Slvynn
Duke Vector fon Pixel
- Joined
- Apr 3, 2005
- Messages
- 2,073
Greetings, here we go and i decided to start 1st CiV succession game
Map: Highlands
Mountains: Ranges
Amount: Tiny
Climate: Arid
Temperature: Hot
Game Version: Probably 1.0.0.621
Middle East/ Asia inspired atmosphere, the sheiks and sultans, oriental kingdoms warring for barren desert land, for title of supreme owner and ruler of those lands.
Start : Medieval
Game Speed: Epic
Aviable Civs to play (one should be chosen by team, others will be represented by AI):
Arabia
Egypt
Songhai
Persia
Ottomans
Mongols
NO CS!
Victory Conditions: Conquest Only
Game level: Immortal
Further specification rules will be chosen by players once team is set and will depend on chosen civ.
Conditions: Going honor Social Policy way (Hey our sheikh will be honorable warrior)
Huts, Barbs on.
Rooster:
1. Slvynn
2.
3.
4.
5.
Also you can come with propositions of civ of choice..... i'd say it can be interesting to try blitzing camel archers or keshiks
Lurkers can propose civ too.
Atm +1 point towards Arabia and Mongols.
Map: Highlands
Mountains: Ranges
Amount: Tiny
Climate: Arid
Temperature: Hot
Game Version: Probably 1.0.0.621
Middle East/ Asia inspired atmosphere, the sheiks and sultans, oriental kingdoms warring for barren desert land, for title of supreme owner and ruler of those lands.
Start : Medieval
Game Speed: Epic
Aviable Civs to play (one should be chosen by team, others will be represented by AI):
Arabia
Egypt
Songhai
Persia
Ottomans
Mongols
NO CS!
Victory Conditions: Conquest Only
Game level: Immortal
Further specification rules will be chosen by players once team is set and will depend on chosen civ.
Conditions: Going honor Social Policy way (Hey our sheikh will be honorable warrior)
Huts, Barbs on.
Rooster:
1. Slvynn
2.
3.
4.
5.
Also you can come with propositions of civ of choice..... i'd say it can be interesting to try blitzing camel archers or keshiks
Lurkers can propose civ too.
Atm +1 point towards Arabia and Mongols.