Here it is! The long delayed 64th edition of the Lonely Hearts Club where we will explore isolated strategy with... Ramesses of Egypt
Spiritual is a nice trait whenever and Industrious is especially useful in an isolated starts with all those lovely wonders up for grabs.
The UU:
Ah, the war chariot. How many glorious rushes have you undertaken? Well it won't be seeing anything but barb action with this game (provided you have horse, of course).
The UB:
I, personally, have never found much use from the obelisk but then again I've only played 2 games on immortal. Hopefully you people can make good use of it and show me how its done.
The start:
Stone, industrious and Egypt now what could anyone possibly do with that?
The map is a standard size fractal with no huts and no events. You will find the zipped saves below. Choose your level then choose your level (more precisely) then choose your speed and get underway. Suggestions for updates are:
Checkpoint 1 - when we have explored the island and are aware of what resources it has. Its not so important when this is, but this is a time to discuss city sites etc. Don't look into a checkpoint 1 spoiler until you have reached this point yourself.
Checkpoint 2 - first contact - when we have met all the other AIs. At this point we can discuss our strategy to get to this point and our plans for dealing with them.
Checkpoint 3 - when we are committed to a victory condition (or at least think we are).
Checkpoint 4 - Victory (or defeat).
Finally, a thankyou to r_rolo1 and all those that came before him in this series' initial run and to TheMeInTeam for the map creation guides. Enjoy!
Spoiler :


Spiritual is a nice trait whenever and Industrious is especially useful in an isolated starts with all those lovely wonders up for grabs.
The UU:
Spoiler :

Ah, the war chariot. How many glorious rushes have you undertaken? Well it won't be seeing anything but barb action with this game (provided you have horse, of course).
The UB:
Spoiler :

I, personally, have never found much use from the obelisk but then again I've only played 2 games on immortal. Hopefully you people can make good use of it and show me how its done.
The start:
Spoiler :

Stone, industrious and Egypt now what could anyone possibly do with that?
The map is a standard size fractal with no huts and no events. You will find the zipped saves below. Choose your level then choose your level (more precisely) then choose your speed and get underway. Suggestions for updates are:
Checkpoint 1 - when we have explored the island and are aware of what resources it has. Its not so important when this is, but this is a time to discuss city sites etc. Don't look into a checkpoint 1 spoiler until you have reached this point yourself.
Checkpoint 2 - first contact - when we have met all the other AIs. At this point we can discuss our strategy to get to this point and our plans for dealing with them.
Checkpoint 3 - when we are committed to a victory condition (or at least think we are).
Checkpoint 4 - Victory (or defeat).
Finally, a thankyou to r_rolo1 and all those that came before him in this series' initial run and to TheMeInTeam for the map creation guides. Enjoy!