Alright you guys, I'm doing another RFC run! What's that? Do I hear groans from among the Audience? Well I think I can fix that up, for you see may in fact be regular RFC, but the Nation, well that's a different story.
That's right, the Natives, you know the Pseudo-Barbarians that control the Impis you see running around Africa in your RFC games? Well I did a little bit of Tweaking, and now I'm going to do a playthrough as them.
Now, they need some help in order to compete of course...
So we start with two fine cities in MesoAmerica, Yax Mutal and Chichen Itza. Both have one Holakan garrisoned inside, and Itza has a worker. As you can see by the Tech list I've circled, I gave the Natives the benefit of all Classical and Ancient Techs so that they have a fighting chance witht the other Nations (This is 600 AD mind you).
Meanwhile we have a standing Army of 4 Impis in South Africa.
So I get my Worker working on getting me some Dye, while the two cities begin building Archers so I can actually do something with the Holakans I'm given.
Meanwhile I start rolling my Army up Africa, snatching a Goodie Hut, and getting a scout. I also switch to Hereditary Rule and Slavery in the process.
And the- OH HEY! More Impis spawned, expect this to happen a lot, or at least hopefully happen a lot. As far as my knowledge, the spawning is rather random in concept of how long between each Impi spawn.
Once my Two Stacks meet and merge, we invade the Independent State of Axum, and so The Native Empire begins! Western Civilization is Screwed!
Spoiler Who is it this time? :

That's right, the Natives, you know the Pseudo-Barbarians that control the Impis you see running around Africa in your RFC games? Well I did a little bit of Tweaking, and now I'm going to do a playthrough as them.
Now, they need some help in order to compete of course...
Spoiler :

So we start with two fine cities in MesoAmerica, Yax Mutal and Chichen Itza. Both have one Holakan garrisoned inside, and Itza has a worker. As you can see by the Tech list I've circled, I gave the Natives the benefit of all Classical and Ancient Techs so that they have a fighting chance witht the other Nations (This is 600 AD mind you).
Spoiler :

Meanwhile we have a standing Army of 4 Impis in South Africa.
Spoiler :

So I get my Worker working on getting me some Dye, while the two cities begin building Archers so I can actually do something with the Holakans I'm given.
Spoiler :

Meanwhile I start rolling my Army up Africa, snatching a Goodie Hut, and getting a scout. I also switch to Hereditary Rule and Slavery in the process.
Spoiler :

And the- OH HEY! More Impis spawned, expect this to happen a lot, or at least hopefully happen a lot. As far as my knowledge, the spawning is rather random in concept of how long between each Impi spawn.
Spoiler :

Once my Two Stacks meet and merge, we invade the Independent State of Axum, and so The Native Empire begins! Western Civilization is Screwed!