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#1 |
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#occupywallstreet
Join Date: Sep 2007
Posts: 1,753
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Project SYNTHESIS
Project Synthesis DOWNLOAD HERE- V .25 Now in the Dawn of Civilization Subforum The goal of this mod is to combine the greatest modmods of RFC and greatest mods of BTS into one, nice, mod. In the post below this one there is a list of items in the latest version, as well as a full change-log (not completely up to date) in the post below that. My inspiration for this mod comes from the fact from this funny feeling I get whenever I sit down to play RFC, a RFC modmod, or other BTS mods, that if only feeling: 'Ah, if only RFC: Civilizations in Abundance has an Italian rebirth of Rome like Dawn of Civilization', 'Ah, if only RFC has the Better Global Warming mod, or the features of BUG,' and so on and so forth. I'm sure you guys have felt this sensation yourselves, especially if you're devoted fans to more than one mod. What I wanted from you guys was assistance and feedback. Obviously to improve the mod I will require people to play it and advise me on its balance, fun level, etc. REQUIREMENTS: At this time the mod is English only. All requirements for regular BTS and RFC are also mandatory. FEATURES TO BE INCLUDED: This is basically a reference for myself of things I might want to eventually include in the mod. So have already been included; other haven't. PLEASE NOTE THAT MANY OF THESE FEATURES ARE NOT CREATED BY ME. PLEASE DO NO ATTEMPT TO GIVE ME CREDIT FOR THEM; IN MOST CASES I HAVE POSTED A LINK TO THE ORIGINAL WORK.
DOWNLOAD INFORMATION DOWNLOAD HERE- V .25 However, it is possible to play the game prior to the next release via the usage of a tool known as the SVN. What it the SVN, you ask? Click the spoiler to find out: Spoiler:
Last edited by Linkman226; Sep 24, 2011 at 05:23 PM. |
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#2 |
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#occupywallstreet
Join Date: Sep 2007
Posts: 1,753
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VERSION .25
Spoiler for Previous Versions:
SCREENSHOTS: Spoiler:
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Last edited by Linkman226; Aug 08, 2011 at 09:31 PM. |
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#3 |
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#occupywallstreet
Join Date: Sep 2007
Posts: 1,753
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Complete List of Changes from RFC
Complete List of Features (as of version .025 and latest SVN version- may be missing some DoC stuff) Spoiler:
Last edited by Linkman226; Aug 08, 2011 at 09:42 PM. |
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#4 |
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#occupywallstreet
Join Date: Sep 2007
Posts: 1,753
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OFFICIAL PLAYTESTERS
Playtester for W. Europe- linkman226- (America, Portugal, Spain, France, England, Netherlands, Italy) E. Europe-Gruekiller- (Germany, Vikings, Russia) Classical Old World- SouthernKing- (Phoenicia, Babylon, Achaemenid ("old") Persia, Egypt, Rome, Greece) M. East-J. Pride- (Safavid ("new") Persia, Arabia, Turkey, Byzantines) SubSahar. Africa-Yoshiegg737-(Mali, Ethiopia) E. Asia-Debulm-(India, Mongolia, China, Khmer, Japan) New World-hoplitejoe-(Inca, Aztec, Maya) Credits The very nature of this mod is that many, many people's work, ideas, and help into making this mod. There's a chance I forgot you in this credits list, so if I've used your work and you're not included, please accept my apologies and PM me so I can add you to the credits list. Thanks to:
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Last edited by Linkman226; Aug 17, 2011 at 01:59 PM. |
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#5 |
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Knight of Time
Join Date: Aug 2009
Location: Land of Heat and Clockwork
Posts: 14,557
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Ambitious. If you have any questions regarding DoC, feel free to ask.
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How to be brilliant: Come up with something cool, then blame it on your brain. Play RFC Dawn of Civilization version 1.10 and relive the history of the world! Conquer Iberia as the Moors, dominate Asian trade as the Tamils, or resist colonization as the Kingdom of Kongo. |
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#6 |
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Emperor
Join Date: Sep 2007
Location: Nijmegen
Posts: 1,255
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Is it going to be based on the latest version of RFC:Marathon?
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RFCE has reached version 1.1! (BtS 3.19) Visit this forum to discover more... New: RFC Classical World! Find it here |
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#7 |
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Warlord
Join Date: Nov 2010
Posts: 127
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Fantastic idea - I eagerly await it's completion
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#8 |
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Deist
Join Date: May 2010
Location: Toronto
Posts: 1,212
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I agree great idea.
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#9 |
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DOESN'T PLAN ANYTHING
Join Date: Mar 2010
Location: REBELLIONS BAD
Posts: 3,697
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please have dot maps, they help noobs like me
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#10 |
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Warlord
Join Date: May 2008
Location: !
Posts: 230
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Oh my god yes. I've wanted to do something like this for a really long time now, if you need help, simply ask.
But can I ask what Mods we're considering here so far?
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Last edited by Krug; Mar 04, 2011 at 07:37 PM. |
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#11 |
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#occupywallstreet
Join Date: Sep 2007
Posts: 1,753
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Guys the original post is being edited frequently. I'm adding stuff from mods constantly, because there's a lot of sources I'm drawing from, and it will take a lot of time, so every now and then I save it so you guys can see my work. Check back periodically.
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#12 |
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Warlord
Join Date: May 2008
Location: !
Posts: 230
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Heck yes, this looks amazingly awesome. I'm a history buff, so when it comes to New/Rebirth Civs and their Spawning/UHVs/UUs I can help you out as much as I can.
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#13 |
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#occupywallstreet
Join Date: Sep 2007
Posts: 1,753
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Excellent, thanks a bunch.
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#14 | |
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Obey
Join Date: May 2009
Location: Canada
Posts: 316
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Wow... this is awesome. Truly, truly awesome. Thank you, good sir, for taking on such a grand project.
Quote:
My biggest beef is the Carthage rebirth as Tunisia is they would make a far better Moorish rebirth, as al-Andalus. Tunisia itself didn't gain independence until the 50s. Al-Andalus would be harder to pull off of course (requiring the mixing up of Iberia in its entirety) but it would yield far greater results than Tunisia. I also believe that the Incas would make for a better Argentinian rebirth, even though they are in slightly different parts of the world. Argentina was a far more economically powerful nation (being the second wealthiest in the world in the 1900s for a while, behind the US) as well as being a bigger player in global politics. We COULD just add Argentina as a nation, and have Peru as the rebirth, but the more nations there are the slower the game gets. The western Southern American nations (Peru, Chile, Ecuador, Columbia) could easily be represented by colonies of the Conquistador nation or as independents. So my perfect list of rebirths would be: Rome as Italy Carthage as al-Andalus Persia as the Safavid Empire Babylon as modern Iraq (Abbasid and Mamluk don't make all too much sense, though Mamluk makes more sense) India as the Mughal Empire Aztec as Mexico Inca as Argentina Vikings as Sweden (I know their dynamic name already changes to that, but the Vikings, with their capital in OSLO, are very different from Sweden) Of course, not all these rebirths would take place every 600AD game, only Italy, al-Andalus, Safavid, Mughal and Iraq would. Argentina, Mexico and Sweden would depend upon the collapses of their "mother" nation (though the likelihood of collapse should increase, really). In 3000BC games... fewer of these would take place. Other changes I would include would be splitting the HRE and Germany, upping the militaristic power and aggressiveness of Arabia and rebalancing Italy and the Byzantines, both of which I find too strong at the moment. For Arabia, perhaps give the AI Arabia Camel Archers throughout the Middle East to encourage early and rapid expansion, as well as weakening the military prowess of the Byzantines. Also, give them fewer Settlers, at the beginning they don't need a bunch of useless desert cities dragging down their economy. Late HRE could be dynamic-name-changed to Austria or Austria-Hungary. That would be rather nice. As for extra nations on top of the rebirth ones previously mentioned, the list would be: 1. Korea (far above the rest) 2. Zulu/South Africa 3s. Canada, Brazil, Australia 4. Prussia OR Poland (I don't find this as urgent as others seem to, I think a strong independent or a minor civ would do, especially with a split HRE and Germany) EDIT: I just want you to know, these are simply suggestions, haha. If you ignored all of them, I would still love you for taking the time to start such a grand project.
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Lions or sheep. Wolves or sheep. Bear or vulture. Men. Men men men men. Last edited by JiimBV; Mar 04, 2011 at 09:20 PM. |
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#15 | |
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Warlord
Join Date: May 2008
Location: !
Posts: 230
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Either way, I'll start up a New Civ form for planning new nations tomorrow.
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Last edited by Krug; Mar 04, 2011 at 09:37 PM. |
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#16 | |
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Obey
Join Date: May 2009
Location: Canada
Posts: 316
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Quote:
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Lions or sheep. Wolves or sheep. Bear or vulture. Men. Men men men men. |
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#17 | |||||||||||||
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#occupywallstreet
Join Date: Sep 2007
Posts: 1,753
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Actually, since I'm using Phoenicia, not Carthage, I might do a Phoenicia-> Lebanon rebirth. Although Lebanon is kinda insignificant, so I might just make this a dynamic name change. Quote:
If there's one new Latin American country I'd add, it'd be Brazil, but as a minor civ with conditional spawn. Depends, I'll have to see speed and what not. Quote:
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#18 |
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Warlord
Join Date: May 2008
Location: !
Posts: 230
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While Babylon->Timurid is a bit of a Stretch, I agree. I think that if you count Carthage as Carthage then the way to go are the Almohads for the respawn methinks, their Territory was quite respectable, so they weren't some small time empire.
As far as a Phonecia Respawn goes...wait for it... Spoiler for It's Krug's favorite country (Excluding his current residence, the USA):
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Last edited by Krug; Mar 04, 2011 at 10:04 PM. |
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#19 | |
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#occupywallstreet
Join Date: Sep 2007
Posts: 1,753
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Quote:
![]() )Oh, and as for the Almohads... MAYBE. But it is a stretch. Let's just say this: if slowness is a problem, they're the first being tossed aside.
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#20 | |
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Warlord
Join Date: May 2008
Location: !
Posts: 230
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Alright, either way, I'll get a little mini-form for each new civ and their UU/UB/UP/UHV up tomorrow.
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