Settled in place and got as much land as possible (6 cities and room for 1 more later) and started building axemen for Ragnar defense. I settled so i wouldn't touch borders with him until after the BCs and he declared on Izzy. Everyone but Izzy and Hammy are Hindu so I go Hindu. Aesthetics run fails (really needed to trade for IW) as the only two civs with alphabet have aesthetics too around 500 BC. I go for Code of Laws next and found the religion. Decide since I only have 7 cities and am Philosophical to go culture so i bulb philosophy and get that religion too.
350AD Izzy caps to Ragnar and i get him to friendly by giving him philosophy for some gold i think.
780AD i lose lib to Sury. Hammy is only war threat but he's worst enemy of a few civs and Sal is in between us so i'm pretty safe. Frankfurt is late getting national epic up cause i was worried about liberalism and forgot to trade/tech literature. Pacifism and Philosophical should make up for it.
Defensive pact and religion made it an easy diplo game.
Timed the cities pretty well - last artist is 1 turn from Cologne.
Notice 0 wonders in my 3 legendary cities - that made it a little tougher. Was close to getting Sistine Chapel and a couple others but just got failure gold. Not having marble sucks.
Good thing about going culture is games are fast (3 hours including dinner break). Bad thing is they are pretty boring. Probably should have had more than only 12 artists being Philosophical but i think the late national epic, GP farm with only 2 special food tiles and getting 3 scientists in the attempt for Lib cost me a few artists. I think this is only my 3rd time going for culture on any skill level too.
Looking back it probably wouldn't have been a bad map for any other VC since no AI's were big. Probably could have kept Ragnar friendly and taken all Sury's land with an early war (elepults). Didn't get a world map until 350 AD though and the tech path going for culture ruled out any early war by the time I knew I had just about as much land as any AI.