Hi everybody!
I got acquainted with this wonderful mod a couple of years ago, and despite it repeatedly humiliating my Civ ego, I've played it plenty.
The online atlas was a wonderful resource, but its performance was awful (at least in my slow browser
, so I set out to build a desktop version. Inspired by the Excel version recently released in this thread I decided to finally release mine as well. Along the way I added the following features in addition to the UHV:s:
The atlas was created with the Qt framwork and should work across all platforms. It is open source, available under version 2 of the GNU GPL. Source code and Windows/Mac binaries are available at http://www.ludd.ltu.se/~exdeath/rhye/. It is lacking a proper homepage for now, but something more palatable might show up there as well.
At the moment, the Windows version is only lightly tested. The map is 3D-accelerated, which might cause problems in some setups.
Feature requests and bug reports are welcome
I got acquainted with this wonderful mod a couple of years ago, and despite it repeatedly humiliating my Civ ego, I've played it plenty.
The online atlas was a wonderful resource, but its performance was awful (at least in my slow browser

- Integrated the stability maps from the wiki.
- Added the ability to see what the city name would be if a certain civilization founded a city in a certain square (extracted from the tuple in the source).
The atlas was created with the Qt framwork and should work across all platforms. It is open source, available under version 2 of the GNU GPL. Source code and Windows/Mac binaries are available at http://www.ludd.ltu.se/~exdeath/rhye/. It is lacking a proper homepage for now, but something more palatable might show up there as well.
At the moment, the Windows version is only lightly tested. The map is 3D-accelerated, which might cause problems in some setups.
Feature requests and bug reports are welcome
