StJNES2, Modern Story NES

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StJNES 2 – Modern

Welcome to the second StJNES! This NES is, like the one before it and the famous RTOR NES series, is a story NES. This means, it is thought of you to do a story every once in a while (doesn’t have to be every turn), and that the rules are very simplistic.

I have added a new feature to Story NES series – the expenditure system. This is not hard at all, and in StJNES2 you will only be required to split your funds by three. Basically, what it is is that you start out with 100% of your economy, and you break it into what you want among your military, living standards, and education. Military expenditure affects how well trained your military is and what it is equipped with. Education means economy better, and living standards affects your economy and your people’s confidence (or happiness it can be refered too).

Also, each nation will have a stat, much like the system EQ is using in rtor2. It is based upon the Civ3 stats, and you may choose two for your nation.

Expansionist: Usually best for larger civs, and allows for faster transportation through your empire.
Religous: Your people are highly religous and are unlikely to rebel against you. They also need, however, many churches/temples/whatever in your country.
Commercial: Enhancement on your trading abilities, larger trading caravans and fleets, and trade is more lucrative to your nation.
Militaristic: Your people are not war-weary and love to war, plus they are highly trained. However, they may become restless if you never war.
Industrius: You country is very productive, and the military stats can increase during war mode (when in other countries they can't).
Scientific: Your nation can increase in living standards faster and it's military is very hightech, needing only a small military to beat a larger one.

Space Age comes to StJNES2!

Ok, this does NOT mean space bombardment, or trips to other galaxies, lol. This means spy satellites, science research, races to the moon, and high science rates .

Going into space has many benefits. One of which is a boost of science, meaning you may be subject to a discovery of some kind. Another is the ability to launch spy satellites, which can spy on enemy nations, or keep intelligence tabs on your neighbor. With these, I can give you updates on the country each turn, or specific details anytime you need it. More of this when it is available.

What you can do now is build space launching pads and spaceships. The catch is that you must have a Growing or better economy (easily accomplished by having a stable economy, and then trading for oil or trading oil), a 30% science rate, and a good imagination . As soon as a space ships is successfully built, you may begin to study space, and soon enough you will be able to travel to the moon. To build a space launching pad, you must say so in your orders, the location, and then I will keep track of the turns. It will most likely take 2 or 3 turns. When it is finished you may begin your spaceship which will take 2 turns. When you launch, your spacecraft will stay in space for one turn, then return. You must then reconstruct another spaceship, but you can use the same launching pad. Note: this does put a strain on your economy, and throughout the process you must have a Growing or better economy.

This is about all you can do starting now. More on moon races and such when it becomes available.

Oil
Ok, now for the new Oil resource. As this is in modern era, oil NEEDS to be implemented in the game.

Oil will be needed for living standards to be higher then a 4th world country. Oil will be needed for your military branches to be higher then small. I will allow two turns to pass before your militaries start to shrink because of no oil, so you can work out trades.

Each oil spot (represented as spray paint on the map below) can support two nations (and there are exactly enough for the whole world to be supplied).

Oil will never run out with warning.

If you do not have oil, then your stats will decrease one level at a time for the turns you are dry.

You may build reserves, meaning you get two or more oil supplies. How this works is that you may get two oil trades in one turn, enabling you to withhold 1 turn after the oil is cut off. As stated above, easch oil resource produces enough for yourself, and to trade with one other country. This can NOT be counted as a surplus (ie "I trade the other part of my resource with myself).

I replaced Leaders Confidence with Oil Suppliers, and surplus was added underneath it

That’s it! That’s all you need to know that you shouldn’t already know from other story NES’s. Remember, secret orders are to be PM’ed to me, otherwise post them under a big heading like ORDERS.

Sizes –
Military:
None, tiny, small, medium, large, gigantic, imperial
Economy:
Nonexistent, recession, failing, stable, growing, prosperous, very prosperous, outstanding (*)
Resources:
None, limited, diverse, plentiful, abundant
Other:
None, poor, mediocre, good, great
People's Confidence:
Weary, happy, enlightened, enthusiastic, really enthusiastic
Training:
Farmers, trained, well-trained, fighting machine, army of one

*most nations will be between stable and growing. When you are trading oil or stuff for oil, your economy will most likely be in prosperous to ver prosperous. Only when you are doing great in my eyes will you get outstanding. The resources trait will help as well. So remember, Stable is fine, and is what you should be at.


Units in Military during these times, though you may build historical ones:
Navy:
Destroyers, Cruisers, Frigates, Submarines, Tactical Submarines, Carriers
Army:
Marines, Riflemen, Artillery, Tanks, Helicopters, Jeeps,
Airforce:
Jets, Jet Bombers, Spy Craft, Spacecraft (pending funding), Sea Jets, Helicopters


*The number of carriers you have is dependent on your size of navy. Each size it is increased, 2 more are added. So, a tiny navy will have 2 aircraft carriers, a small 4, a medium 6, and so on.

*For better battle results, post your military positions (using fractions please).

*For increased stats, it will take anywhere from one turn to five. In order for you to get it, you must say it simultaneously in your orders.

*More stories and posts may lead to faster increase of stats when you want it, and intensive battle plans will lead to better results.

*Just because your size of military strength is more then another country’s, this does not mean you win. I will be MODing all battles, and while the size is the leading decision decider, many other aspects may alter the outcome.

*Nuclear bombs are frowned upon by your people, and if detonated will lead to your decrease in stats.

*Do not expect to be able to Washington from Hong Kong. Your nukes can not travel far (roughly 2-3 cm on map) without you deploying them on nuke subs or bomber jets.

*You can build defensive structures, and are represented as red F’s on the map.

*You can create a flag, 34x18 pixels max size (use zoom in Paint to design your flag). If you do not create a flag by turn 3, I will make one for u. Flags will be put where strong military presence by the nation is (roughly 1/3 of total size of the military).

*I know there is an insane amount of countries, it is meant for. The most NPC countries will form a UN to counter the huge countries.

*You may do ANYTHING in this game that you would be able to do in real life. Your imagination is the boundaries. If it is something secret, send me a PM (supporting rebels, etc.)

I think I have covered everything I need to, please ask questions if you need to, and happy playing. Oh yes, I will be playing as well, as the Iroquois/Quebec
 
Timeline:
Winter, 2000 AD – New leaders were elected around the world, and new world diplomacy has begun. The Confederation of America invades the western USA. China invades the Andes Confederation held Venezuela and Panama Canal. Tention between Vikings Empire and Russia increase dramatically.

Spring, 2000 AD - The Confederation of America continues its advances on all fronts, with much help from the Azteca landing in California. The Sierra Nevada mountains are secured by Azteca, and the Great Valley of California secured. China invades Azteca-Panama, and starts to loose ground in Venezuela by Roman Legions and Andes Confederation troops. Brazil joins China and reinforces China's lines, and plans for an invasion of Venezuela in the future. The United Nations is formed in Rome, as most of the world joins. Tentions between Russia and Vikings begin to subside. Indian troops put on high alert. Rome troops begin training in France to work as teams of legions. The Northern Alliance formed. Australia breaks Japanese blockade and invades Indonesia.

Summer, 2000 AD - Chinese, Indian, and Nepalian troops march into China in response to it's attacks on Andes. In repsonse, Russia marches into undefended Nepal. The Western US is pushed even further back, dug into now the Rocky Mountains. Quebeck invades Canada.

Fall, 2000 AD - Unknown B2 Bombers attack Chinese port cities, disrupting trade and the supply line to South America. Brazil finally begins to blitz into the Andes. Chinese forces left in South America move south, as airforces in the homeland retreat to Siberia. China makes land gains on the invading Nepal. China also begins to use the ancient technique of scorched land to starve the invaders. Vikingland becomes an Imperium. Defnese system in Rome has made progress, and teh Great dome in Riga is complete. No new gains in Indonesia. India invades Asia Minor.

Winter, 2001 AD - Australia gains lands in Indonesia, while their homeland is invaded by the Japanese. All countries invading China make advances, except Nepal. The Western US is destroyed, the nukes being divided among the Aztecs and the Confederate troops. The Continental USA is formed, with all RL land. Aztec offensive is shut out in South America. Brazil continues to advance in South America as the Romans have left. China is wiped out of the Americas. Russian troops retreat from Nepal, and invade behind enemy lines in the Nepal invading force
in China, disconnecting the northern forces from supplies. Skirmishes in the Berring Sea leave the Russian and Indian navies still fighting. A nuclear explosion in Stockholm has left the city in ruins. The nuke has been found to come from a sub, which is trapped in the Baltic sea due to the Viking navy blockading the exit. Quebeck continues into Canada.

Spring, 2001 AD - Aztecs temporarly take the Panama canal and Haiti from Brazil. However, the American Confederacy attacks from the north, taking baja california and surrounding land. Nepal bombs Siberia. Indian bombers try to bomb the Trans-Siberian railroad, but were unsucceful. War continues in the Berring Sea. China regains her capital. Japanese regain land in Indonesia, and gains naval, air, and land superiority against the Australians, by bombing port cities. India advances into Asia Minor. The nuclear submarine responsible for the nuclear attack on Vikingland was caught, but performed a meltdown destroying allied ships. Two more were destroyed supposedly holding nukes, and are now at the bottom. Azteca is responsible. Roman defense system online, and nukes are built in Rome and India.

Summer, 2001 AD - Russian troops successfully divide the Nepal offensive from their home country, disrupting supply routes. China makes small gains on the invading countries, due to nationalism. Roman forces search for Japanese and Chinese nuclear arms, with small task forces, Tokyo was successfully bombed by the Romans. Quebec pushes further into Canada, but loses homelands to the Vikings. The Russians loose to Indian forces in the Berring seas, and Siberian village again fall victim to the jets of India. Australia makes peace with Japan.

Fall, 2001 AD - Cuba invaded by Baltic Union, and High Priest EQ was killed. Then it Cuba was nuked. Brazil opened two fronts in the Andes, taking in much land. Russia and India at it again in the sea of Okhotsk. Russia splits most of the Nepal troops from thier homeland in China. Viking ships prtoect its shores from a Japanese nuclear sub. Indian forces barely make it to Kamchatka, but to find itself cut from its mother land. Quebec and unwelcomed Japanese troops take most of Alaska. Nepal begins a huge airport, noises are heard around Japan, economies of Russia, Germany, Baltic Union, Rome, and Scandinavia begin to feel the effect of nuclear radiation from the melt down new Oslo, and the blast in Stockholm

Winter, 2002 AD - Brazil continues to take land in Andes, along with Argentina. Argentina withdraws from China. Russian and Chinese forces break Indian lines in Vietnam. Indians kicked out of Kamchatka. Destruction of Canada taken place, and most of the rebellion in England is surpressed by Roman legions. Roman forces begin to become untrained as their numbers increase, and economy is unable to support such a large number of soldiers and keep its other stats up. Indian attempts at tacticle nukes fail, due to lack of science budget. Western American resources are tapped, and keep the UAC economy growing. Land trades for Northern UAC for Alaska. Roman Defense system is updated. Radiation affects all of Europe, Central America, Southern United States, and the Carribean.

Spring, 2002 AD - The Andes are fully under the control of Argentina and Brazil. SAM batteries are constructed in China to protect from airrades by India. Russia strikes India behind enemy lines, but still taking little land. The Argentina nuclear defense system is complete. Great airport of Tibet is finished. Quebec, Australia, Egypt, and Germany construct bases on Antarctica. Nuclear mess in Scandinavia cleaned up. Millions die in America and Europe from radiation and economies dip to dangerous levels.

Summer, 2002 AD - Brazilian armies take Cuba. Brazil takes Azores by force from the natives. Russian navy is destroyed in the berrents strait by Indian fleets, decreasing the naval size of the Russians. No gains or losses were made in Indo-China. Many bases were established on Antarctica. The Priests, a small group of people no more then 1,000 strong in Antarctica, start their own nation and begin building the Great Circle. Peace is made between Vikingland and Quebec, Quebec loosing lands in the north. Global Radiation greatly reduces.

Fall, 2002 AD - Japan invades China. Chinese oil sales increase, reeking havoc on the economy. Viking ships were able to force their way through the UAC navy and invade Cuba, taking 3/4 of the island. Heavy Roman blockade keep Brazil from landing troops on their islands. India takes all of Asia Minor. Military size decreases the amount of trading and equipment in India. Rome and Zululand complete nuclear power plants to increase economy. All radiation is cleaned up.

Winter, 2003 AD - Japan pushes deeper in China, and Australia invades Southern coastline. Resentment of foreign powers arise in the Chinese. Chinese navy devestated by Japanese fleet. Cuba evacuated by Vikings, and Brazil takes it all. Rio de Janeiro is bombed by Baltic forces. Vikingland relocate forces to Germany and launches an invasion capturing Hamburg. Declaration of Independence made in Britain, as the new country fights both Vikingland and Rome for independence. Californians grow restless. UAC takes Viking-held Quebec. Oslo is under huge bombardment by UAC forces. China and India make peace at cureent borders. People begin to build up new cities individually, without government support. These cities are Athens, Manila, Caracas, and Stockholm. Rome withdraws from it’s blockades on the Azores, and establishes a military base on the islands.

Spring, 2003 AD - Japan looses land in China as Australia gains more. Vikingland gains on Germany. Many cities and land, including Stockholm, has been captured by Brazilian forces. As a result, a nuke is detonated and destroyed Buenos Aeries in Brazil. Rome takes back England. Space Launching Pads are finished in India and Zululand. A second Indian Antarcitca base is founded. The Great Labratory on the shores of Lake Malawi is finished.

Summer, 2003 AD - Japan and Australia make gains. Oil fields in Arabia secured by India. Scandinavia nuke brazil forces in their own country and blocks an invasion force from coming. Rome advances into Germany, and Viking troops are pushed back. Britain takes all of Britain. Northern Greenland is invaded by UAC. Nepal invades Arabia and takes a port city. Russia takes all of Cuba. Washington DC is evacuated for unknown reasons. Zulu space center in Johannesburg is completed. Delhi completes a space center. Space pad completed in Florida. A cheap outdated station is created in Nepal due to lack of funds. Alpine Ski Resort opens in Nepal.

Fall, 2003 AD - Japan uses airforce and navy to help the Greenaldn war on the side of the UAC. Japanese agent found in Vikingland and not allowed in, with a nuke. Nuke is now in hands of Vikingland. More of China goes to Australia and Japan. 1/2 the Military of UAC invading Russia is nuked and destroyed. Cuba is taken by UAC, while Louisianna and Mississippi river is taken by Russia, and Texas (plus oil supplies) is taken by Rome. Nukes, laucnhed by UAC, hits 2 forts, Yakutsk, Moscow, important locations in Russia, and Dome of Riga in Baltic Union. Helenski, Vikingland is hit by Argentina. Brazil and Argentina push Baltic troops back to coastline. Germany gobbled up by Rome and Vikings, and through a peace treaty Vikingland inherets Brittania. Arabia is invaded more by India, Nepal and Rome. First Space Rocket is built in Madagascar, Zululand. More nuclear power plants are completed in Zululand, strengthening the economy. Dalai Lama space center is upgraded. Rome makes base on antarctica. The radiation of the nuclear blasts in Brazil and Vikingland begin to take it’s toll on the surrounding countries (Argentina, Vikingland, and Brazil). The radiation will take lesser time in Vikingland, as barriers of concrete and lead have already been pre-assembled before the nuke was dropped, and the clean up crews are veterans and have been prepped before the drop.

Winter, 2004 AD - China falls, and the lands go to India, Japan, and Australia. San Francisco Bay Area was nuked by Japan. Zulu invade florida, as well as launch the first rocketship and astronaughts into Space. Baltic troops push outward from South America. Romans were stopped in Mexico, and Russia forces were pushed back. UAC launch its nuke on Roman forces, with the Romans retaliating into New York and Chicago. Arabia falls to Indian, Nepal and Roman forces. Vikings take back Greenland. Indians complete largest port in Calcutta. People in Southern Mali rebel to join the zulu. Rome finishes launch pad.

Spring, 2004 AD - Batlic Union continues advancement into Brazil territory, as well as destroying the Panama Canal. Argentina joins against the Brazilians, and take much land. However, the citizens are rising up against them. Japan finds a chinese nuke, and invades Alaska. UAC ports are bombarded by Argentine navy. Australia withdraws from China, and finds one nuke. Quebec takes UAC territory in Canada. Indian troops invade Brazil, taking Lima. Zulu are pushed back in UAC, but construct another space rocket. Great Aid Project is completed in Quebec. Most radiation is cleared.

Summer, 2004 AD - Australia and Japan invade the western coast of the UAC. Argentina is pushed back in Brazil. Batlic troops close gaps in territory in South America, but widespread revolts are expected to overthrow them next turn. Rome and Russia continue to gain land in UAC, though revolts occur as well. Indians gain small amounts of territory. The National Johannesburg Space Travel Institute is completed in Zululand. India builds its first space shuttle, and finds a chinese nuke. Nepal builds its first space ship. Also, the first navy is built in the Persian Gulf. The first Antarctic space launching pad is completed by Argentina, but is only operational in the summer. Al Jezer claims to have found a nuclear bomb in China, the last one, and is threatning the world.

Fall, 2004 AD - India makes larger advances into Brazil, with use of chemical weapons. Covert Brazil forces land in Rome and capture the city. Large amounts of fighting occur, as well as the siege on the imperial palace. The Priests make a landing in Brazil, with limited supply lines, feeding from the land they conquer. Armies in Mexico march this season, and secured a small part in northern Mexico. Similar yet smaller gains are made in Louisianna. Terrorists nuclear explosion in Delhi! New England gains independence from Zulu. New oil is discovered in Argentina. Tacitcle nukes are build in India. 2nd Zulu space rocket launches into space, with frist woman on board. The space ship lands unharmed back on Earth. Major scientific advances are made by the Zulu in space. Nepal creates nuke. Joint Indian-Nepal space walk takes place, and the astronauts return safely to Earth.
 
Quebec
Government: Federal Democracy
Player: Obsessed Nuker
Ruler:
Religion: 60% Catholic, 25% Protestant, 15% Jewish
Economy: Prosperous
Military Expenditures: 40% (Army of One)
Army: Gigantic
Navy: Medium
Airforce: Large
Oil Supplier(s): Quebec
Surplus (in turns):
Education: Mediocre (25%)
Science Funding: 10%
Resources: Plentiful
Living Standards: 3rd World Country (25%)
Traits: Religious, Scientific
Nuclear Stockpile: None

Brazilian Empire
Government: Republic
Player: TheBignastyOne
Ruler: Edwardo Cortez
Relgiion: 70% Catholic, 20% Protestant, 10% Jewish
Economy: Recession (NEEDS OIL!)
Military Expenditures: 25% (Fighting Machine)
Army: None
Navy: Small
Airforce: None
Oil Supplier(s): None
Surplus (in turns):
Education: Mediocre (25%)
Science Funding: 25%
Resources: Plentiful
Living Standards: 3rd World Country (25%)
Nuclear Stockpile: 0

Kingdom of Argentina
Government: Parliamentary Monarchy
Player: naervod
Ruler: King Ferdinand
Religion: 90% Catholic*, 5% Protestant, 5% Jewish
Economy: Growing
Military Expenditures: 40% (Army of One)
Army: Large
Navy: Imperial
Airforce: Gigantic
Oil Supplier(s): Kingdom of Argentina, Rome
Surplus (in turns): 1
Education: Good (15%)
Science Funding: 30%
Resources: Limited
Living Standards: 3rd World Country (15%)
Traits: Industrious, Scientific
Nuclear Stockpile: 1

Viking Empire
Government: Imperium
Player: lmsw
Ruler:
Religion: 40% Protestant, 30% Viking, 15% Catholic, 15% Hindu
Economy: Stable
Military Expenditures: 40% (Army of One)
Army: Imperial
Navy: Imperial
Airforce: Large
Oil Supplier(s): Viking Empire
Surplus (in turns): 1
Education: Good (25%)
Science Funding:
Resources: Diverse
Living Standards: 2nd World Country (35%)
Traits: Militaristic, Religious
Nuclear Stockpile: 2

Roman Empire
Government: Republic
Player: Uknemesis
Ruler: Marcus Aerileus
Religion: 90% Protestant*, 6% Islam, 2% Hindu, 1% Orthodox, 1% Jewish
Economy: Very Prosperous
Military Expenditures: 25% (fighting machine)
Army: Gigantic (Trained in Team Work)
Navy: Imperial (Trained in blockades)
Airforce: Imperial
Oil Supplier(s): Roman Empire
Surplus (in turns): 3
Education: Good (28%)
Science Funding: 20%
Resources: Abundant
Living Standards: 1st World Country (27%)
Traits: Scientific, Industrius
Nuclear Stockpile: 3

Baltic Union
Government: Federal Democracy
Player: IceEye
Ruler: Vladimir Dimitrej
Religion: 40% Orthodox Christianity*, 30% Catholic, 30% Protestant
Economy: Stable
Military Expenditures: 40% (Army of One)
Army: Large
Navy: Gigantic
Airforce: Gigantic
Oil Supplier(s): Russia
Surplus (in turns):
Education: Great (30%)
Science Funding:
Resources: Limited
Living Standards: 1st World Country (30%)
Traits: Scientific, Religious
Nuclear Stockpile: 1

Russia
Government: Communist Dictatorship
Player: CivGeneral
Ruler: General Secretary Nikolaivich Pavlovna
Religion: 40% Atheist, 35% Catholic, 20% Orthodox, 4% Jewish, 1% Islam
Economy: Stable
Military Expenditures: 30% (Army of One)
Army: Gigantic
Navy: Medium
Airforce: Medium
Oil Supplier(s): Russia
Surplus (in turns): 7
Education: Poor (15%)
Science Funding: 35%
Resources: Abundant
Living Standards: 2nd World Country (20%)
Traits: Expansionist, Scientific
Nuclear Stockpile: 5

Egypt
Government: Theocracy
Player: TNG
Ruler: President Ramses the II
Religion: Sunni Islam 70%, Coptic Christian 30%
Economy: Stable
Military Expenditures: 0% (Farmers)
Army: Imperial
Navy: None
Airforce: Tiny
Oil Supplier(s): India
Surplus (in turns):
Education: Great (35%)
Science Funding: 35%
Resources: Limited
Living Standards: 1st World Country (35%)
Traits: Commercial and Industrious
Nuclear Stockpile: None

Mali Kingdom (Mali)
Government: Parliamentary Monarchy
Player: Plexus
Ruler: King Oumar Konaré
Religion: 35% Islam, 20% Catholic, 15% Jewish, 10% Carthage, 10% Rome, 5% Hindu, 5% Protestant
Economy: Nonexistent (NEEDS OIL)
Military Expenditures: 10% (farmers)
Army: Gigantic
Navy: Tiny
Airforce: Small
Oil Supplier(s): None
Surplus (in turns):
Education: Great (50%)
Science Funding: 10%
Resources: Diverse
Living Standards: 1st World Country (30%)
Traits:
Nuclear Stockpile: 2


Zululand Republic
Government: Republic
Player: Giovanni Wine
Ruler: Nelson Mandela
Religion: 80% Animism*, 10% Islam, 10% Jewish
Economy: Very Prosperous
Military Expenditures: 10% (Farmers)
Army: Imperial (Trained in Defensive Tactics) (1/3 armed with laser weapons)
Navy: Large
Airforce: Gigantic
Oil Supplier(s): Rome
Surplus (in turns):
Education: Great (20%)
Science Funding: 50%
Resources: Plentiful
Living Standards: 1st World Country (20%)
Traits: Commercial, Scientific
Nuclear Stockpile: 3

India
Government: Constitutional Monarchy
Player: Kennelly
Ruler: Karim Amir
Religion: 75% Hinduism*, 10% Jewish, 5% Islam, 5% Shinto, 5% Confusious
Economy: Very Prosperous
Military Expenditures: 30% (Well-Trained)
Army: Gigantic
Navy: Imperial
Airforce: Imperial
Oil Supplier(s): India
Surplus (in turns):
Education: Mediocre (15%)
Science Funding: 35%
Resources: Abundant
Living Standards: 2nd World Country (20%)
Traits: Industrious, Scientific
Nuclear Stockpile: 8 (2 other tactical nuke batch)

Nepal
Government: Religious Republic
Player: Heine
Ruler: Dalai Lama
Religion: 98% Buddhism*, 1% Hindu, 1% Islam
Economy: Growing
Military Expenditures: 20% (well-trained)
Army: Imperial (Trained in Fitness and Stamina)
Navy: Medium
Airforce: Imperial (Extreme Bombing Experts)
Oil Supplier(s): Rome
Surplus (in turns):
Education: Poor (10%)
Science Funding: 50%
Resources: Diverse
Living Standards: 3rd World Country (20%)
Traits: Industrious, Scientific
Nuclear Stockpile: 5

Empire of Japan
Government: Obligarcy
Player: Sheep2
Ruler: Some guy thats the Emperor (yes that is his offical name)
Religion: 60% Shinto*, 20% Buddhism, 15% Jewish, 5% Islam
Economy: Very Prosperous
Military Expenditures: 25% (Fighting Machine)
Army: Medium
Navy: Imperial
Airforce: Gigantic
Oil Supplier(s): Japan
Surplus (in turns): 1
Education: Good (20%)
Science Funding: 30%
Resources: Limited
Living Standards: 4th World Country (25%)
Traits: Scientific, Militarisitc
Nuclear Stockpile: 4


Australia
Government: Democracy
Player:
Ruler:
Religion: 85% Jewish*, 10% Confusous, 5% Shinto
Economy: Growing
Military Expenditures: 40% (Fighting Machine)
Army: Gigantic
Navy: Imperial
Airforce: Medium
Oil Supplier(s): Japan
Surplus (in turns):
Education: Mediocre (15%)
Science Funding: 20%
Resources: Diverse
Living Standards: 2nd World Country (25%)
Nuclear Stockpile: 2

The Priests
Government: Tribal Chiefton
Player: erez87
Ruler: De-Najug
Religion: 99% Unknown, 1% Buddhism
Economy: Failing
Military Expenditures: 0% (Farmers)
Army: Tiny
Navy: Tiny
Airforce: Tiny
Oil Supplier(s): Priests
Surplus (in turns):
Education: None
Science Funding: 0%
Resources: Plentiful
Living Standards: 5th World Country
Traits: Religious, Commercial
Nuclear Stockpile: None

New England
Government: Democracy
Player:
Ruler:
Religion: 50% Catholic, 40% Protestant, 10% Jewish
Economy: Failing (NEEDS OIL!)
Military Expenditures: 40% (Fighting Machine)
Army: Medium
Navy: Medium
Airforce: Medium
Oil Supplier(s):
Surplus (in turns):
Education: Mediocre (15%)
Science Funding: 20%
Resources: Diverse
Living Standards: 2nd World Country (25%)
Nuclear Stockpile: 2
 
Space Race:
Has Launching Pad:
Zululand (2)
India (1)
Egypt (1)
Nepal (1)
Rome (2)
Argentina (1)
Russia (1)
Has Spaceship:
Zululand (2)
Argentina (1)
Nepal
Rome

Been in Space:
Zululand (4 + 2*)
India (2 + 2*)
Nepal (1 + 1*)
Argentina (1 + 2*)
Rome ( + 3*)
Japan
Australia ( +1*)
Russia ( +1*)

Been on the Moon:
Zululand (1)
Rome ( +1*)
Argentina (1)
India ( +1*)
Nepal ( +1*)
Russia ( +1*)

[/color]

*Been in space on a foreign space rocket.

Great Structures –
Trans-Siberia Railway, Russia. This incredible, and vital, railway system stretchs from the metropolis of Moscow to the Japanese trading ports on the Pacific. Stretching nearly 4,500 miles, the railroad is the longest in the world, and carries the most supplies then any other railroad on Earth. It was completed in less then 9 months (Summer, 2000), crossing the Ural Mountains and the Plains of Siberia.

Great Dome of Riga This testament of human archeticutre and salvic culture is the key point to visit in Europe. It attracts more then 500,000 visitors a month. It is double that of the closest largest dome in the world, and has marvelous paintings within the walls.

The Roman Defense System This highly technologically advanced system of protection spread throughout the Roman Nation, protecting its shores and land borders everywhere. This system is the boasts with private underground rail systems, huge forts, and independent communities, able to run without outside help for years, and are always on call.

The Argentine Nuclear Defense System The project, being massive (yet not as massive as the defense fortresses of Rome), requires full economic support during highest alert (meaning when you put it on highest alert, you can’t upgrade anything that turn, though it is unlikely anything will get through). The system uses a combination of SAM, naval, aerial, and land forces to disarm or destroy nuclear warheads traveling to the land.

Great Airport of Tibet The Great Airport of Tibet is finally finished, ahead of schedule, and brings marvels to the trade and tourism of Nepal. The airport is 2,000 yards in each direction, being the largest facility, of anything, in Nepal, and the largest airport in the world. Economy increases from tourism.

Lake Malawai Labratory This state of the art Zulu labratory features everything from zoology, chemistry, to biology and astromony. It is the leading technological center in the world, and many scientists flock to it's instruments.

Alpine Ski Resort This is completed in Nepal, now the vacation center of the world, with it's huge ariport and now the largest and most beautiful ski resort in the world.

Calcutta Port The largest, most modern, and most suitable port in the world is in Calcutta. More then half of the Indian trade economy comes from this port.

National Johannesburg Space Travel Institute The largest and most complete space training center in the world. It is based in Johannesburg, Zululand, and attracts much international attention. The veteran and space-ready Zulu's will be the most trained astronauts in the world thanks to this institution.
 
anarchyflag2.GIF
Confederation of America

Government: Democracy
Player: AnarchyRulz
Ruler: President Chris
Religion: Americana Christian
Economy: Stagnate
Military Expenditures: 25%
Army: Gigantic
Navy: Medium
Airforce: Medium
Confidence in Leader: Patriotic(85%)
Education: Good (25%)
Resources: Diverse
Living Standards: 1st World Country (50%)
Traits: Militeristic, Industrial
Nuclear Stockpile: 4
 
Aztecs
 
I will use my nation for a New Template:

Iroquios Confederacy
Government: Federal Democracy
Player: Jason the King
Ruler: Sir William de Normandy
Religion: Catholic
Economy: Stagnate
Military Expenditures: 50%
Army: Small
Navy: Medium
Airforce: Large
Confidence in Leader:
Education: Mediocre (25%)
Resources: Diverse
Living Standards: 3rd World Country (25%)
Traits: Religous, Scientific
Nuclear Stockpile: None

Notice I added Traits under living standards, and religion under leader. You may make your own %'s. Notice i left confidence empty - that is because there hasn't been anythign to determine that from, so you leave it blank as well.
 
Empire of Japan
Government: Obligarcy
Player: Sheep2
Ruler: Some guy thats the Emperor (yes that is his offical name)
Religion: Satanic Rituals of State Shinto
Economy: Prosperous
Military Expenditures: (45%)
Army: Small
Navy: Imperial
Airforce: Gigantic
Confidence in Leader:
Education: Mediocre (45%)
Resources: Limited
Living Standards: 1st World Country (10%)
Traits: Scientific, Militarisitc
Nuclear Stockpile: 4
 
Aztec Kingdom
Government: Monarchy
Player: EQandCivfanatic
Ruler: Anders Scotterson
Religon: American Orthodox
Economy: Recession
Military Expenses: 20 %
Army: gigantic
navy: tiny
AF: tiny
Confidence in Leader: Enthusiastic
Education: none (40 %)
Standard of Living (40%)

scientific, commercial
 
may i remind:

*You can create a flag, 34x18 pixels max size (use zoom in Paint to design your flag). If you do not create a flag by turn 3, I will make one for u. Flags will be put where strong military presence by the nation is (roughly 1/3 of total size of the military).

You flag, to make it easier to identify should have a border of black. Also, you have to either post it as gif, or a bmp in a zip folder, so i can copy it and put it on the map.

Jason
 
show them mine
 
Japanese orders

Take over MAR and CAr
Build Army up
1/3 of Navy in Japan
1/3 of NAvy helping army in CAR and MAR
1/3 of Navy in Timor Sea
1/3 of Army in CAR and MAR
1/6 of Army in Japan
1/2 of Army in New Guinea
1/3 of Air Force in CAR and MAR
1/3 of Air Force in Japan
1/3 of Air Forces in Indonesia
Support pro-Japanese rebels in Australia

To Australia: Join the Japanese Empire. You will be treated well. If you do not we will make sure you do.
To all other nations: We offer NAP
To China: We offer a full alliance.
 
India
Government: Ancient Monarchy
Player:Kennelly
Ruler:Karim Amir
Economy: Prosperous
Military Expenditures: 50 %
Army: Gigantic
Navy: Small
Airforce: Small
Confidence in Leader:
Education: Great (25 %)
Resources: Abundant
Living Standards: 1st World Country (25 %)
Nuclear Stockpile: 4
 
Viking Empire
Government: Despotism
Player: lmsw08233
Ruler: Cunobelin Tarsis
Religion: Protestant Christianity
Economy: Recession
Military Expenditures: 40 %
Army: Medium
Navy: Large
Airforce: Tiny
Confidence in Leader:
Education: None (25%)
Resources: None
Living Standards: 5th World Country (35%)
Traits: Militaristic, Religious
Nuclear Stockpile: None
 
I read under Anarchy's post that UK gets Rome is that right???
If not I take Rome.

Roman Empire
Government: Despotism
Player: Heine
Ruler: Octavian Agustus
Economy: Prosperous
Military Expenditures: 30%
Army: Imperial
Navy: Gigantic
Airforce: Medium
Confidence in Leader:
Education: Good (30%)
Resources: Abundant
Living Standards: 1st World Country (40%)
Nuclear Stockpile:5

Edit: Industrius, Scienfic
 
trashcanistan.jpg


Russia
Government: Communist Dictatorship
Player: Toasty
Ruler: General Secretary Nikolaivich Pavlovna
Economy: Growing
Military Expenditures: 72%
Army: Imperial
Navy: Medium
Airforce: Medium
Confidence in Leader: 52% Approval Rating
Education: Mediocre 24%
Resources: Abundant
Living Standards: 2nd World Country 4%
Nuclear Stockpile: 4

Traits: Sceintific, Expansionist
Religion: Officially Atheist
 
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