BigTime
Prince
Welcome everybody to the 36th edition of Monarch Student Prime! Our fearless leader this week?
Usually quite the monster when played by the AI, Gilgamesh is a pretty well-rounded fellow. Creative allows him to expand more easily and onto better long-term sites, as well as gives him cheaper libraries for a better early tech rate. Also, Protective, while not the shiniest of traits, can help you out in a jam, and makes the drill line much more viable on gunpowder units. Pretty solid leader, not much to say about that.
His UU is the Vulture:
An axe with only a 25% bonus against melee, but has 6 strength. When axe rushing, this thing is great. The extra strength really packs a punch against archers and can still demolish spears and axes. Even when not rushing, the vulture is even better than the axe against barbs and can help in city captures. Pretty solid UU.
His UB is the Ziggurat:
A cheaper courthouse that is available with priesthood. Really nice, as it helps fuel early expansion with the discount and the early availability. Meshes well with creative, and can help with an economic collapse since you only need a few techs, and no real expensive ones, for it. Pretty solid as well.
The Start:
Dual corn on a plains hill when you start with agriculture! Why not? A lot of forests as well to fuel early expansion and I count 4 hills for early production. Pretty nice capital.
Fractal map this week.
Huts and Events are OFF, add events in the custom scenario if you wish. (just make sure to cover the top part with your hand so you don't see the AIs )
And a cut-and-paste from Meatbuster's Monarch Student games:
Save the file and place it in your Documents/BTS/Saves/WorldBuilder folder. Then unzip it into your Documents/BTS/Saves/WorldBuilder folder. Then use Playing a scenario to play your desired level. Or use custom scenario if you want to remove huts and/or events.
Recommended Checkpoints:
*1000BC or 1AD
*500AD
*1000AD or Liberalism
*Victory!
Please remember to put the journals of your adventures inside spoiler tags.
For Monarch+ players please try to add archery back to the barbs in WB. If you don't, AIs will capture cities with archers very early in the game, which is no fun. If you prefer easymode barbs, that's fine too, just don't go wondering why an AI captured a barb city in the very early BCs!

Usually quite the monster when played by the AI, Gilgamesh is a pretty well-rounded fellow. Creative allows him to expand more easily and onto better long-term sites, as well as gives him cheaper libraries for a better early tech rate. Also, Protective, while not the shiniest of traits, can help you out in a jam, and makes the drill line much more viable on gunpowder units. Pretty solid leader, not much to say about that.
His UU is the Vulture:

An axe with only a 25% bonus against melee, but has 6 strength. When axe rushing, this thing is great. The extra strength really packs a punch against archers and can still demolish spears and axes. Even when not rushing, the vulture is even better than the axe against barbs and can help in city captures. Pretty solid UU.
His UB is the Ziggurat:

A cheaper courthouse that is available with priesthood. Really nice, as it helps fuel early expansion with the discount and the early availability. Meshes well with creative, and can help with an economic collapse since you only need a few techs, and no real expensive ones, for it. Pretty solid as well.
The Start:

Dual corn on a plains hill when you start with agriculture! Why not? A lot of forests as well to fuel early expansion and I count 4 hills for early production. Pretty nice capital.
Fractal map this week.
Huts and Events are OFF, add events in the custom scenario if you wish. (just make sure to cover the top part with your hand so you don't see the AIs )
And a cut-and-paste from Meatbuster's Monarch Student games:
Save the file and place it in your Documents/BTS/Saves/WorldBuilder folder. Then unzip it into your Documents/BTS/Saves/WorldBuilder folder. Then use Playing a scenario to play your desired level. Or use custom scenario if you want to remove huts and/or events.
Recommended Checkpoints:
*1000BC or 1AD
*500AD
*1000AD or Liberalism
*Victory!
Please remember to put the journals of your adventures inside spoiler tags.
For Monarch+ players please try to add archery back to the barbs in WB. If you don't, AIs will capture cities with archers very early in the game, which is no fun. If you prefer easymode barbs, that's fine too, just don't go wondering why an AI captured a barb city in the very early BCs!