Support
A tribe will only be able to support what is reasonable to their circumstances, meaning that a small nation with the wealth and power the equivalent of modern day Turkey will not be able to hold the same armed forces as a nation with the wealth and power of a modern day USA. It will be determined by an assessment of what is reasonable in the circumstances.
Diplomacy and Orders
Orders and Diplomacy will be conducted on the thread.
Conducting War
We would prefer to have a formal declaration of war before an invasion, its just good manners.
Heres how we will do battles and their out come.
Each one unit of an armed forces has a value of one for their attack and defense. Each tech level above stone age adds one to their attack and defense. And each size level also adds one.
For example, Anarchia invades Trindia. Anarchia has a medium bronze age army and Trindia has a large stone age army. That would mean Anarchia has a value of 4 for their attack and 4 for their defense, because one size level equals one, so tiny=1, small=2, medium=3, and the tech level adds one, so medium stone army=3 and bronze age tech=1, add both together=4. And Trindia also has 4 attack and 4 defense, because although their army is stone ages it is one size level bigger giving it the same value as the Medium bronze army.
This would result in a stalemate. In such cases I will roll a 6 sided dice, if 1-3 is rolled then the aggressor, ie Anarchia, wins, if 4-6 is rolled then the defender wins.
If you really must be underhanded and sneaky and make a total surprise attack then PM me.
Governments
Here are the recommended governments. The ones with * next to them can be chosen now.
Ancient Communal*
Despotism.*
Ancient Monarchy.*
Oligiarchy.*
Ancient Republic. *
Ancient Democracy.
Ancient Theocracy.
Feudalistic Monarchy.
Rennaisance Republic.
Egalitarian Dictatorship.
Theocracy.
Republic.
Communism.
Parliamentary Monarchy.
Fascist.
Dictatorship.
Democracy.
Modern Theocracy.
Religions
All nations begin with primitive religious ideologies. Through time religions, some familiar some not will spread. These relgions will choose a nation that is its leader. The people will find it very hard to fight those of the same religion but easy to fight those of a diffrent one. The relgion leader nation can change. The religion leader nation can do two of the following each turn.
A Relgious Pilgrimage: The Relgious leader travels to anther nation of the same relgion. The people in this nation often ask for an alliance soon afterwards, and it is best they aren't ignored.
Relgious Subterfuge: The leader send out the relgious people to try and convert a neighbouring nation to the true way of thinking.
Crusade: All nations of the same relgion are required to declare war on the third party
Ages
Here are the technology levels.
Stone Age- Clubmen. Stone Throwers. Fishing Boats.
Copper Age- Axe Warriors. Slingers.
Bronze Ages- Phalanx. Archers. Biremes.
Iron Ages- Swordsmen. Archers. Triremes.
Classical Ages- Swordsmen. Bowmen. Triremes.
Dark Ages- After the collapse of Rome, the Byzantine rise.
Age of Chivalry- The time of cultural flowering, and great change.
Late Middle Ages- Time of many wars, and early colonization (ships will now be able to cross oceans)
Gunpower Age- Discovery of gunpower led to an explosion in colonisation.
Industrial Age- Industry spreads, Relgion begins to lose significance.
Early Modern Ages- The end of colonial times, the beginning of the end of the Concert of Vienna.
Middle Modern Ages- Inter-war period, League of Nations
Late Modern Times - World War Two advancements
Nuclear Age- Nuclear Weapons. Strategic Defense Initiative. Computer Age. United Nations intervention and peaceful progress.
Space Age. Bases in the solar system, space navies.
Nano Age- Robots fight for you.
Wars in History
Scandinavian Wars (Brition v Germanic) 3500BC - 3000BC Stalemate
First Punic War (Rome v Cathrage) 3000 BC Roman Defeat
Second Punic War 2750 BC - 2250BC (Cathrage, Greece v Anti - Punic Alliance) Allied Win
First Great Asian War 2750BC - 2250BC (China, India v Buddhist/Shinto Alliance) Allied Win
Second Great Asian War 2000 B - 1500 BC (Thailand v Bugghist/Shintoist Alliance and Union of Australia) Allied Win
Iriquois-Norse Jihad 2000BC - 800 BC(Iriquios religion v Greenland) Iriquois Win
First African War 2000BC - (Egyptian Alliance v African Jewish League) pending , Ethiopia surrenders 1500BC, Egypt joins Christian Alliance, Babylon invades
Russo- German War 800 BC (Russian Union vs Germany)
Alliances in History
Punic Alliance (Cathrage, Greece) #dead#
Anti- Punic Alliance (Egypt, Rome, Germania, Briton, Babylon) #dissolved#
Buddhist-Shintoist Alliance (Japan, Mongolia, Thailand (expelled), Persia, Tibet, Australia) #dead#
Sino-Indian Alliance (China. India) #dead#
Russian Religious Alliance (Moscow, Steepes, Golden Horde) #dead#
Egyptian Alliance (Egypt, Ethiopia) #dead#
African Buddhist League (Kenya, Zulu Empire, Arabia, Persia and Tibet pending) #dead#
Judaism Alliance (babylon, Nubia, Zulu) #alive#
Christian Alliance (Rome, Germany, Egypt, Brtion) #alive#
Buddhist Alliance (Persia, Tibet, Arabia) #alive#
Shintoist Alliance (Japan, Australia, Mongolia) #alive#
Iriquois Alliance (Iriquois, Western Plain Indians, Aztecta, Chimy, Inca) #alive#