BigTime
Prince
Hello all and Happy Martin Luther King Jr. Day! Luckily for us, on our day off we get to play the 25th edition of Monarch Student Prime!
Our glorious leader this week, Charlemagne of Holy Rome!
Can I have fries with that? Poor ol' Burger King unfortunately does not have the best set of traits in protective and imperialistic. Imperialistic is good for spamming cities out, which is important in the map script we are playing this week!
His UU is the Landsknecht:
A pike replacement with a 100% bonus against melee units. This unit is very "Meh" due to the fact that medieval warfare is probably the hardest and most ineffective out of all era warfares, and that even the bonus it gets won't help it against the likes of longbows and crossbows. At best, it will keep it safe in the field against maces and axes.
His UB is the Rathaus:
A courthouse replacement that provides 75% maintenance as opposed to the courthouse's 50%. I quite like it, it works well with imperialistic as you can spam out cities then pay for them using the rathaus. Helps you save money at the same cost of a courthouse, what's not to love?
The start:
Irrigated corn, early happiness in ivory, and what looks like a lot of riverside grassland. Probably a resource in the fog as well. Pretty nice start can't see any reason to not settle in place.
This time we have a Pangaea map! Be sure to expand quickly and block off your city sites or you may have to fight! I thought this map would showcase Charlemagne's traits best because imperialistic helps you get out cities quickly and protective will help protect you against the many wars that happen on Pangaea.
Huts and Events are OFF, add events in the custom scenario if you wish. (just make sure to cover the top part with your hand so you don't see the AIs )
And a cut-and-paste from Meatbuster's Monarch Student games:
Save the file and place it in your Documents/BTS/Saves/WorldBuilder folder. Then unzip it into your Documents/BTS/Saves/WorldBuilder folder. Then use Playing a scenario to play your desired level. Or use custom scenario if you want to remove huts and/or events.
Recommended Checkpoints:
*1000BC or 1AD
*500AD
*1000AD or Liberalism
*Victory!
Please remember to put the journals of your adventures inside spoiler tags.
For Monarch+ players please try to add archery back to the barbs in WB. If you don't, AIs will capture cities with archers very early in the game, which is no fun. If you prefer easymode barbs, that's fine too, just don't go wondering why an AI captured a barb city in the very early BCs!
Thanks go to TMIT for making an excellent map creation guide and to mjg5591 for getting this series back on track!
And finally, the save!
Our glorious leader this week, Charlemagne of Holy Rome!
Can I have fries with that? Poor ol' Burger King unfortunately does not have the best set of traits in protective and imperialistic. Imperialistic is good for spamming cities out, which is important in the map script we are playing this week!
His UU is the Landsknecht:
A pike replacement with a 100% bonus against melee units. This unit is very "Meh" due to the fact that medieval warfare is probably the hardest and most ineffective out of all era warfares, and that even the bonus it gets won't help it against the likes of longbows and crossbows. At best, it will keep it safe in the field against maces and axes.
His UB is the Rathaus:
A courthouse replacement that provides 75% maintenance as opposed to the courthouse's 50%. I quite like it, it works well with imperialistic as you can spam out cities then pay for them using the rathaus. Helps you save money at the same cost of a courthouse, what's not to love?
The start:
Irrigated corn, early happiness in ivory, and what looks like a lot of riverside grassland. Probably a resource in the fog as well. Pretty nice start can't see any reason to not settle in place.
This time we have a Pangaea map! Be sure to expand quickly and block off your city sites or you may have to fight! I thought this map would showcase Charlemagne's traits best because imperialistic helps you get out cities quickly and protective will help protect you against the many wars that happen on Pangaea.
Huts and Events are OFF, add events in the custom scenario if you wish. (just make sure to cover the top part with your hand so you don't see the AIs )
And a cut-and-paste from Meatbuster's Monarch Student games:
Save the file and place it in your Documents/BTS/Saves/WorldBuilder folder. Then unzip it into your Documents/BTS/Saves/WorldBuilder folder. Then use Playing a scenario to play your desired level. Or use custom scenario if you want to remove huts and/or events.
Recommended Checkpoints:
*1000BC or 1AD
*500AD
*1000AD or Liberalism
*Victory!
Please remember to put the journals of your adventures inside spoiler tags.
For Monarch+ players please try to add archery back to the barbs in WB. If you don't, AIs will capture cities with archers very early in the game, which is no fun. If you prefer easymode barbs, that's fine too, just don't go wondering why an AI captured a barb city in the very early BCs!
Thanks go to TMIT for making an excellent map creation guide and to mjg5591 for getting this series back on track!
And finally, the save!