3Miro
Deity
Get your copy of Beta 6 today ....
https://sourceforge.net/projects/rfceurope/
We are making progress. It seems like the mod is mostly playable now. There are more UHV changes that I want to make, but overall I am happy about how things work. Here is a list of the changes:
- merijn_v1 updates some text on the new Manor House/Civic
- art and text changes by merijn_v1
- fixed Hungarian spawn units (2 Axes, 3 Horse Archers)
- fixed Hungarian UU, now it accurately replaces the Heavy Lancer
- removed the Congress.py file, it wasn't used at all
- removed the first strikes from the Konnik
- moved the Heavy Lancer Icon to Blast Furnace
- Blast Furnace now requires Feudalism
- The Pope no longer collapses due to bad stability
- Changes Burgundian UB to Winery (extra culture, extra health from Wine), art has not been changed
- Various Religious wonders now give Faith points
- Increaded the FP bonus form Cathedrals to 3
- Increased the requirement for Bulgarian UHV to 60 points
- Faith points are capped at 60, can be adjusted for every individual religion
- Pope AI now avoids the Printing Press
- Added AI cheat code, now some players get bonus for AI to AI battles. We can use that to boost some Ai players and get more historic game (like Ottomans vs Byzantium and Bulgaria)
- Dutch gets a "hidden" buff on the Faith Points, with only couple of cities, they can never accumulate enough
- lots of leaderhead and XML text changes from AbsintheRed
- merijn_v1 updates pedia (and Barb leader no longer shows)
- merijn_v1 updates art for Burgundian Winery
- Free Religion now allows construction of Cathedrals and Wonders from all religions
- The Brothers at War property only affects Orthodox players (or playes associated with the Round Church's State Religion tag)
- FP capped at 100, bonuses reduces, saints give 10FP, wonders and cathedrals give 4 and 6 FP respectively
- Changed Kiev UHV, Religious buildings have to be build by 1250AD and instead of the Grain, one has to produce 20,000 food by 1300AD
- Changes France second UHV, instead of wonders, they have to conquer Jerusalem. Otherwise, you get the same 2nd and 3d UHV, just build like crazy.
- Changes Burgundy UHV, they have to produce 10,000 culture, culture-bombs don't count (probably needs balancing)
- Added feedback on the UHV progress for Arabia, Burgundy, Norse and Kiev (will add more later)
- Merged some code in the C++ to speed things up (thanks to Sephi and Edead)
- Bugfix - Manor House used to not give Stability
- Bugfix - Spanish UP now gives Espionage points
- Bugfix - Genoa Bank and Corp UHV
- Bugfix - Human now gets only +1 Faith from prosecuting (the AI gets +1, Human used to get +2)
- Bugfix - Norse get Manorialism as a starting tech
- Bugfix - French leaders now follow correctly Charlemagne, Joan, Jouis
- Bugfix - Updated the starting years on the autorun Popup screen (Bulgaria, Hungary, Kiev and Cordoba were off)
- Bugfix - it was that Burgundy loses an UHV if they lose a city to France or Germany, this was leftover from an older UHV
- Bugfix - Norse city razing UHV works now
According to Sourceforge, Beta 5 was downloaded more than 270 times. Right now, we have three people coding (which is enough actually) and maybe another 5 - 6 reporting feedback. For everyone else: Please, share your experience with us, we would especially appreciate Bugs reports WITH SAVEGAMES. This is the best way for us to improve the mod.
I would also appreciate comments and observations on:
- Burgundian culture UHV, is it doable, is it too easy?
- Kiev UHV, I think this makes way more sense then the Grain control, this way one has to build cities and improvement AND guard the improvements from the Mongols. I am only worried that 20,000 may be too low. I did 21,000 in a game and I could have done more, if I had pushed it.
- The new faith point rebalance
- Let me know if you like the addition to the interface for Burgundy, Kiev, Arabia and the Norse, if you like it, I will add such things for all appropriate nations.
Those are the major things that I expect to see problems with. Naturally, you should report everything else.
PS. Upload just finished, let the Downloading begin
https://sourceforge.net/projects/rfceurope/
We are making progress. It seems like the mod is mostly playable now. There are more UHV changes that I want to make, but overall I am happy about how things work. Here is a list of the changes:
Spoiler :
- merijn_v1 updates some text on the new Manor House/Civic
- art and text changes by merijn_v1
- fixed Hungarian spawn units (2 Axes, 3 Horse Archers)
- fixed Hungarian UU, now it accurately replaces the Heavy Lancer
- removed the Congress.py file, it wasn't used at all
- removed the first strikes from the Konnik
- moved the Heavy Lancer Icon to Blast Furnace
- Blast Furnace now requires Feudalism
- The Pope no longer collapses due to bad stability
- Changes Burgundian UB to Winery (extra culture, extra health from Wine), art has not been changed
- Various Religious wonders now give Faith points
- Increaded the FP bonus form Cathedrals to 3
- Increased the requirement for Bulgarian UHV to 60 points
- Faith points are capped at 60, can be adjusted for every individual religion
- Pope AI now avoids the Printing Press
- Added AI cheat code, now some players get bonus for AI to AI battles. We can use that to boost some Ai players and get more historic game (like Ottomans vs Byzantium and Bulgaria)
- Dutch gets a "hidden" buff on the Faith Points, with only couple of cities, they can never accumulate enough
- lots of leaderhead and XML text changes from AbsintheRed
- merijn_v1 updates pedia (and Barb leader no longer shows)
- merijn_v1 updates art for Burgundian Winery
- Free Religion now allows construction of Cathedrals and Wonders from all religions
- The Brothers at War property only affects Orthodox players (or playes associated with the Round Church's State Religion tag)
- FP capped at 100, bonuses reduces, saints give 10FP, wonders and cathedrals give 4 and 6 FP respectively
- Changed Kiev UHV, Religious buildings have to be build by 1250AD and instead of the Grain, one has to produce 20,000 food by 1300AD
- Changes France second UHV, instead of wonders, they have to conquer Jerusalem. Otherwise, you get the same 2nd and 3d UHV, just build like crazy.
- Changes Burgundy UHV, they have to produce 10,000 culture, culture-bombs don't count (probably needs balancing)
- Added feedback on the UHV progress for Arabia, Burgundy, Norse and Kiev (will add more later)
- Merged some code in the C++ to speed things up (thanks to Sephi and Edead)
- Bugfix - Manor House used to not give Stability
- Bugfix - Spanish UP now gives Espionage points
- Bugfix - Genoa Bank and Corp UHV
- Bugfix - Human now gets only +1 Faith from prosecuting (the AI gets +1, Human used to get +2)
- Bugfix - Norse get Manorialism as a starting tech
- Bugfix - French leaders now follow correctly Charlemagne, Joan, Jouis
- Bugfix - Updated the starting years on the autorun Popup screen (Bulgaria, Hungary, Kiev and Cordoba were off)
- Bugfix - it was that Burgundy loses an UHV if they lose a city to France or Germany, this was leftover from an older UHV
- Bugfix - Norse city razing UHV works now
According to Sourceforge, Beta 5 was downloaded more than 270 times. Right now, we have three people coding (which is enough actually) and maybe another 5 - 6 reporting feedback. For everyone else: Please, share your experience with us, we would especially appreciate Bugs reports WITH SAVEGAMES. This is the best way for us to improve the mod.
I would also appreciate comments and observations on:
- Burgundian culture UHV, is it doable, is it too easy?
- Kiev UHV, I think this makes way more sense then the Grain control, this way one has to build cities and improvement AND guard the improvements from the Mongols. I am only worried that 20,000 may be too low. I did 21,000 in a game and I could have done more, if I had pushed it.
- The new faith point rebalance
- Let me know if you like the addition to the interface for Burgundy, Kiev, Arabia and the Norse, if you like it, I will add such things for all appropriate nations.
Those are the major things that I expect to see problems with. Naturally, you should report everything else.
PS. Upload just finished, let the Downloading begin