wobuffet
Barbarian
- Joined
- Jun 27, 2011
- Messages
- 1,248
Here are a few ideas for discussion, aimed at making Research Agreements work better in gameplay.
Proposal 1: Link RAs explicitly to war/peace
How it'd work: You sign an RA. A pop-up appears asking you
If you actually invest in Science, your treasury would decrease by 281
, but you would see Science gains over the lifespan of the RA (see proposal 3 below for proposed timing changes).
If you pocket the money, your treasury would remain unchanged, but it would commit you to war soon (i.e., it would become obvious to Suleiman after 10 turns that you just took his money.)
Why? This would add a whole new level of complexity to negotiations with Civs you've been to war with in the past, for example. It captures the idea that RAs are risky affairs and require trust. Right now, RAs are diplomatically uninteresting because they pretty much only lead to win-win situations (i.e., benefit both Civs involved).
Making this a viable game mechanic might require reworking AI Civ leaders' approaches to deceit – perhaps by making them much more random (less predictable from game to game). Otherwise, it'd be silly to ever enter RAs with certain leaders (e.g., Alexander and Oda).
Proposal 2: Eliminate RA asymmetries (Credit goes to ArcaneSeraph for the idea.)
How it'd work: The
cost of an RA would only depend on the Civ with fewer techs researched. So would the benefits (i.e., the amount of
Science received by each Civ).
Why? In the words of the poster who came up with the idea,
In gameplay terms, scientific runaway Civs enjoy far too many benefits already. Research Agreements only aggravate this: if a scientifically advanced Civ signs an RA with a less advanced one, the advanced Civ gains far more beakers from the RA. Science-lagging Civs need some way to catch up, at least partially.
After all, thematically speaking, an Modern Era Civ signing an RA with one stuck in the Renaissance Era should do relatively little for the Modern Civ. It just doesn't make sense that an RA is an RA is an RA, regardless of who they're signed with.
Proposal 3: Make the timing of RA benefits more granular (Credit goes to Tabarnak for the idea.)
How it'd work: You sign an RA (honestly). After 10 turns (assuming peace with your RA partner), you would start seeing Science returns every turn. Perhaps they could even increase over the life of the RA – say, 10
on turn 11 of the RA, but 20
on turn 30.
Why? The one-shot, one-turn nature of the RA's "tech boost" as is is inelegant and lends itself too much to gaming (e.g., micro-ing techs researched and RA timing in order to secure a high median "researchable" tech, and queueing up techs you want far in advance to maximize benefit from beaker overflow).
Also, being able to hover over the Science section of the top bar and see "Oh cool, I'm getting 15
per turn from Gandhi" would keep you aware of which Civs you have an RA with, making for a more immersive experience instead of RA's current form (clicking through 5 seconds of negotiation, forgetting about it, then seeing a notification that you got a tech boost 30 turns later).
Proposal 1: Link RAs explicitly to war/peace
How it'd work: You sign an RA. A pop-up appears asking you
"You have signed a Research Agreement for 281
with Suleiman. Did you enter this agreement with honest intentions?
- Yes, invest in Science (will begin yielding
after 10 turns).
- No, pocket the money (entails declaring WAR on Suleiman within 10 turns!)"

- Yes, invest in Science (will begin yielding

- No, pocket the money (entails declaring WAR on Suleiman within 10 turns!)"
If you actually invest in Science, your treasury would decrease by 281

If you pocket the money, your treasury would remain unchanged, but it would commit you to war soon (i.e., it would become obvious to Suleiman after 10 turns that you just took his money.)
Why? This would add a whole new level of complexity to negotiations with Civs you've been to war with in the past, for example. It captures the idea that RAs are risky affairs and require trust. Right now, RAs are diplomatically uninteresting because they pretty much only lead to win-win situations (i.e., benefit both Civs involved).
Making this a viable game mechanic might require reworking AI Civ leaders' approaches to deceit – perhaps by making them much more random (less predictable from game to game). Otherwise, it'd be silly to ever enter RAs with certain leaders (e.g., Alexander and Oda).
Proposal 2: Eliminate RA asymmetries (Credit goes to ArcaneSeraph for the idea.)
How it'd work: The


Why? In the words of the poster who came up with the idea,
That way, if you are trading with someone that is ahead or at your level you would get about the same. If you are ahead, however, you will get at most their median tech value. So if you are trading with some backwater civ that you just kept alive for RA purposes or some other obvious exploit, then you wouldn't get many beakers for your buck.
Under this mechanism, AIs that are behind could catch up (which is largely the intent) but AIs or players that are ahead wouldn't be able to sail foward.
In gameplay terms, scientific runaway Civs enjoy far too many benefits already. Research Agreements only aggravate this: if a scientifically advanced Civ signs an RA with a less advanced one, the advanced Civ gains far more beakers from the RA. Science-lagging Civs need some way to catch up, at least partially.
After all, thematically speaking, an Modern Era Civ signing an RA with one stuck in the Renaissance Era should do relatively little for the Modern Civ. It just doesn't make sense that an RA is an RA is an RA, regardless of who they're signed with.
Proposal 3: Make the timing of RA benefits more granular (Credit goes to Tabarnak for the idea.)
How it'd work: You sign an RA (honestly). After 10 turns (assuming peace with your RA partner), you would start seeing Science returns every turn. Perhaps they could even increase over the life of the RA – say, 10


Why? The one-shot, one-turn nature of the RA's "tech boost" as is is inelegant and lends itself too much to gaming (e.g., micro-ing techs researched and RA timing in order to secure a high median "researchable" tech, and queueing up techs you want far in advance to maximize benefit from beaker overflow).
Also, being able to hover over the Science section of the top bar and see "Oh cool, I'm getting 15
