culturally linked, NO restarting players.
Civ = Mongols
All victory conditions are enabled, but I doubt we could win a UN vote :rolleyes:

The Keshik could get interesting.
It looks wimpy, but no iron required - This could save our butt during the middle ages.
It treats MOUNTAINS like GRASSLAND! This could be a very nasty raiding unit through a mountain range. Use it well ;)


Signed up:
LKendter
Open slot
Rowain deWolf
Open slot
Meldor

STRICT 24 hours got it, total 48 to complete.

Mandatory requirement - Play The World Expansion
Previous Monarch win a must, previous Emperor win preferred.
 
I would like to play but would understand if you take more experienced players. I have won Epic 14 with the Greeks always war.

Hotrod
 
@hotrod0823

Have you even attempted Emperor?

What level was Epic 14? I don't play the epics.
 
Ah Mongols :) the most fitting Leader for Always War

Perhaps a more rugged world would then be good for us (to make sure that there are some Mountains)



Rowain
 
I have attempted Emperor with 1 win albeit a weak one.

Not much to go by, I will not join if you have any reservation at all.

Hotrod
 
Signed up:
LKendter
Open slot
Rowain deWolf
Meldor
hotrod0823 - Expect :smoke: during my pre-turn, if I see something really strange.
 
Understandable and welcomed! Thanks for the opportunity to play. If it gets too intence, [pimp], for me to keep up drop me. No problem!

Hotrod
 
OK - just one more player and it starts.
 
LAK-218.jpg



Perhaps the above will inspire player #5 to join.
 
Did you really mean *5* Billion years, the one that makes almost no mountains??? Or 3 Billion, with a lot of them. I would have thought the latter for a Mongol game.

Nice luck on the goody hut pop. That early and now you're "effectivly" at Monarchy level, so it should be a fun romp for the Keshiks!

Good luck,
Charis
 
I would prefer to get a 5th before starting.
Anyone else other there interested?
 
I,m in the same boat as hotrod, i've beaten emperor on vanilla admitedly with the persians and i'm well on way to beating monarch PTW with the spanish.

If you cant get another i'll play and you can always kick me out if someone better wants to play
 
@swiftsure -
Have you ever played Always War before?
 
LK played twice on vanilla,beat regent but lost on monarch, its no prob if you dont want two newbies
 
@swiftsure - I agree with your opinion. This game would be more then you can handle.
 
NOTE: I stuck with 5 billion years based. I saw the suggestion from Rowian deWolf, but trying to fight the AI in cities surround by mountains is too brutal.

4000 BC - I don't like cities one from the coast, so I move the settler one square up.

3950 BC - Karakorum is formed, on a river with nearby bonus grassland. We are expansionist, but with AW I want military ASAP, so a warrior is ordered. I order up Bronze working, with a 20 turn eta :(

3800 BC - I pop our first hut and get a free settler [dance]

3700 BC - Ta-Tu is formed (what a name!)

3600 BC - I swap Karakorum to settler. We are dead-meat if a civ is in point blank range, but I want to get a shield heavy city ASAP.

3350 BC (I) - Our next research project is the wheel, as it will complete before iron working.
A barracks in ordered in Karakorum - we are playing always war.

3300 BC - We pop our second hut and get Ceremonial Burial.

3100 BC - Kazan is formed, and this city has bonus grasslands in reach, and it will have a game/forest once temple or another nearby city.

3000 BC (I) - Ouch, we rank #6 of 8 on the most advanced list. I hope #4 on that list is NOT nearby!
LAK-219.jpg


2750 BC (I) - The next research project is iron working, what else?
[dance] We have a source of horses nearby.

2230 BC - Almarikh is formed - The city will hurt for growth for a while, but horses are in our cultural borders. :) I hate to hire a specialist this early, but we can't afford 50% luxuries for 1 city.


Summary - NO other civs found yet - we can use time to get up to speed.
The worker in Karakorum is to bring water to Almarikh.
DON"T SCOUT any further south - the more time to build up, the better.
This is aw, so screw the granary in the capital - alternate with more units.

LKendter
Rowain deWolf (currently playing)
Open slot - still have room for one more player
Meldor (on deck?)
Hotrod0823


Remember, 10 turns per round from now on - STRICT 24 hours got it, total 48 to complete.
STRICT 24 hours got it, total 48 to complete.

http://www.civfanatics.net/uploads3/LK37-2150_BC.zip


LAK-220.jpg
 
Mystery if LKendter does not object I would like you to play this turn and I'll pick up after you.

I'm currently up in two other games including LK36 at Deity.


Rowain
 
LKendter
Mystery13 (currently playing)
Rowain deWolf (on deck)
Meldor
Hotrod0823

Remember, 10 turns per round from now on - STRICT 24 hours got it, total 48 to complete.
STRICT 24 hours got it, total 48 to complete.
 
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