aimeeandbeatles
watermelon
- Joined
- Apr 5, 2007
- Messages
- 20,084
And another disadvantage is that if Steam servers is down ... Too bad. And if it goes out of business you're FUBARd.
No physical media is really not a major advantage. On CDROM with activation numbers written on it isn't a storage burden, though digital download does eliminate all the distribution waste (pointless box art, pointless box, pointless cardboard filler, pointless manual that is really just an advert for some other game or a strategy manual, etc...).
The major advantage to Steam is the competitive pricing on sales for essentially obsolete products. They get cheaper prices since they pretty much eliminate the overhead of storing a turkey product for long periods in a physical location. So they can sell a classic game for 99cents, or offload a company's complete 3-year old lineup for 50% off.
All digital download software that requires initial activation is essentially cobbling you to the internet. Say you lose internet and have a hard-drive crash---then you lose the activation and use of that software. The pro of Steam is you can download it again, but then you have to think of your internet connection as a kind of expensive insurance against your hard drive crashing.
The problem is....what if you move to someplace with crappy/overpriced internet? Then you've invested money in software that you can't use after your hard drive crashes.
One of the other problems is retail software that is saddled with internet activation (e.g. Civ5 requiring you to install and activate through online Steam). It defeats the purpose of just buying and installing the retail software.
Steam is a pretty good service....IF you always maintain an internet connection, regardless of the feature to run previously installed software offline. 50% of on a large collection of games is little value if you can't play them do to a hard drive crash and no internet. period.
The ideal service lets you download, backup, and install without copy protection schemes (e.g. GOG.com) and on top of that saves an online archival copy for you as well. Even better if you don't have to download some kind of installation browser/program to initially download.
And another disadvantage is that if Steam servers is down ... Too bad. And if it goes out of business you're FUBARd.
No physical media is not a real disadvantage anymore. With proper backup in place, you can keep a digital copy essentially forever (and you do have proper backup don't you?)
For the internet connection: Steam can and does run on even dial up. As long as you have a properly backed up copy of your game install, you should have no issue with reinstalling Steam and all your games.
As for backup then: Steam allows you to make a backup (which you can burn to a disk) and it has an online archived copy (that would be what you download)
Steam does essentially everything you've said there, save for the no DRM (but thats unfortunately a minority today)
Another disadvantage of physical media is if you lose your disk, too bad, you can't play until you find it or get a crack. And if your disk breaks, well then, you're FUBAR'd.
Wait, that sounds suspiciously like what you said for Steam! Hmm...
Your fallacy is that in truth HDD's do crash much more frequently than disk media breaks...TOUCHE!
Second point: Regardless of whether or not I was "wrong/evil/stupid" for having inadequate HDD back-up, my only remedy is to pay the evil cable guy tons of money in service fees to get back my software from the online vendor, while for physical media, I only need to reinstall.
Yeah, I dont remember the name of the other one, but they would do checks every few minutes (I think) and if there was no 'net... Goodbye. Which would be a pain because my internets been going out lately and with my luck it would concide (I think I spelt that wrong) with one of the checks. I dont have a game with that anyways.
The only thing I can see is that it serve as a platform to buy a game online and downloading it via internet.
No physical media -- your games are available anywhere you can get an internet connection.
WAIT WAIT WAIT!!! To play games on steam, you need an internet connection? I mean all the time?
Steamworks looks to be pretty awesome for developers. I'm not sure what the actual costs to use it are, but Steamworks lets game developers get access to a lot of features (copy protection, patching/distribution, voice chat, achievements, etc) that they'd normally have to either develop themselves or go out and license from a half dozen 3rd party companies. I'm seriously looking at using it for a game I'm helping develop.
As a copy protection system Steam is reasonable for consumers. It's not as ideal as simply installing the game and using a CD key, sure. But most copy protection for better or for worse is going to require online access, and compared to the competition in that arena Steam is pretty decent.
Afaik Steamworks is free for developers. As for internet connections required for DRM, well, none of that has worked. Ubisoft's DRM has been cracked, Steam is cracked day one of release every time now, make you wonder why publishers even bother anymore