More analysis of Ceremonial Rites. I played 3 games up to about turn 55.
First time v 9.4 Hiawatha. Nothing was built nothing when pressed CR button.
Second time is attached as a save game and SDK text file.
Pressing CR built a monument in my 2 most undeveloped new cities, but not in my two two older cities.
Finally, I played England more as a test to turn 50.
Cerem Rites created:
C1: Temple! already had monum, lib, gran,stoneworks, wall
C2: nothing, had library wall
c3: nothing, had libr, gran, mon, wall
c4: MONUMENT! had library gran wall
The tuner was very interesting. it appeared that the program was calling policy 9 "legalism" and that thebes and sukothai also could not build culture builds.
TU - Event Registration: ERROR CheckFreeBuildings HasPolicy POLICY_LEGALISM
TU - Event Registration: ERROR CheckFreeBuildings Thebes best FLAVOR_CULTURE building: -1
TU - Event Registration: ERROR CheckFreeBuildings HasPolicy POLICY_LEGALISM
TU - Event Registration: ERROR CheckFreeBuildings Sukhothai best FLAVOR_CULTURE building: -1
UnitsHerdsmen: onImprovementDestroyed(22, 31)
TU - Event Registration: ERROR CheckFreeBuildings HasPolicy POLICY_LEGALISM
TU - Event Registration: ERROR CheckFreeBuildings Thebes best FLAVOR_CULTURE building: -1
TU - Event Registration: ERROR CheckFreeBuildings HasPolicy POLICY_LEGALISM
TU - Event Registration: ERROR CheckFreeBuildings Sukhothai best FLAVOR_CULTURE building: -1
TU - Event Registration: ERROR CheckFreeBuildings HasPolicy POLICY_LEGALISM
TU - Event Registration: ERROR CheckFreeBuildings Thebes best FLAVOR_CULTURE building: -1
TU - Event Registration: ERROR CheckFreeBuildings HasPolicy POLICY_LEGALISM
TU - Event Registration: ERROR CheckFreeBuildings Sukhothai best FLAVOR_CULTURE building: -1
Runtime Error: [string "C:\Users\steven\Documents\My Games\Sid Meie..."]:292: attempt to call global 'ProcessStackSizes' (a nil value)
Press CR policy
get:SocialPolicyPopup: INFO TriggerPolicyAdopted 9 true
SocialPolicyPopup: ERROR CheckFreeBuildings HasPolicy POLICY_LEGALISM
SocialPolicyPopup: ERROR CheckFreeBuildings London best FLAVOR_CULTURE building: BUILDING_TEMPLE
SocialPolicyPopup: ERROR CheckFreeBuildings Hastings best FLAVOR_CULTURE building: BUILDING_MONUMENT
NEXT TURN
TU - Event Registration: ERROR CheckFreeBuildings HasPolicy POLICY_LEGALISM
TU - Event Registration: ERROR CheckFreeBuildings HasPolicy POLICY_LEGALISM
TU - Event Registration: ERROR CheckFreeBuildings HasPolicy POLICY_LEGALISM
NEXT TURN
TU - Event Registration: ERROR CheckFreeBuildings HasPolicy POLICY_LEGALISM
TU - Event Registration: ERROR CheckFreeBuildings HasPolicy POLICY_LEGALISM
TU - Event Registration: ERROR CheckFreeBuildings HasPolicy POLICY_LEGALISM
I attached what I could. This system would not let me attach the cache files or the moduserdata or the mods that I used.
If you want to try to load my england save,
here are the mods that I used:
NO infoaddict since it was filling up the tuner screen
Enhanced Food and Happiness
EpicSpeedTech
Extra Diplomacy Text v2
Unit Herdsmen v2
Global Unlimited Units per tile v1
Garrison Training
Goody Huts no maps
Scout and Worker Start
Single Unit Graphics
TreeGrowth (doesn't work)
THAL v 9.6