[RFC] The Noble Savages

Krug

Warlord
Joined
May 5, 2008
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Alright you guys, I'm doing another RFC run! What's that? Do I hear groans from among the Audience? Well I think I can fix that up, for you see may in fact be regular RFC, but the Nation, well that's a different story.
Spoiler Who is it this time? :
Natives.jpg

That's right, the Natives, you know the Pseudo-Barbarians that control the Impis you see running around Africa in your RFC games? Well I did a little bit of Tweaking, and now I'm going to do a playthrough as them.

Now, they need some help in order to compete of course...

Spoiler :
Twocities.jpg

So we start with two fine cities in MesoAmerica, Yax Mutal and Chichen Itza. Both have one Holakan garrisoned inside, and Itza has a worker. As you can see by the Tech list I've circled, I gave the Natives the benefit of all Classical and Ancient Techs so that they have a fighting chance witht the other Nations (This is 600 AD mind you).

Spoiler :
Army-1.jpg

Meanwhile we have a standing Army of 4 Impis in South Africa.

Spoiler :
Dye.jpg

So I get my Worker working on getting me some Dye, while the two cities begin building Archers so I can actually do something with the Holakans I'm given.

Spoiler :
civics.jpg

Meanwhile I start rolling my Army up Africa, snatching a Goodie Hut, and getting a scout. I also switch to Hereditary Rule and Slavery in the process.

Spoiler :
Impis.jpg

And the- OH HEY! More Impis spawned, expect this to happen a lot, or at least hopefully happen a lot. As far as my knowledge, the spawning is rather random in concept of how long between each Impi spawn.

Spoiler :
Axum.jpg

Once my Two Stacks meet and merge, we invade the Independent State of Axum, and so The Native Empire begins! Western Civilization is Screwed!
 
Spoiler :
1down.jpg

After a pretty decent Battle, and the Loss of two Impis, we finally take Aksum.

Spoiler :
ridiculous.jpg

It seems that I have some absolutely ridiculous fortification going on here.

Spoiler :
Archer.jpg

Yax Mutal builds its Archer before anyone else, once I get a Theater up there, I'm probably going to make it my Capitol.

Spoiler :
Zealot.jpg

Oh cool, the Zealot Spawned. I might want to convert to Christianity now just to Appease her. A friendly Isabella has plenty of benefits for the Native Leader, if you know what I mean. Also I voted for her in the Apostolic Palace.

Spoiler :
Fat.jpg

In other news, Lord Lardass XIV spawned.

Spoiler :
War-1.jpg

After leaving an Impi in Aksum, and adding another Three Impis to the Stack, I now must make a choice, finish off the Byzantines in Africa, or be all stupid and invade Arabia, what do you guys think?
 
i want some Arab blood on the sand
 
Eliminate Byzantine African colonies, then kill the Arabs.


Every time I try the natives, it crashes after a few turns. :(
 
Eliminate Byzantine African colonies, then kill the Arabs.


Every time I try the natives, it crashes after a few turns. :(

I had the same problem, however it can be fixed, you just have to make the Independents and/or Byzantines not payable.
 
Spoiler :
Wargh.jpg

Sorry people who don't like the Arabs, but I'm going to play it safe and give they Byzantines the Boot first.

Spoiler :
Alex.jpg

Alexandria is probably going to be one tough SOB to take, especially if the Arab Camel Archers couldn't do it. But what's this? An Arab city just seems to have been recaptured by Byzantium! This deserves a look see...

Spoiler :
Perfect-1.jpg

Perfect, Weak and no Longbowmen, just as I like it.

Spoiler :
nolosses.jpg

And speaking of Perfect we lose no units in the capture!

Spoiler :
Easy.jpg

This looks to be yet another easy claim. I wish the rest of the world had more cities that just had a lone Pikemen defending them. It would make my life so much easier.

Spoiler :
Tucume.jpg

We end up conquering Tripoli, losing a Impi in the process, meanwhile we get our first South American city. Of course the only thing to build here would be an Archer, Workers can come later. (As well as killing the Inca when they spawn)

Spoiler :
Arabcity.jpg

But what I don't like is this Arab culture so close to Aksum, obviously these Arab menaces need to be shown a thing or two about defending cities.

Spoiler :
wartime.jpg

Of course this could very well be one of the stupidest wars I've ever declared.
 
I made the Independents and Byzantines unplayabled, but the game crashed as soon as I tried to load the native game.
 
Holy smokes. Holy. FRIKKIN'. SMOKES.

This should be awesome! Spawns of impis, free cities, ridiculous maintenance costs... ABSOLUTELY AWESOME!

By the way, RFC Abundance of Civs has a playable Shaka, although he leads the Zulu.
 
May we see the world under one flag, the Native flag, one day.
 
Spoiler :
camels.jpg

The Natives obviously have proven here that Camels are not the best defense against a horde of rampaging Spearmen.

Spoiler :
christ-1.jpg

With more Christian Nations about to spawn, I think now would be an excellent time to Convert to chrstianity. Even if only one City in my Empire has it.

Spoiler :
Youguys.jpg

Oh hey! More Bros spawned! And I have a contingent of three moving up through South Africa, so maybe this invasion will go well after all...

Spoiler :
moarcamels.jpg

In a stunning logic fail, the Arabs send MORE Camels my way.

Spoiler :
quelimane.jpg

Quelimane spawns, I have no clue what to do with this city, especially considering almost nothing happens here in South Africa.

position.jpg

So now my army gets in position to Attack what I think is Cairo. I have no idea how we're ever going to be able to do this considering the city had TWO Longbows defending it.

Spoiler :
what-1.jpg

Now how the hell did that happen...
 
:lmao:
 
Fortuna herself has smiled upon you.


Quoted shamelessly from Princes of the Universe.
 
Luck?
 
Fortuna is the Roman godess of luck.
 
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