Anyone know how to program in Java?

Narz

keeping it real
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Just curious. I have this project idea. Probably Java wouldn't be the only platform to make it work in but it seems like it could be a good match.

Post &/or PM me.

Thanks!
 
As you can see in my sig, I am currently in the early stages of making a game. Is Java easier than, say flash?
 
Cool Skwink, please feel free to PM me if you like when you're done (how long is "late future"?).

I have no idea how difficult programming in Java is. My game (just a simulation so far really) is in JavaScript. It's just been sitting for literally nine years wit no new work done on it (I added a few new maps).

May as well share about it here as I don't think I've mentioned it on this forum in 3 years or more. I'll basically share what I did with Souron (I'll definitely check out gamedev.net too but may as well share here too).

So basically, I have this game idea (based on a NES game from youth - Nobunaga's Ambition, I made a tribute page to it here) I want to be able to bring to life, I figure maybe Java would be the best vehicle to handle it (though right now the code is in Javascript).

I just have a simulation right now (written by a guy I met on CL about nine years ago now, code slightly modified by me & with my graphics) : http://www.rawlovers.com/NarzWarz/12Warriors/EpicStruggleDetails.html

More Info : http://www.rawlovers.com/NarzWarz/index.html

I could pay a bit for help (or profit sharing once the ad revenue & user donations start pouring in :D). Not all that much right now but I can't imagine it would be that complicated (compared to say, building an online version of the board game Settlers of Catan & Cities & Knights of Catan complete with pretty impressive AI).

Note : the Javascrpit graphics only work properly in IE, the leader avatars are all over the page in Firefox.
 
Souron, I just noticed gamdev.net costs money to be a member, are you a member, would you say it's worth it?
 
Souron, I just noticed gamdev.net costs money to be a member, are you a member, would you say it's worth it?
Where does it say that? I'm a free member. I looked at the registration screen, and the only mention of money seems to be for some extra things. It seems you can even log in with Facebook and Twitter these days.
 
As you can see in my sig, I am currently in the early stages of making a game. Is Java easier than, say flash?

"Easier" is mostly relative. They all have different logic patterns and syntax that people will find more difficult or easier than others may. Java does, however, have many similarities (and much of the same syntax) as C/C++ and it's derivatives. So if your going for a starter language and do plan on learning additional languages after your first I would recommend it. Python is another great starter language. I am a Computer Engineer not a Computer programmer; in college I only had to learn one language (C++) for my major. So take my advice as you will.
 
This game concept seems simple enough to be doable using server-side code. Javascript should only really be used for GUI stuff, though.

Java will give you a bit more power and flexibility, but you could easily build this as a webapp type thing.
 
How do I build a webapp?

@ mdwh, you're right, for some reason I assumed getting a premeium membership was necessary but it looks like it isn't. I'll try again.
 
Gamedev is an excellent site.

I'm too cheap to get a paid membership as well (and I haven't posted there in ages). I have a space in my user name in Gamedev ;)
 
How do I build a webapp?

@ mdwh, you're right, for some reason I assumed getting a premeium membership was necessary but it looks like it isn't. I'll try again.

Well, you'll need access to a web server as well as a database (most likely). Then you need to learn PHP or whatever the web server you get access to supports.

You know, I'm not sure if you can get something like that for free these days - and learning Java might be easier than learning the intricacies of web-based client/server architecture.

You should probably ignore all I'm saying - I'm just sort of musing out loud cause this would be a fun project :)
 
How do I build a webapp?

You could use something like wavemaker, although I suspect that's not the best way to do what you want.

But really, you shouldn't be trying to decide what language (that you don't already know) is appropriate for something you're not planning on programming yourself. Set out your requirements, and let someone else deal with the implementation.
 
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