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Immortal University 63 Frederick

Habitus

Emperor
Joined
Feb 28, 2011
Messages
1,138
Location
UK
Greetings, Immortals and would-be Immortals (and indeed any other players of any level), and welcome to the Immortal University.

Here is our Leader:

iu63frederick10000.jpg


Here's the opening scene:

iu63frederick20000.jpg


This is the first start with the following settings

iu63frederick30000.jpg


Have fun all :)
 

Attachments

Depending on what the scout reveals, one could settle on the spices...does that give you a better city tile? Techpath Ag first, then maybe pottery and get some cottages up ASAP.
 
It blocks off alot of coast thou, any seafood there is lost so isn't an option you'd usually consider here
 
Very frustrating game for me.

Spoiler :


First, I lose my 2nd city to barbs despite it having 2 archers and being attacked by a total of 2 archers and a warrior (in a short time span, I lost 3.3%, 3.3%, and 20% odds battles for the barb attacker. Hello, 99.9% chance failing!

Second, the recording I did for it fouled up in the audio because somehow the settings I'm using for both speaker + game sound can't be handled.

I still won, mostly because I bulbed engineering even though I said I wouldn't and chain-capped 3 AIs (ragnar, izzy, roosevelt in that order) before anybody got to rifles. I won diplo UN ~1750 AD when my idiot opponent left the hindu bloc to go FR.

I did a bonus recording where I raced to space to see if I could have won that way. If I didn't win UN, I'd have won space anyway at 1915 AD, significantly ahead of other AI launch times (20-30 turns at least, top AI was 4 techs back and not consistently researching space techs).



Very annoying though I did win the game. Still, I've played so many games and these ones where something that has almost 0 chance happening and screwing you sucks very badly. Barb archer hits archer at full hp in a city with fortification and wins? Then another archer + warrior attack kills the next archer? Really? I had around a 99.982% chance to survive that barbarian "attack" and not lose the city and I lost it anyway. Spending additional hammers to making yourself more likely to survive when you're going to survive at that % of the time isn't a sucker bet, it's an idiot investment.

And yet, the joke is on intelligent play this time...almost a mockery of the AI that I then came back on their sorry @#$%.

There is a reason I've often said barbarians are chancy and force the most RNG dependent outcomes. Scouting units dying at improbable odds, losing a 2nd city at improbable odds, etc are all at small enough #'s where a single bad outcome can screw you over. There are precious few other times in civ this is true; even with warmonger idiot AIs you can usually just wall them and then kill them (warmonger AI are piss poor techers and die horribly to unorthodox things like xbows, often even on deity i've found them sucking at it). It's only in the opening turns, when unit counts are very small and distributed, where the RNG luck @#%@ can really bite you, unless you're playing with jokes like events that is :).
 
@tmit
I hear you here very good! Yesterday in some other game I lost out of 5 first warriors 4 at 30% odds...
I did NOTHING bad. I did all correctly (spawnbusters in place etc etc) and yet the game decided that I have to be punished for correct play.

The last nail in coffin was losing city 2 this way. I can replace spawnbusters with interupting settler queue with yet another warrior, but can't stomach such stupidness if I get autorazed city 2.

Was so angry that I immediately went to own some AI bots in league of legends.

Reconsidering the view on barbarians at points. Too bad the AI doesn't adapt well to barbarians-less games. If it did have adaptive algorithm I think I would never look back at games with them.
 
Sorry for oftopick. Can not understand what makes people prefer League of Legends. I play Heroes of Newearth, tried LoL several times and almost got bored to death. Not trying start another HoN vs LoL holywar, just wonder of opinion of sane people here.
 
Sorry for oftopick. Can not understand what makes people prefer League of Legends. I play Heroes of Newearth, tried LoL several times and almost got bored to death. Not trying start another HoN vs LoL holywar, just wonder of opinion of sane people here.

answer spoilered, I doubt anyone want to read something about LoL in CIV thread.

Spoiler :

it's free... enough said ;-) (technically it isn't since you will very soon feel very motivated to give out some bucks, but at the level I am willing to play it it's really free).

I saw some videos from sullla that catched my eyes.
When I was still playing WoW and raiding, our raiders a lot was talking about "let's play dota", "go dota" etc. when it wasn't raiding date. Finally got to it and has to say it has it's aspects ;-).

In one of our czech mmo forums people a lot bashed each other with HoN x LoL warfare so I know a thing, the consensus seem to be that HoN is more hardcore, thus us casuals (I don't HC anymore) will feel dragged to LoL.

Lately I was thinking a lot about these f2p models and I think it brings to consumer one very important thing that subscription based lacks. And that is freedom and choice. You spend when you want for things you want, don't have to buy the whole package.
I can see why for HC people sub based models work better, they always paid less then they would in more fair business model.
But I think it wasn't the question
 
@tmit
I hear you here very good! Yesterday in some other game I lost out of 5 first warriors 4 at 30% odds...
I did NOTHING bad. I did all correctly (spawnbusters in place etc etc) and yet the game decided that I have to be punished for correct play.

The last nail in coffin was losing city 2 this way. I can replace spawnbusters with interupting settler queue with yet another warrior, but can't stomach such stupidness if I get autorazed city 2.

Was so angry that I immediately went to own some AI bots in league of legends.

Reconsidering the view on barbarians at points. Too bad the AI doesn't adapt well to barbarians-less games. If it did have adaptive algorithm I think I would never look back at games with them.

I was lucky (in a laughably perverse way) enough that the city wasn't auto-razed, and I retook it. This did, however, cost me 2 pop, lots of :hammers: in the capitol and 2nd city, and thus many turns of running scientist specs. It probably put me back 2 techs worth at least all told. It amazes me how powerful that engineering bulb really can be for it to overcome all that.
 
@vranasm
Spoiler :
Not going Free to Play from the beginning was a big mistake. F2P model beats regular one. It drags in more people and makes them pay more in the end. S2 - HoN developers company - realized that a bit late, but about 2 months ago HoN become F2P too.
 
Ok I gave this a try, game still in progress.

Spoiler :

Managed to settle 7 cities and got surrounded by AIs very quickly.
Since there were no horses and iron in my lands, went for muskets+trebs/cannons+rifles.
Teched there asap, hit Lib @ ~700AD, started building army of muskets/trebs while teching to rifling/steel.
Saladin declared on Hammurabi, Roosevelt joined against Saladin, Izzy against Hammu, Ragnar was Roosevelt vassal. So I joined in too, vs Roosevelt, though waited some turns for him to move his SODs away. Capped Ragnar/Roosevelt quite quickly, have rifling, while others are still lagging behind a bit, only Hammurabi has it. Next target - Izzy, after that we'll see :)

civ4screenshot0002e.jpg



civ4screenshot0003lj.jpg


 
Finished the game. 1876 Domination. German specials shine in the end-game :) Assembly Plants :goodjob:

Spoiler :
civ4screenshot0005v.jpg
 
Just FYI, chariot (with the exception of immortals) doesn't get any defensive terrain bonus.
 
Very frustrating game for me.

It was still fun to watch, even with the sound glitch. Thanks for recording. Quite amazing how you could beat three AIs with only having three cities by yourself. I guess 'doing the Snaaty' is the way to go. Unfortunatly in a game where I really would have liked to try that I played Ragnar, and with fishing no engineering bulb :-(
 
4000 BC - 1838 AD Culture
Spoiler :

Settled in place and got as much land as possible (6 cities and room for 1 more later) and started building axemen for Ragnar defense. I settled so i wouldn't touch borders with him until after the BCs and he declared on Izzy. Everyone but Izzy and Hammy are Hindu so I go Hindu. Aesthetics run fails (really needed to trade for IW) as the only two civs with alphabet have aesthetics too around 500 BC. I go for Code of Laws next and found the religion. Decide since I only have 7 cities and am Philosophical to go culture so i bulb philosophy and get that religion too.

350AD Izzy caps to Ragnar and i get him to friendly by giving him philosophy for some gold i think.
Civ4ScreenShot0849.jpg


780AD i lose lib to Sury. Hammy is only war threat but he's worst enemy of a few civs and Sal is in between us so i'm pretty safe. Frankfurt is late getting national epic up cause i was worried about liberalism and forgot to trade/tech literature. Pacifism and Philosophical should make up for it.
Civ4ScreenShot0850.jpg


Defensive pact and religion made it an easy diplo game.
Civ4ScreenShot0858.jpg


Timed the cities pretty well - last artist is 1 turn from Cologne.
Civ4ScreenShot0865.jpg


Civ4ScreenShot0867.jpg


Notice 0 wonders in my 3 legendary cities - that made it a little tougher. Was close to getting Sistine Chapel and a couple others but just got failure gold. Not having marble sucks.
Civ4ScreenShot0868.jpg


Good thing about going culture is games are fast (3 hours including dinner break). Bad thing is they are pretty boring. Probably should have had more than only 12 artists being Philosophical but i think the late national epic, GP farm with only 2 special food tiles and getting 3 scientists in the attempt for Lib cost me a few artists. I think this is only my 3rd time going for culture on any skill level too.
Civ4ScreenShot0869.jpg


Looking back it probably wouldn't have been a bad map for any other VC since no AI's were big. Probably could have kept Ragnar friendly and taken all Sury's land with an early war (elepults). Didn't get a world map until 350 AD though and the tech path going for culture ruled out any early war by the time I knew I had just about as much land as any AI.
 
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