Hello,
i often encounter a similar problem when units use certain effects, for example Amurite units (from FFH) have a flame in their left hand, but whenever the flame gets in front of the body, the body is rendered before the flame, making it the flame disappear although it is in front of the body.
I know that in general this problem can be fixed by changing NiNode ancestry, i.e. setting the child nodes in correct order. the main problem however is that usually the shape of the body is attached to an much earlier node then the flame, which is attached to the bone node of the left hand.
does anybody know a way to solve this issue?
i often encounter a similar problem when units use certain effects, for example Amurite units (from FFH) have a flame in their left hand, but whenever the flame gets in front of the body, the body is rendered before the flame, making it the flame disappear although it is in front of the body.
I know that in general this problem can be fixed by changing NiNode ancestry, i.e. setting the child nodes in correct order. the main problem however is that usually the shape of the body is attached to an much earlier node then the flame, which is attached to the bone node of the left hand.
does anybody know a way to solve this issue?