ok, I had my own thread, but it should go here:
I just woke up and had some ideas on fixed borders. I think the discussion deserves to have an own thread. It should not about "please make it optional", as Aforess has decided to keep it. We should collect ideas how to make it more balanced.
As far as I understood, fixed borders is a possibilty to move borders with units, opposed to only culture as in vanilla civ. However, currently some posters and me have the feeling that it made culture too weak. Here are some ideas to balance it again:
When both nations have fixed borders, a tile remains in the first nation even if the second one has a higher cultural influence. It remains (in peace time) even if no unit is stationed on it, and this needs to be changed: when I claim neutral territory and move my unit away it becomes neutral again. This should be also the way it behaves with other civs. If the influence of one nation is above 50% the tile should change to the more influential nation. However, I can prevent the change if I post a unit on it. With this setting, I would need to use a substantial amount of units when I want to hold the territorry. Also, it would prevent holes of friendly territory inside ones empire, as typically the freindly AI do not have unit on it. We could also move this concept further: If the cultural influence goes beyond 75%, you will need at least two units on the square to keep it in your empire. This would increase further the need for units and balance the ratio of units/culture to manage your borders.
Something else that bothers me: The small cross of the city has always the culture of the city: I wait till the AI builds all the improvements around the 2nd cross in the city and then grab them all by building a city that holds the improvements in my first cross. I can do it without loosing much attitude towards the AI. This is quite exploitable. You should suffer a large relation bonus when doing this. Also when the above proposal is implemented, you would need more units to hold the territory.
btw I have often seen the issue that even if the AI civ is on republic, the hover says that it ahs fixed borders!
Please add your comments to make this new feature more balanced.
Baha