maltz
King
- Joined
- Jan 24, 2006
- Messages
- 967
Tried a game after march patch using the popular OCC-powerhouse Arabia.
Deity, Standard Earth, Standard Speed, all default settings except OCC.
Finished the game on Turn 225. Capital's cultural output at the end was +460/turn.
I purposely picked a location right in the middle of the Euro-Asian continent so I can see both culture and war. I know there is a great strategy of peaceful OCC Cultural Deity. But I don't want to rely on luck that AI does not suddenly decide to invade the player. In addition, war is so profitable that I suspect I can finish the game even sooner with some military investment in mid-game.
Here are my thoughts for your reference:
(1) Thanks to the new Tradition policy, Cultural victory becomes much easier now. There is no fear of whether AI is going to finish a Diplomatic or Technology victory first.
(2) Although techs are more expensive, the overall progression of techs have not really slowed down, since the player and all deity AIs still liberally use Research Agreement throughout the game. My tech at the winning turn looks like this:
(3) This is my first time to play as Arab. And indeed, I think it is the most powerful Civ for OCC after trying Aztec, Siam, and Egypt. (But I am also getting more familiar with the game.)
(4) Wonder building efficiency has been reduced. For example, I only got Stonehenge at turn 45. But AIs also build wonders slower, so I was still able to complete Stonehenge. The player now has to be more picky at what to build and what to skip.
(5) AIs are much more peaceful after mid-game thanks to the 50-turn denouncement limit. It is very hard to bribe AI into warring others. For example, in this game I never succeeded bribing Monty to attack his immediate neighbor Dairus, although they were sharing an overcrowded Africa.
I guess I got "lucky" to have Japan as a neighbor, since Japan was the only Civ willing to be bribed to attack others. However, Japan soon grew to be the superpower, so I declared war on Japan on Turn 109 (my first war. And from that point on it was constant war for Arab) to keep it under control.
(6) Probably because of the more frequent peace time, AI is more willing to build late-game wonders. I was only able to complete Christo Redentor (but successfully got everything that really matters for Culture).
(7) AI expands very rapidly since now they have to place the cities farther away - at least as fast as before. However, the farther distances between cities make it much easier to demolish them later, since now there are much less crossfires from neighbor cities, and much more tiles opening up for our units.