Role Play Challenge, TNG: Attila the Hun, the Barbarian King

madscientist

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Welcome folks to my next Role Play Challenge, Attila the Hun. These games are meant to be fun and educational although I am not sure how much education is needed these many years later. Feel free to join the fun.

Our leader I am sure needs no introduction, being the scurge of the late Roman era. A most simple leader, kill off all civilization.

And that is just where we are going here

Game settings

Emperor difficulty, epic speed, Pangea Huge Map.
Random leader traits on
18 leaders
We are playing as Cyrus of the Byzantines
Aggressive Leaders.

The Rules:
1) All civilization must be destroyed
2) All Holy Cities, Corporation HQs, and Cities with a World wonder must be razed.
3) The Huns are forbidden from building ANY World Wonders, can only build the HE/WP/MR national Wonders
4) All science is forbidden. This means libraries, universities, observatories, labs and scientist specialists. Other specialists and buildings are OK.
5) Cottages are banned.
6) BArbarian cities may never be attacked and barb units can only be killed while defending.

Our Babrarian Leader



GAme settings in case I was not clear



And the start



Which looks like it's in the south.

SO how do we proceed here? I am thinking an agressive start by going settler first while researching Hunting and Animal Husbandry to find the horses.
 

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If you're going settler first, why not move and settle on the plains hill right next to the corn?
 
I would go worker first to get camp and pasture for commerce and food. Then settler for horses. Then mining and bw. Then hbr. Agriculture at some point early too,,
Is building research allowed btw? It's not cool to fight riflemen with catapracts..

E: No cottaces propably means that all fur and jewelry are high priority?
 
Ah, bummer! You didn't add an Attila GG!

@Civman....in the bullpin, Mad mentioned that Mongols/keshiks are out. We came up with the Byz as a close proximation with a horse UU of the era. Of course, it's a bit ironic since the Huns fought the Byz - a lot.

Much of the your technology gains must come from peace deals, which is basically what the Huns did anyway. Tribute! So while we have to destroy all AIs, I would not kill an AI in one fell swoop.

I'd keep the empire rather small until you get key military techs. It's going to be a struggle to get up to Guilds.
 
Settler-first seems pretty weird with so much for a Worker to do... Farming, Pasturing, Camping or Mining the Fur (probably Mining it so that you can get to Bronze Working sooner), Chopping... building a Road to the second City...


The only reasonable alternative to Worker-first that I see is building a second Warrior to start the AI-harassment a bit early in the game.


Will captured Cottages be pillaged to the ground?


AI capitals might be hard to capture, as they are often the location of early Holy Cities and early Wonders... meaning that you'll have to raze them. Of course, nothing stops you from bringing the odd Settler with your armies, so that these good locations can be immediately resettled. ;)


If the Barbs make a nice City, I suppose that you'll still have the options of:
a) Letting an AI caputure it first and then "relieving" the AI of said City
OR
b) Building a nearby City and Culturally-capturing the Barb City


Are you allowed to temporarily take a Vassal as long as you are able to "shake it free" later on?


By the way, where is the avatar from? It looks like it is from a cartoon show with similar skteching to what's that show called now... the one with Fry and Leela...


Also, don't forget to keep your eyes peeled for a Hippo Resource. ;)
 
Settler first was "mythbustered" the other day by Vicawoo. The benefit of improved tiles is basically better than the imperialistic bonus.

I think the best way to leverage imperialistic here is get 2 workers before starting the settler, then have all those trees chopped into +50% :hammers:.
 
Holy .... those are some harsh restrictions, but what else can you expect from the MAD SCIENTIST!!!! He will conquer the world mwuhahahahahahahahahahahaa. It is mine, mine, all mine. Resistance is futile. All your bases belong to us (ok ok Roy, cooldown, mad is playing not you). Great to have you back mad.

SIP is a no brainer if you ask me. 2 good food resource, plains hill fur is needed for the extra happiness, but even better some coins. You can get a size 5 city with still food to spare and 2 plains mines working. The plain spot above your settler hopefully has a horse resource.

If you want to go settler first why not try for an early religion. It says nowhere in the rules that you cannot get a religion yourself. Cheap source of culture in your future cities and a little extra happiness. It will set you back a lot though in techs but a settler takes a long time to build and then you need a worker so you will have time to get poly-> agr -> AH -> mining.
 
I would start agri->hunting->ah with worker first.

otherwise I don't like the science restriction :) that's why I certainly won't shadow (because if I would I would certainly use science buildings).

Oracle->CoL looks like priority if you ask me ;-).
 
Can you build research?

It's not banned.

I'd be using espionage in this game though. A lot of espionage. Early courthouse priority -----> spy specs -----> steal steal steal. military early for a land lead is going to be a big draw. Merchants wouldn't hurt either.
 
Yay a new RPC! And we just spent like half of our history course studying the fall of rome, i'll definatly shadow this one!.
 
Building research is OK although why waste my time on that when I could be building many technologically inferior troops.

While not in the rules I think founding a religion sort of defeats the attitude of destroying all civilization.

I prefer the early settler since we are using 18 leaders (changed the OP to include) and claiming lands early if vital to get the resoruces we want.

Yeha I plan to pillage cottages for the additional gold.
 
Thought I'd give yall a view of Attila in action:

Spoiler :



Attila has just taken out JC of China with his massive mounted army. This game should be lots of fun. A little slow to start on Epic but once you get rolling there is no stopping. 11 cities and I'm bleeding gold, but at least I have a lot of gold from city captures.

Ha...I learned one thing I never really noticed before. Pillage cottages before you take cities!!! You get nothing for them afterwards. Of course, it depends on the opportunities you have.
 
which variant you play lymond? full rules?

Yep...full rules. I woulda made peace with
Spoiler :
JC
for some techs, but he had nothing to give me.

I think the variant should be that each civ should be attacked at least twice before wiping them out, so that the Huns get some tribute (techs/gold) from each.

I actually started down the path to Feud>Guilds, but I wanted some turns into Currency so I can trade for it or get it in tribute. Much needed tech.

Mad - If we ever run Caste, can we run scientists then?
 
Yep...full rules. I woulda made peace with ... for some techs, but he had nothing to give me.

I think the variant should be that each civ should be attacked at least twice before wiping them out, so that the Huns get some tribute (techs/gold) from each.

haha obviously someone today read wikipedia as me ;-). Yeah would make sense... actually I think you should attack one special AI 3 times and one another at least 2 times and 2 cities should be never conquered :-D except in parallel universe you actually could.

Too bad I didn't find anything about "scientists" in the era. It was kind of dark era of development. Even military advances came slow.
 
I've got a degree in history ;) among other things

By the way, I went back and spoilered part of my post. Snip that one guy from my quote.
 
It would be pretty funny to do a full rules variant but then only start conquering bigtime in modern times or something :p. Tanks/bombers Attila! Technically, that's allowed. I suspect some early warfare for land to be the best approach though, because espionage is considerably stronger for large empires and the only other way to get tech is via bold/non scientist bulbing (not good).

Luck of the draw will play a factor here too; we're hoping NOT to have to burn cities too soon if they're good (so we don't want to spawn next to a holy city guy or the type of AI that puts up early stonehenge, although 18 civs should give us some options anyway).

Biggest challenge on this map almost certainly will be early tech balance so that we can make alpha in time, although the fur will help tremendously with earlygame brute force non-cottage commerce.
 
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