BigTime
Prince
Welcome to the landmark 30th edition of monarch student prime! Who shall we use to stomp the AIs this week?
Ah yes, pericles! One of my favorite leaders, his trait set is great. Philosphical and Creative mesh so well, allowing him to be one of the fastest leaders to get a Great Scientist. Creative also allows him to expand more easily and choose city sites that will be better long-term. Great leader IMO.
His UU is the Phalanx:
An axeman replacement that gets a defense bonus against chariots. It's a great replacement for an already great rush unit. The only real counter to axes in a rush are chariots, and this allows the axes to not get picked off in the field while marching to the next city. And when chariots are in cities, they are usually garbage defenders anyway. Pretty solid UU.
His UB is the Odeon:
A colosseum replacement that provides even more happy than a normal colosseum. What's not to love. It also provide a strange +1 happy from Hit Singles late game, which can help with late game war weariness.
The Start:
Only an unirrigated rice for food?! What is this devil map creator doing? At least we have some trees to chop.
Fractal, same stuff.
Huts and Events are OFF, add events in the custom scenario if you wish. (just make sure to cover the top part with your hand so you don't see the AIs )
And a cut-and-paste from Meatbuster's Monarch Student games:
Save the file and place it in your Documents/BTS/Saves/WorldBuilder folder. Then unzip it into your Documents/BTS/Saves/WorldBuilder folder. Then use Playing a scenario to play your desired level. Or use custom scenario if you want to remove huts and/or events.
Recommended Checkpoints:
*1000BC or 1AD
*500AD
*1000AD or Liberalism
*Victory!
Please remember to put the journals of your adventures inside spoiler tags.
For Monarch+ players please try to add archery back to the barbs in WB. If you don't, AIs will capture cities with archers very early in the game, which is no fun. If you prefer easymode barbs, that's fine too, just don't go wondering why an AI captured a barb city in the very early BCs!
Thanks go to TMIT for making an excellent map creation guide and to mjg5591 for getting this series back on track!
Ah yes, pericles! One of my favorite leaders, his trait set is great. Philosphical and Creative mesh so well, allowing him to be one of the fastest leaders to get a Great Scientist. Creative also allows him to expand more easily and choose city sites that will be better long-term. Great leader IMO.
His UU is the Phalanx:
An axeman replacement that gets a defense bonus against chariots. It's a great replacement for an already great rush unit. The only real counter to axes in a rush are chariots, and this allows the axes to not get picked off in the field while marching to the next city. And when chariots are in cities, they are usually garbage defenders anyway. Pretty solid UU.
His UB is the Odeon:
A colosseum replacement that provides even more happy than a normal colosseum. What's not to love. It also provide a strange +1 happy from Hit Singles late game, which can help with late game war weariness.
The Start:
Only an unirrigated rice for food?! What is this devil map creator doing? At least we have some trees to chop.
Fractal, same stuff.
Huts and Events are OFF, add events in the custom scenario if you wish. (just make sure to cover the top part with your hand so you don't see the AIs )
And a cut-and-paste from Meatbuster's Monarch Student games:
Save the file and place it in your Documents/BTS/Saves/WorldBuilder folder. Then unzip it into your Documents/BTS/Saves/WorldBuilder folder. Then use Playing a scenario to play your desired level. Or use custom scenario if you want to remove huts and/or events.
Recommended Checkpoints:
*1000BC or 1AD
*500AD
*1000AD or Liberalism
*Victory!
Please remember to put the journals of your adventures inside spoiler tags.
For Monarch+ players please try to add archery back to the barbs in WB. If you don't, AIs will capture cities with archers very early in the game, which is no fun. If you prefer easymode barbs, that's fine too, just don't go wondering why an AI captured a barb city in the very early BCs!
Thanks go to TMIT for making an excellent map creation guide and to mjg5591 for getting this series back on track!