Ok, this is a bit of a rant, and perhaps it should go in general discussion, but one look at that thing notes a total lack of actual discourse about civ.
After my 5th try to play Rome the fun way(Legions); I've come to a realization as to why horsemen are so superior to everything else.
Oddly enough it has nothing to do with any of the other reasons I've seen. I believe that the real advantage is having horses revealed at animal husbandry.
This allows you to settle and improve them to start up those horsemen as soon as Horseback Riding is done. And also (though this never happens because of next point) it allows you to ABORT your plan if no resources are in sight after only a single tech.
Of course the ******** abundance of horses has something to do with that as well (I have had ONE start where my CAPITAL did not have horses, let's compare this to Iron which I've NEVER had, and 1/3 games don't even have on my frakkin' continent, plus for some odd reason I've NEVER seen iron in deposits of more than 2).
I believe having iron revealed at mining would make fifty kinds of sense. It would line up the two tech paths, allowing the exact same kind of preplanning and emergency abort, it makes historical sense, it makes balancing sense, and it would give me a CHANCE of using legions. (Seriously, it's pretty bad when I'm Rome and have to settle the other side of the map to make a paltry two legions, who are barely better than the horsemen I could have had 6 of by that point.)
TL;DR: Make mining reveal iron, and make iron:horses 1:1, or at least 1:2, not 1:10 or whatever it is right now.
After my 5th try to play Rome the fun way(Legions); I've come to a realization as to why horsemen are so superior to everything else.
Oddly enough it has nothing to do with any of the other reasons I've seen. I believe that the real advantage is having horses revealed at animal husbandry.
This allows you to settle and improve them to start up those horsemen as soon as Horseback Riding is done. And also (though this never happens because of next point) it allows you to ABORT your plan if no resources are in sight after only a single tech.
Of course the ******** abundance of horses has something to do with that as well (I have had ONE start where my CAPITAL did not have horses, let's compare this to Iron which I've NEVER had, and 1/3 games don't even have on my frakkin' continent, plus for some odd reason I've NEVER seen iron in deposits of more than 2).
I believe having iron revealed at mining would make fifty kinds of sense. It would line up the two tech paths, allowing the exact same kind of preplanning and emergency abort, it makes historical sense, it makes balancing sense, and it would give me a CHANCE of using legions. (Seriously, it's pretty bad when I'm Rome and have to settle the other side of the map to make a paltry two legions, who are barely better than the horsemen I could have had 6 of by that point.)
TL;DR: Make mining reveal iron, and make iron:horses 1:1, or at least 1:2, not 1:10 or whatever it is right now.