durannarud
Chieftain
- Joined
- Oct 19, 2010
- Messages
- 29
And metallurgy shortly afterwards.
I think this is the quickest way to get them and I suspect it would be even quicker on Deity. And this was with a pretty weak start too (I considered reloading after I discovered the map around me).
1. Build capital on top luxury resource. Build Scout. Build Warrior. Steal Worker from City state.
2. Research Calendar.
3. Purchase another Settler.
4. Sell resource to AI, even if you hit unhappiness.
5. Start building 3rd settler
6. Build second city on top of luxury resource. Sell that too, even if your happiness is in the red.
7. Purchase library in capital. Put two gangstas in specialist slots.
8. Build 3rd city (I never build more than 3 cities in a game). Hunt for a spot with lots of luxuries.
9. By now, you should have all the elementary techs from the top of the tree.
10. Switch to bottom of the tree and stick with it for a little while.
11. Use first scientist for Steel. Attack your closest neighbor. Continue researching bottom of the tree. Attack your second closest neighbor.
12. Use your second scientist for Gunpowder (you may have to leave him on standby for a while). This is so you can transition to Renaissance.
13. Pick the 4 policies from the Rationalism tree that lead to 2 free techs (turn 121).
14. Upgrade to Riflemen.
15. Rampage. (NB: Always attack the strongest AI, even if he is further away than easier prey.)
16. Get Metallurgy with 3rd GS.
17. Continue trolling the AI.
I like this technique because at no time will you be vulnerable. You will always have a solid army. You have to time your techs/production so that you can mount an effective defense with warriors/spearmen/archers and then an effective attack with Horsemen. Then one with Longswordsmen. Then one final one with Riflemen.
You may stray quite a bit from your goal (riflemen) at the beginning (which means in ideal conditions, you should be able to get rifles even earlier), but it ensures you won't be demolished by a surprise attack (possibly not even one from a human player). You won't even have to put too much stress on your empire (hence the use of only 1 library rather than 2), which means it'll evolve "organically" and be able to sustain your warmongering.
I think this is the quickest way to get them and I suspect it would be even quicker on Deity. And this was with a pretty weak start too (I considered reloading after I discovered the map around me).
1. Build capital on top luxury resource. Build Scout. Build Warrior. Steal Worker from City state.
2. Research Calendar.
3. Purchase another Settler.
4. Sell resource to AI, even if you hit unhappiness.
5. Start building 3rd settler
6. Build second city on top of luxury resource. Sell that too, even if your happiness is in the red.
7. Purchase library in capital. Put two gangstas in specialist slots.
8. Build 3rd city (I never build more than 3 cities in a game). Hunt for a spot with lots of luxuries.
9. By now, you should have all the elementary techs from the top of the tree.
10. Switch to bottom of the tree and stick with it for a little while.
11. Use first scientist for Steel. Attack your closest neighbor. Continue researching bottom of the tree. Attack your second closest neighbor.
12. Use your second scientist for Gunpowder (you may have to leave him on standby for a while). This is so you can transition to Renaissance.
13. Pick the 4 policies from the Rationalism tree that lead to 2 free techs (turn 121).
14. Upgrade to Riflemen.
15. Rampage. (NB: Always attack the strongest AI, even if he is further away than easier prey.)
16. Get Metallurgy with 3rd GS.
17. Continue trolling the AI.
I like this technique because at no time will you be vulnerable. You will always have a solid army. You have to time your techs/production so that you can mount an effective defense with warriors/spearmen/archers and then an effective attack with Horsemen. Then one with Longswordsmen. Then one final one with Riflemen.
You may stray quite a bit from your goal (riflemen) at the beginning (which means in ideal conditions, you should be able to get rifles even earlier), but it ensures you won't be demolished by a surprise attack (possibly not even one from a human player). You won't even have to put too much stress on your empire (hence the use of only 1 library rather than 2), which means it'll evolve "organically" and be able to sustain your warmongering.