Hi all,
this is my first story I hope you enjoy it
First of all my tribute to Maltz, his tales are awesome, the idea of 'No Iron' started from one of his threads. I kinda missed the point, since as it turned out the requested GS for domination without Iron demanded no special CIV and normal speed. Babylon is no ordinary CIV and that was my first thought - heavy science and more heavy science!
I feel that on standard speed game kinda slips from me, I don't have a time to enjoy my discoveries/units and I'm frustrated by the pressure of wrong moves I make with workers. On Marathon one wrong worker move across the river means nothing
Let us begin with the setup;
Deity
Babylon
Tiny map
8AI 8CS
Highlands map
Random seed
Map has very little sea I feel it needs a bit more CIV's - 8 it is!
After a few reloads I got this starting location, since the general idea is to Dominate with Rifles I need a Mountain for Observatory. Two Gold and a Whale (I hope it's the only one for good trades) make a decent money making machine.
Three Stable tiles and one Grannary, River... all a boy needs
As we play Babylon the first priority is to get the Writing and worker is scheduled for creation. Since the city is on the hill and the deer are being hunted in nearby woods it's 34 turns for worker - nice.
On the first move there's the ruin!
Since the random seed and the happy-reload game is on I was going for 90 culture for Monarchy, but on the first try -> Pottery. Just propelled to future by 20 turns
I'd reload until 90 Culture but Pottery is just too much! We just need one more ruin...
Since we'll be seriously crippled by No Iron rule there's no point in pretending that we won't reload
this is my first story I hope you enjoy it

First of all my tribute to Maltz, his tales are awesome, the idea of 'No Iron' started from one of his threads. I kinda missed the point, since as it turned out the requested GS for domination without Iron demanded no special CIV and normal speed. Babylon is no ordinary CIV and that was my first thought - heavy science and more heavy science!
I feel that on standard speed game kinda slips from me, I don't have a time to enjoy my discoveries/units and I'm frustrated by the pressure of wrong moves I make with workers. On Marathon one wrong worker move across the river means nothing

Let us begin with the setup;
Deity
Babylon
Tiny map
8AI 8CS
Highlands map
Random seed
Spoiler :

Map has very little sea I feel it needs a bit more CIV's - 8 it is!
After a few reloads I got this starting location, since the general idea is to Dominate with Rifles I need a Mountain for Observatory. Two Gold and a Whale (I hope it's the only one for good trades) make a decent money making machine.
Three Stable tiles and one Grannary, River... all a boy needs

As we play Babylon the first priority is to get the Writing and worker is scheduled for creation. Since the city is on the hill and the deer are being hunted in nearby woods it's 34 turns for worker - nice.
On the first move there's the ruin!
Since the random seed and the happy-reload game is on I was going for 90 culture for Monarchy, but on the first try -> Pottery. Just propelled to future by 20 turns
I'd reload until 90 Culture but Pottery is just too much! We just need one more ruin...
Since we'll be seriously crippled by No Iron rule there's no point in pretending that we won't reload
