Hi everyone
I have been trying to make a python code that will make a specific building found in a city when it is founded on a specific terrain feature. With no success.
I am working in the Fury Road Mod For a Fallout edition and this is what I want to do.
I have made a new terrain feature, Vault. I would like it so that when a city is founded on it it creates the building 'sealed vault'. Also I would like it so that if a city is founded anywhere else it begins with a building 'village'.
I understand elements like using the building_classes and such but just when I think I am grasping some of the ideas around python I just can't seem to make it stick.
If anyone could help me with finding the write python 'def' elements to use, as well as what file to place it in etc. it would be a great help. I already have a python code that stops certain civs from founding on terrain that does not have a vault.
Any help that can be offered would be appreaciated
I have been trying to make a python code that will make a specific building found in a city when it is founded on a specific terrain feature. With no success.
I am working in the Fury Road Mod For a Fallout edition and this is what I want to do.
I have made a new terrain feature, Vault. I would like it so that when a city is founded on it it creates the building 'sealed vault'. Also I would like it so that if a city is founded anywhere else it begins with a building 'village'.
I understand elements like using the building_classes and such but just when I think I am grasping some of the ideas around python I just can't seem to make it stick.
If anyone could help me with finding the write python 'def' elements to use, as well as what file to place it in etc. it would be a great help. I already have a python code that stops certain civs from founding on terrain that does not have a vault.
Any help that can be offered would be appreaciated