Updates for Civ5Units.xml
Nuclear Missile now range 12 and now requires individual Manhattan Project
Stealth Bomber changed to SPECIALUNIT_STEALTH
Default AI set to UNITAI_FAST_ATTACK
Modern Armor, Helicopter Gunship, Tank, Panzer, All Mounted Units
Cavalry/Cossack/Lancer/Sipahi obsolete at Combustion
Atomic Bomb/Nuclear Missile now requires individual Manhattan Project
Arabia CamelArcher default AI set to UNITAI_RANGED
Goody Hut upgrades Lancer/Sipahi to Anti-Tank Gun
Cavalry/Cossack upgrades to Tank
Sipahi/Lancer upgrades to Anti-Tank Gun
Bomber/B17 upgrades to Stealth Bomber
Trebuchet ranged combat strength is now 16 (was 20)
Catapult ranged combat strength is now 11 (was 14)
Ballista ranged combat strength is now 14 (was 18)
Horseman combat strength is now 10 (was 12)
Companion Cavalry combat strength is now 12 (was 14)
Settler FLAVOR_EXPANSION now 21 (was 20)
Legion FLAVOR_OFFENSE now 10 (was 15)
Catapult FLAVOR_OFFENSE now 4 (was 2)
Catapult FLAVOR_DEFENSE now 4 (was 2)
Catapult FLAVOR_RANGED now 7 (was 12)
Catapult FLAVOR_RANGED now 16 (was 15)
FLAVOR_ANTIAIR Added
Anti Aircraft Gun FLAVOR_ANTIAIR now 25
Paratrooper FAVOR_MOBILE removed
Paratrooper FAVOR_AIR now 3
Fighter FAVOR_AIR now 12 (was 6)
Fighter FAVOR_ANTIAIR now 6
Bomber FAVOR_AIR now 12 (was 8)
FLAVOR_NUKE Added
Atomic Bomber FLAVOR_NUKE now 16
Atomic Bomber FLAVOR_AIR now 8
Atomic Bomber FLAVOR_RANGED removed
Helicopter Gunship FLAVOR_AIR now 12 (was 9)
Mobile SAM FLAVOR_DEFENSE now 6 (was 12)
Mobile SAM FLAVOR_ANTIAIR now 25
Jet Fighter FAVOR_AIR now 20 (was 9)
Jet Fighter FAVOR_ANTIAIR now 5
Stealth Bomber FAVOR_AIR now 20 (was 10)
Nuclear Missile FLAVOR_DEFENSE now 8 (was 12)
Nuclear Missile FLAVOR_NUKE now 24
Nuclear Missile FLAVOR_RANGED removed
Caravel FLAVOR_NAVAL_RECON now 10 (was 5)
Ship of the Line FLAVOR_NAVAL_RECON now 4 (was FLAVOR_NAVAL)
Carrier FAVOR_AIR now 4 (was 8)
Nuclear Submarine FAVOR_DEFENSE now 5 (was 7)
Nuclear Submarine FAVOR_NUKE now 8
Units with PROMOTION_SMALL_CITY_PENALTY (-25% City Attack)
Archer, Barbarian Archer, Chariot Archer, War Chariot
Indian Elephant, Camel Archer, Siamese Elephant
Crossbowman, Chukonu, Longbowman
Horseman, Knight, Lancer, Sipahi, Cavalry ,Cossack
Companion Cavalry
Catapult/Ballista/Trebuchet now has PROMOTION_CITY_ASSAULT
Mobile SAM no longer requires RESOURCE_ALUMINUM
Updates for Civ5UnitPromotions.xml
EmbarkedNotCivilian added
EnemyDamageChance added
NeutralDamageChance added
ExtraWithdrawal added
PROMOTION_DEFENSIVE_EMBARKATION added
PROMOTION_ADJACENT_BONUS changed to +10% (was +15%)
PROMOTION_CITY_PENALTY changed to -33% (was -40%) and is now LostWithUpgrade
PROMOTION_SMALL_CITY_PENALTY added now -25% when attacking city
PROMOTION_MUST_SET_UP now LostWithUpgrade
PROMOTION_FASTER_HEAL can no longer be chosen
Updates for GlobalDefines.xml
CITY_GROWTH_MULTIPLIER now 8 (was 6)
CITY_GROWTH_EXPONENT now 1.5 (was 1.8)
SUPER_UNHAPPY_THRESHOLD added and set to -20
REVOLT_COUNTER_MIN added and set to 4
REVOLT_COUNTER_POSSIBLE added and set to 3
REVOLT_NUM_BASE added and set to 100
REVOLT_NUM_CITY_COUNT added and set to 20
Great Generals now provide 20% bonus (was 25%)
Bonus per Adjacent Friend is now 10% (was 15%)
NAVAL_COMBAT_DEFENDER_STRENGTH_MULTIPLIER now 40 (was 100)
GOLDEN_AGE_THRESHOLD_CITY_MULTIPLIER added and set to 0.01
GOLDEN_AGE_EACH_GA_ADDITIONAL_HAPPINESS now 250 (was 500)
SETTLER_HAPPINESS_MULTIPLIER now 8 (was 6)
SETTLER_RESOURCE_MULTIPLIER now 3 (was 1)
SETTLER_EVALUATION_DISTANCE now 20 (was 12)
SETTLER_DISTANCE_DROPOFF_MODIFIER now 75 (was 99)
CHOKEPOINT_STRATEGIC_VALUE now 3 (was 5)
HILL_STRATEGIC_VALUE now 2 (was 3)
MAX_CITY_HIT_POINTS now 25 (was 20)
CITY_HIT_POINTS_HEALED_PER_TURN now 2 (was 1)
FLAT_LAND_EXTRA_DEFENSE now -10 (was -33)
RANGE_ATTACK_SAME_STRENGTH_MIN_DAMAGE now 200 (was 250)
RANGE_ATTACK_SAME_STRENGTH_POSSIBLE_EXTRA_DAMAGE now 400 (was 300)
CITY_STRENGTH_TECH_EXPONENT now 2.0 (was 1.8)
CULTURE_COST_FIRST_PLOT now 15 (was 20)
CULTURE_PLOT_COST_MOD_MINIMUM now -85 (was -75)
PLOT_INFLUENCE_NW_COST added and set to -105
SCORE_CITY_MULTIPLIER now 8 (was 10)
SCORE_POPULATION_MULTIPLIER now 4 (was 3)
SCORE_WONDER_MULTIPLIER now 25 (was 40)
WITHDRAW_MOD_ENEMY_MOVES added and set to -20
WITHDRAW_MOD_BLOCKED_TILE added and set to -20
ALLOW_EXTENDED_PLAY added and set to 1
64 Individual XML files were changed for this patch. If your MODs change any of these XML files, it would be prudent to re-examine them...