madscientist
RPC Supergenius
Rebirth of the Cultural Holy Man
Saladin had won a grand Cultural Victory in his past life, loving all religions and all peoples even if he had to fight off numerous Zealots. He founded 6 of the 7 major religions and shrined them all, songs of praise were sung in majesticv Catherdrals, and the Arabs prospered throughout the worls.
But that has changed for the Holy Man
His skills at defending the Arab people have been multiplied in this new world, great generals will be aplenty. Meanwhile, the spiritual Arab people will spread their faith even faster than before. In addition the magical Camel Archers will now be able to withdraw from battle more often and of course the mighty Madressa remains the stoic symbol of Arab culture and priest general (we must build the carab coffers you know).
Saladin starts on the shore and wonders what new challenges face his people.
ENTER MAD SCIENTIST
Ok people, we have a new type of game and I open for suggestions on how to play it both from a strategic aspect and also an RPC aspect.
First idea, do we exploit his defender of the faith aspect and try to religion hog again? DO we Crusade, kill the unbeleivers? Do we skip religion altogether and play opposite and become the rational minded Atheist?
Or do we make this up as we go along???
Settings
Emperor difficulty (this may change over time with these games).
Random standard sized map without Pangea or Archeopolego
Epic speed.
Saladin had won a grand Cultural Victory in his past life, loving all religions and all peoples even if he had to fight off numerous Zealots. He founded 6 of the 7 major religions and shrined them all, songs of praise were sung in majesticv Catherdrals, and the Arabs prospered throughout the worls.
But that has changed for the Holy Man

His skills at defending the Arab people have been multiplied in this new world, great generals will be aplenty. Meanwhile, the spiritual Arab people will spread their faith even faster than before. In addition the magical Camel Archers will now be able to withdraw from battle more often and of course the mighty Madressa remains the stoic symbol of Arab culture and priest general (we must build the carab coffers you know).
Saladin starts on the shore and wonders what new challenges face his people.

ENTER MAD SCIENTIST
Ok people, we have a new type of game and I open for suggestions on how to play it both from a strategic aspect and also an RPC aspect.
First idea, do we exploit his defender of the faith aspect and try to religion hog again? DO we Crusade, kill the unbeleivers? Do we skip religion altogether and play opposite and become the rational minded Atheist?
Or do we make this up as we go along???
Settings
Emperor difficulty (this may change over time with these games).
Random standard sized map without Pangea or Archeopolego
Epic speed.