In the screenshots you can see:
Edit: Removed the savegame because the bug is fixed and I have my quota almos depleted. [I've attached the savegame (patch 1.0.1.348), so you can test it.]
I think AI can't properly evaluate the danger of recon units. I usually use my scouts at the beginning of the game to kill barbarian archers and damaged warriors. I've never seen an AI using a scout to kill a greatly damaged barbarian as it should.
Anyway, AI moves like these kill off all game immersion. Firaxis, please, fix it
- I move my scout near the enemy city of Beshbalik. Then I press "Next Turn".
- The AI bombards my scout. Then it moves its 2 Great Generals near my scout so I can kill both of them in the same turn (2/2 movement points remaining)
.
Edit: Removed the savegame because the bug is fixed and I have my quota almos depleted. [I've attached the savegame (patch 1.0.1.348), so you can test it.]
I think AI can't properly evaluate the danger of recon units. I usually use my scouts at the beginning of the game to kill barbarian archers and damaged warriors. I've never seen an AI using a scout to kill a greatly damaged barbarian as it should.
Anyway, AI moves like these kill off all game immersion. Firaxis, please, fix it
