Deity Huayna Capac

kossin

Deity
Joined
Dec 4, 2008
Messages
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Location
Canada
As discussed in the recent Mehmed Immortal Cookbook, I decided to fire up a Deity game to see the potential of interest.

No rules/dates etc. for playing rounds.

However it would be nice if you could post a screenshot from around:
2000BC (dealing with barbarians and opening)
1AD (closing in on Civil Service or already there)
1000AD (post-Liberalism)

These are just suggestions, do as you will!

You are Huayna Capac. Quechuas will help you deal with barbarians. Random fractal map, no huts/events but the rest is standard.


And this is your start.


This is a non-tampered map, with the autosave to prove it.

On a scale of 1 to 10 I'd say this is around a 4. (where 10 is the most difficult deity game you can imagine, boxed in by Shaka and Monty, no room, no strategics - and 1 could be won by a Deity rookie* most of the time)

Most Immortal players should be able to compete fairly well although victory is not guaranteed.

*Said in a good way.
 

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My attempt 2000bc
Spoiler :
Not a deity player Try 1

Move quecha NW to the corn and find 2x gems so the settler goes 1NW

3960bc-
settled Cuzco for corn/cow/pig/gems, start worker
Tech AH

3760BC-
Meet Pascal's scout to the north

3600bc
Budha FIDL

3440bc
meet Sitting Bull's warrior to the west

3360bc
Cuzco done with worker queue up a quecha
AH in and set research to Mining.
horse found 1 border pop to the east

corn is starting to be farmed

3280bc
Meet WvO's scout t the east

3160bc
corn on cob now all we need is a steak

3040bc
Mining on to The Wheel

2960bc
Ahh steak, how about some pork ribs
Cuzco quecha goes scout east, go another quecha

2840bc
Cuzco quecha > SH goes to fogbust the NW
Think I'll try a shot at SH for failed :gold: at least

2680bc
got 15:gold: from SH and decide a barracks for our quecha/chariot rush
TW is in and a road is started to the horses, go after BW

2640bc
Alienhead shows up from the SW

2000bc
BW is in and revolted to slavery
queued settler to grab cow/gold/gem site
have a barb city waiting to pop to size 2 for our banna ivory site

Spoiler land :
Civ4ScreenShot0000-1.jpg

 

Attachments

Kossin are you going to post your journey through this map? Deity is just too much for me I'll just get owned without help D:
 
Kossin are you going to post your journey through this map? Deity is just too much for me I'll just get owned without help D:
Probably not, I looked at worlbuilder and then just played 50 turns to see how the AIs expand to make certain it wasn't too hard.

That and the little playing time I have.
 
Interesting. I wonder if there will be any Q-rushers.

Doubtful.

Anyway, 'till 2000 BC.

Spoiler :
Started with worker followed by quecha, quecha, quecha, quecha, settler. Tech path was AH -> Mining -> Fishing -> Wheel - Pottery

I founded Tiwanaka in the north to claim the two gold (the second once the borders pop) and Machu Picchu primarily so I can start working the gems ASAP once it hooked up, as they've been claimed by the capital's 2nd border pop. Unfortunately I haven't done too much exploring, as my initial quecha was eaten by a bear, and I've been using the rest to psuedo-spawn bust/protect my cities. Here's the current empire.

civ4screenshot0054.jpg


I don't think I'm doing too bad, really, though that's probably due to having a financial leader + riverside gold (soon to be a gem and two golds, one riverside). Writing will be done in eight turns, after which I'm not sure what I'll do. I want to get a city built at 1, but I'm not so sure as to whether or not I should, as it'll be a drain on my economy for a while. Speaking of the economy, I'm debating on whether or not to put some cottages down but, from what I know about deity (and even immortal) cottages seem to be inferior to running scientists because cottages take so long to mature. But it seems like a waste not to build some cottages as you're kind of wasting the financial trait.

Also, I have absolutely no idea how fast the computer techs at deity, so I really don't know how I'm doing techwise. However, since the option to open borders with the AI hasn't appeared yet, I at least know that none of them have writing yet, which I guess is a good sign.



 

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2000 BC:
Spoiler :

Tech: AH > Mining > BW > Wheel > Wtg (in progress)

Builds: Worker > Q & pop2 > Settler (part) > Q & pop3 > Settler (finish) > Q > Worker > Q's > Settler > Worker > Settler (that sounds about right, but I don't remember exactly)

First settler went NE (1SW of gold or 1NW of cow). Didn't really know what to do with the second settler. I initially intended 1S of cow for also corn/dye/2gems, but figured I'd wait on that. Settled pretty far north (1NW of copper) to secure the copper and maybe block Pacal a bit. I have one more settler done in 2t and another worker from Tiwanaku in 3. Otherwise, there's 3 cities, 3 workers and 7 Q's. Not close to 10xp yet, though I got quite a few wins.

Espionage on Pacal first, but switched to Willem. Hopefully my new city gets Buddhism from Pacal quickly.

Need to capture a barb city for ivories/banana/rice in the east and get some kind of stone city down, as well.

Tough to dotmap... Also, quite tough for low early commerce. Neighbors are quite nice, though.

civ4screenshot2507.jpg

civ4screenshot2508.jpg

 
Gave this a shot for a couple of turns, thanks for your efforts Kossin.

Spoiler :
Worker, 3x Quecha and 1 in the queue while switching to a settler as soon as Cuzco reached size 4 (to work the pigs, cows, corn and horses).
Building a 2nd settler right now and after the 1st went out, i want the gold-spot asap, not knowing how far the AI is away.

Barb defense is as easy as expected, scouted further than needed with moving on forest/jungle tiles, and the AI archers around do their job too.
Teching was AH, wheel, mining and now BW.
Wheel first not for connecting the horses, but the gem city, and the worker has something to do while waiting for bronze working, which is a while and no hills that should be used fast.

HC.JPG


Why the gem-city there? Couple of reasons...sharing the corn with Cuzco, which will help a lot to get new population and commerce tiles going as needed. And i can build a worker there now using the corn, the capital settler is out in 3 turns with or without it.
No need for an early monument, and i can work the gems before Cuzco expands borders in 16.
And so it doesn't bite with city 3, which i plan to make the main commerce.
 
@Yoshi1
np.
Spoiler :
You would get more commerce by improving the gems rather than connecting the city first.
t Move to forest
t+1 move to corn road+cancel
t+2 move to gems mine
...
t+5 mine done, +1H+5C

vs

t move to forest
t+1 road
t+3 move to corn road
t+5 move to gem road
t+7 mine gem
t+10... gem improved

----
= +25 Commerce

Sure, it slows down the movement of 2nd settler slightly but in any case your workers don't seem like they'll be ready to head off with that settler.


@bbp
Spoiler :

Commerce isn't a problem, you were just greedy with your 3rd city :D


@Bei
Spoiler :

I find it hard to justify Fishing in your position.
Also seem to have some worker micro problems or priorities not set in the correct order.


@cripp
Spoiler :

Interesting moving the capital. Adds to early commerce and opens up some gambits (Oracle) but you apparently aren't heading there.
With the quality of tiles nearby, it's really a crime not to have a second city down by this date. Remember, the second city is always a net positive on hammers, food and commerce if you time it right with your workers.

I also don't agree with the Slavery revolt there - there are enough trees and good tiles to not whip settlers here. All you're doing is delaying 3rd, 4th, 5th cities.
 
Kossin
Spoiler :
True that, i got a bit carried away by the idea to speed up travel and using the corn in the 2nd city, delaying the gems while doing so :)
 
@kossin

Spoiler :
Fishing allowed me to work the freshwater lake, which is 2 food and 3 commerce, not to mention it (iirc) reduced the cost of pottery, which was my next tech anyway. In my mind, it was two birds with one stone. As far as microing goes, I think I was doing a pretty decent job at the moment. Not great, but not terrible. Of course, micro'ing has never really been the best, so I suppose it could always improve.


I also added the save to my last post, so you can check it out and critique (can't believe I forgot to do so earlier).
 
Probably not, I looked at worldbuilder and then just played 50 turns to see how the AIs expand to make certain it wasn't too hard.

That and the little playing time I have.

:sad: Awww I always enjoy watching your games, especially since they got me to emperor :lol:
 
1884 Culture loss to

Spoiler :


Pacal - and I was going for culture

Not posting pictures due to embarrassment :blush::lol::p

My initial goal was to expand out to grab the precious metals to the north and block of land for 6 cities and hopefully try a phant/cat war. I really struggle with war on deity level usually.

A barb city popped to the west in about the same spot as everyone else. I parked a couple of Qs near it and expect it to be my 6th city and really block off some good land - I had settled the bananana/dye site to the north. SB comes along when I was paying attention with a stack of Dogs. His initial attack leaves 1 injured archer in the barb city. I attack next turn desperately with 1 Q at 60% plus odds and he dies of course, so no barb city for me.

Anyway, I failed to grab the copper to the north so there were no metals for me. Surprisingly, I teched fairly well for some time and did a lot of trading until around Edu when the usual AI surge occurs. At this point I was fairly set on culture as beating anyone at war was basically impossible - at least for me.

Delicate diplo kept me from being attacked the whole game other than my DP with Pacal getting me into war with Wang. Wang was almost universally hated which kept the heat off me.

I came very close to a culture win. What really hurt me was forgetting to switch to Free Speech. Too bad as I was really lucky with Great Artists pops. It's hard to calculate exactly, but I pretty sure if I had switch to Free Speech several centuries earlier as I should have would have secured the win.

oh well...fun to try at least. One day hopefully I will beat deity other than space or culture.


 
@Bei
Spoiler :
removing the food from the 2x gold city by settling 1N looks like a crime to me.
I consider many things while playing a game but that is something i would never ever think about :confused: I also just see you are farming the floodplains instead *gasp*
 
2000 bc

Spoiler :

so we're playing deity now , i decided to sit back for this game and watch my every move.
tech path AH-wheel-meditation-priesthood-mining

started with a worker .. got a weird idea of building Stonehenge. after corn, cow was improved and then horses .. completed Stonehenge at turn 27 ...settler next..then double quechas
then worker-settler-oracle
i don't think we need to block here as we have sufficient land.
currently 3 turns from oracle. 1 turn from 3rd worker.
currently focused ep on pacal.
pic
Civ4BeyondSword2010-11-2513-18-50-00.jpg

capital corn got pillaged by an archer.
oracle tech will be monarchy then hereditary+slavery switch.
in short term i will get a few chariots out for more protection.
after that it will most likely be cottaging with few wonders here and there.
or i can go with 6 big cities (closely packed) i am not sure, many ways to go from here.

i am open to suggestions
 

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@Yoshi1

Spoiler :
I decided to settle where I did for the following reason: I wanted to start working the gold ASAP.

FP's provide 3F, 1C whereas, if I would have founded my city 1S, the best tile I could have worked without a border pop would have been the forested grassland (2F, 1H). Keep in my that, by settling on the hill, I also generate an extra hammer whereas, by settling 1S, I do not. Now, my math might be a bit off but, but taking all of this into account and even ignoring the commerce boost and the extra hammer I got by founding on top of the hill and working the FP versus you working the forested grassland, by working the FP's I reached size two three turns before I would have if I would have worked the riverside grassland tile. In essence, I gained three extra turns working a 3H, 9C tile that I otherwise would have spent growing to size two. I consider that huge. Now, yes, in the long-run, founding the city 1S might have been the smarter move by allowing me to build a better overall city, but I'm more concerned with the short-run and, in the short-run, I felt that the city was optimal where I built it.
 
@nishpant
Spoiler :
i don't like the plan, hapiness is pretty much covered for the start with gems, gold and a jumbo spot + probably ressources via trade as AIs expand very fast on deity.
Getting the oracle for monarchy seems like a huge time investment for little gain, and if anything i would have aimed for metal casting.
You will pay for not having stuff like pottery earlier, and don't underestimate the AI expansion, if you don't hurry that jumbo spot might be gone, they all see it already...
 
one thing i've noticed on deity is that food suddenly gets a lot more important then precious metals.
 
@nishpant
Spoiler :
i don't like the plan, hapiness is pretty much covered for the start with gems, gold and a jumbo spot + probably ressources via trade as AIs expand very fast on deity.
Getting the oracle for monarchy seems like a huge time investment for little gain, and if anything i would have aimed for metal casting.
You will pay for not having stuff like pottery earlier, and don't underestimate the AI expansion, if you don't hurry that jumbo spot might be gone, they all see it already...

Spoiler :
my main concern was the capital have too much hammers for the commerce rate. i will also be having a trade bait as well as +2 gp for prophets. pottery will come soon enough as gems come online. i might delay BW altogether this time in favour of writing and pottery. and i don't think i am behind in expansion.:)
yes this is a bit suboptimal as i am getting a prophet as my first gp instead of a scientist. but i don't know..:rolleyes:
edit: also why is that jumbo spot that important?
edit2: i can still take writing from oracle if you convince me:lol:
 
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