Hello,
I stopped playing CiV because I couldn't stand the crazy /spoiled child like diplomacy any more. So, after reading the long patch notes, I decided to give CiV another try. My quick summary: AI diplomacy is as insane and unreliable as always.
The AI design flaw (at least in my eyes) is that they are programmed to stop you from winning instead of trying to "win" themselves. I put the "win" in quotes, because, to the AI, "winning" should mean "building a civilization that the leader believes is best". Obviously, Gandhi and Montezuma have different opinions on what the "best" civilization is. Similarly, I don't mind that different leaders have different attitudes towards "honor" and "backstabbing". But why Gandhi has to hate me because I am more peaceful than him will always be beyond me.
I was playing as the Germans on a large continents map on Normal difficulty. The militaristic Germans were probably not the best civ to test the new diplomacy, but I couldn't resist their new UA.
I started on a continent with Gandhi close by, Augustus a little further away and Washington far in the distance. In 2000BC Augustus starts to denounce me, because he believes I am trying to win the game in a similarly way as he. Well...
I denounce him too and DoW to steal his unprotected settler that was making his way to my territory. I make peace soon after, and since both Washington and Gandhi denounce Augustus, the three of us get along just fine. We (Washington, Gandhi and myself) even have mutual DoFs. The relation to Gandhi drops to Guarded after I tell him not to settle cities near me. At this point, I thought that the AI diplomacy started to make sense.
Time goes on, and Washington asks me if I want to DoW on Augustus again. After preparing for 10 turns and denouncing Augustus I enter the war and capture three cities, including Rome. I then make peace with Rome, since I couldn't capture any more cities due to happiness issues.
My relations with Gandhi start to drop since he believes me to be a war monger. This was the last AI decision I could kind of understand. I start to frown when Washington believes me to be a warmonger too. HE asked me to join the war against Augustus, for god's sake!
My frowns deepened steeply when Washington DoWed on me, saying: "the odds are not with me, yet I have no choice but to reveal my deceptive plans".
He really should consult a psychiatrist if he has to act under such compulsions. (See Wikipedia on "Obsessivecompulsive disorder"). Steam seems to take a more humorous approach:
The rest is business as usual. I meet a lot of other leaders and actually manage to stay on friendly terms with them. A turning point was me denouncing Siam to get on good terms with Elisabeth. Apparently, Arabia was on friendly terms with Siam and our relationship dropped from Friendly to Hostile pretty quickly. Arabia being the dominant civ in the world, I tried to throw some gifts at them, since I read in the patch notes that this should help against Hostile AIs. Maybe it worked for about five turns. Then Arabia DoWed on me, and I get the usual dogpile effect. Surprisingly, Persia remained Friendly almost up to the end.
After a long war, I manage to make peace with every one. Arabia is Friendly immediately after the peace treaty. I use this the next turn to sign a trade and research agreement. The turn after we signed the treaties, Arabia remembers that I am a warmonger and that it still covets my land and drops back to Hostile
Three turns before I assemble the last piece of my space ship, every one drops to Guarded or Hostile. But it is to late and I win.
I stopped playing CiV because I couldn't stand the crazy /spoiled child like diplomacy any more. So, after reading the long patch notes, I decided to give CiV another try. My quick summary: AI diplomacy is as insane and unreliable as always.
The AI design flaw (at least in my eyes) is that they are programmed to stop you from winning instead of trying to "win" themselves. I put the "win" in quotes, because, to the AI, "winning" should mean "building a civilization that the leader believes is best". Obviously, Gandhi and Montezuma have different opinions on what the "best" civilization is. Similarly, I don't mind that different leaders have different attitudes towards "honor" and "backstabbing". But why Gandhi has to hate me because I am more peaceful than him will always be beyond me.
I was playing as the Germans on a large continents map on Normal difficulty. The militaristic Germans were probably not the best civ to test the new diplomacy, but I couldn't resist their new UA.
I started on a continent with Gandhi close by, Augustus a little further away and Washington far in the distance. In 2000BC Augustus starts to denounce me, because he believes I am trying to win the game in a similarly way as he. Well...

I denounce him too and DoW to steal his unprotected settler that was making his way to my territory. I make peace soon after, and since both Washington and Gandhi denounce Augustus, the three of us get along just fine. We (Washington, Gandhi and myself) even have mutual DoFs. The relation to Gandhi drops to Guarded after I tell him not to settle cities near me. At this point, I thought that the AI diplomacy started to make sense.
Time goes on, and Washington asks me if I want to DoW on Augustus again. After preparing for 10 turns and denouncing Augustus I enter the war and capture three cities, including Rome. I then make peace with Rome, since I couldn't capture any more cities due to happiness issues.
My relations with Gandhi start to drop since he believes me to be a war monger. This was the last AI decision I could kind of understand. I start to frown when Washington believes me to be a warmonger too. HE asked me to join the war against Augustus, for god's sake!
My frowns deepened steeply when Washington DoWed on me, saying: "the odds are not with me, yet I have no choice but to reveal my deceptive plans".

At least his assessment was correct in that the odds were clearly not with him.The comedy fix award for this set of patch notes goes to the entry that claims to have made backstab routine more transparent for more in-your-face AI betrayal.
The rest is business as usual. I meet a lot of other leaders and actually manage to stay on friendly terms with them. A turning point was me denouncing Siam to get on good terms with Elisabeth. Apparently, Arabia was on friendly terms with Siam and our relationship dropped from Friendly to Hostile pretty quickly. Arabia being the dominant civ in the world, I tried to throw some gifts at them, since I read in the patch notes that this should help against Hostile AIs. Maybe it worked for about five turns. Then Arabia DoWed on me, and I get the usual dogpile effect. Surprisingly, Persia remained Friendly almost up to the end.
After a long war, I manage to make peace with every one. Arabia is Friendly immediately after the peace treaty. I use this the next turn to sign a trade and research agreement. The turn after we signed the treaties, Arabia remembers that I am a warmonger and that it still covets my land and drops back to Hostile

Three turns before I assemble the last piece of my space ship, every one drops to Guarded or Hostile. But it is to late and I win.