Revolution IOT II

Sonereal

♫We got the guillotine♫
Supporter
Joined
Mar 31, 2008
Messages
14,927
attachment.php


Sign-Up Thread http://forums.civfanatics.com/showthread.php?t=441765

Fight and Be Right!

What is RIOT? Simple. It's the "Red Alert" of the "IOT" series that can be both extremely campy or extremely serious.

Welcome to Year 1. You have stepped into a world where modern technological democracies exist next to medieval kingdoms. A world that is built by the rulers of said nations. Because of this, there's a ton of room for GOOD roleplaying (and bonuses!)​


The Rules

Note: all rules are subject to change, so please keep an eye out for them. Thanks. Yes, these rules are pretty much borrowed by IOTVI. No point in reinventing the wheel.

House Rules

1. Do not flame, troll, or personally insult any other player OOC or IC. At all. You may comment on certain things negatively, but don't take it further than that.
2. Stay on topic. Make sure all comments are relevant to the fictional world of the current IOT and have nothing to do with your personal religious/political beliefs.
3. Your posts should actually consist of something relevant to your nation and not just one-liner comments. Do not spam.
4. Long diplomatic discussions belong to the realms of Social Groups or visitor and private messaging, not the Game Thread.
5. REDACTED
6. The GM is supreme. He reserves the right to change game rules, ignore or modify orders, impose restrictions on players, disband player nations, and so on.
7. Above all else, RESPECT THY FELLOW FORUMERS.

I'll usually warn players first if they break the rules. If they break the rules repeatedly, then I'll apply this:

1st Strike: Minimum Destruction
2nd Strike: Moderate Destruction
3rd Strike: Extreme Destruction

And so on.

I reserve the right to ignore this policy for players who really piss me off, and kick them out of the game instantly.

Inactive players (AWOL for more than 3 turns) risk facing the Wrath of the GM (WoG) ie having their nation disbanded. These players can rejoin the game, but their old territories won't be restored to them; they'll start off with 10 claims like every new player.

Joining the Game

To join the game, first choose a nation name and colour to represent your realms. Perhaps tell us a bit about your nation; your government, policies, history, and so on. Claim any thirty provinces on the map, with the condition that they either have to be contiguous or on the coast.

Another thing I need is Division, Squadron, and Air Wing size. This doesn't affect anything but fluff casualties after battles.

Divisions: # of soldiers (or whatever you're using)
Squadrons: # of ships (or whatever you're using)
Air Wings: # of aircraft (or whatever you're using)

You can also sacrifice the ability to build one or two of these for combat bonuses in the remaining two.


Updates

Spoiler :
This IOT is a turn-based game. Each turn ends and a new turn begins with an Update. Updates will be rather irregular, but I will never update within 48 hours of a previous update. So, it is best to get your claims and orders in the first 48 hours of the turn.

As standard, all claims/orders should be RED and BOLDED and preferably in a single post.

War Declarations must be declared publicly in thread. If any new war declarations are made in a turn, the update is delayed 24 hours to allow parties to send in war orders if any.
Spoiler :


Roleplaying

Spoiler :
Roleplaying is the essence of IOT. It’s how your nation develops. It’s how alliances are formed and broken. Roleplaying is very encouraged. Feel free to inhabit your nation with whoever or whatever you want.

Zerg? Protoss? Humans with 2011 tech? Humans with 1011 tech? Magic? Whatever.


Expansion

Spoiler :
If you are not at war, you can peacefully claim FIVE provinces each turn. If no other nation claims the same territory, they will be annexed to your empire on update. They must be next to your own territories or on the coast. Note you cannot expand in this manner in wartime.


Leadership Points

Spoiler :

The number of LP you have is dependent on the number of provinces you have. Each province=one LP. LPs can't be stored so any LP not used during a turn is lost.

LPs can be used to build divisions, squadrons, and air wings. Build special powers/weapons. Etc.

Leadership Points can be used to build infrastructure. 5 LPs can build 1 Infrastructure which is worth 1 LP. Useful for those who are done with expanding horizontally.


War

Spoiler :
Divisions, Squadrons, and Air Wings are pooled.

Each cost 1 LP.

Divisions are used for taking territory.

Squadrons are used for transporting divisions for amphibious assaults (1 Squadron can carry 1 Division), patrolling, and blockading. Blockaded territories don't produce LP. Furthermore, a squadron transporting a Division can't attack or defend.

Air Wings can be placed on defense, assist in battle, or bomb infrastructure.

War Orders can range from "attack these territories with these many" or elaborate orders with maps that take into account strategy, logistics, tactics, etc. You can also post defense orders in the same vein.

There's no real blitz limit so a strong defense is a good survival strategy!



Military Aid

Spoiler :
Nations can donate armies, navies, LPs, and WMDs to another nation.


Special Powers

In RIOT II, nations can tailor-make their own superweapons. To be fair, they will all have the same in-game power. Just different favors. The first tier costs 100 LPs.

When you start a program, send me a PM the details of your special power. Massive artillery bombardment? Dragon raids? Atomic Bombs? It's up to you.

NPC Actions

Bribe: Take a quarter of the NPC's LPs. That's how much it costs to bribe them to go to war with someone.

Sphere-of-Influence: Take half of the NPC's LPs and that's how much it costs to pull them into your sphere. When they're inside your sphere, no one else can attempt to bribe them. If another player outspends you SoI-wise, the NPC enters their sphere. You can control the NPC's diplomacy but not spending.

Install Puppet: Take the total amount of LPs that NPC has. That is how much it costs to install a puppet. Puppets can not be bribed or placed in someone's SoI. You control the Puppet's Spending and Diplomacy. If another player tries to create a puppet, there's a chance of a civil war breaking out.

Annex: Take the total amount of LPs the NPC has and triple it. That's how much it costs to annex.

Destruction

There'll be a map called the "destruction" map which basically shows territories damaged by special powers with a number on them. The number is how long until the territory degrades to a lower level of destruction.

Normal (White): Everything's relatively fine.

Crisis (Yellow): Many are dead and the destruction is moderate. Drains 1 LP. Takes five years to return to degrade to normal conditions. A Tier-1 SP can cause these.

Disaster (Red):Millions are dead and the destruction is horrible in the targeted territory. Refugees are making emergency aid difficult by clogging routes into the territory. They're increasing tensions in neighboring territories as well and crime and conflict is on the rise. Drains 2 LPs each. Takes ten years to return to White.. A Tier-2 SP can cause these.

Wasteland (Blackish): Destruction and death is near universal in the targeted territory. Bordering territories are dealing with the effects poorly and have become disaster zones themselves. The Refugee problem are problematic on the borders of the large disaster zone. It takes fifteen turns to return to White. Without another special attack or GM penalty, it will take 15 years for a return to normalcy in wastelands. A T-3 and above SP can cause these. Drains 5 LPs each.

The effects can stack as well. Say that a single unlucky territory is hit TWICE with a T-3 weapon, that's 30 years of wasteland in that territory, 20 years of disaster in the surrounding territories, and ten years of Refugee problems on the fringes.
---------
The special powers can also be used tactically in your war orders.
 
PILOT EPISODE (UPDATE 0)
Now with a 100% Less Effective Commentary!

Maps

Americas
Spoiler :
xLNfx.png


Old World
Spoiler :
hXPMQ.png


Stats
Spoiler :
bYDcq.png



*Rolls NEWSREEL*

"Pharaoh Ramses XII the Great of the Neo Old Kingdom, formerly Egypt, declared Islam banned from his nation. The supposed representation of Ra runs a nation that returned to barter shortly due to hyperinflation. Today, the NOK's economic system is referred to as 'Feudal Capitalism'. The monarchy claims that women are better off today than they were 'under Islam'.
(RP Bonus: +2 Claims this turn)

The Caliphate is an "electoral caliphate" that places strong emphasis on military and Islam.
(RP Bonus: +1% Permanent Combat Bonus)

In Africa, the Peaceful Sub-Equatorial Democracy of Zimbabawe (PSEDZ) is an American-styled democracy. Shaka Nmanda of Johannesburg leads this booming economic and military power.
(RP Bonus: +3% Permanent Combat Bonus, +2 Claims this Turn.
Can Puppet one NPC for free.)

Along with the PSEDZ, there's the Democratic Republic of Uganda.

On the Gulf of Mexico, the Colony of Europa under Governor Jacoby Merhoose has defeated the collapsing Gran Mexilombia and the colony now controls a swath of territory running from the capital of New Houston down to the sweltering jungles of Central America.
(RP Bonus: Can bribe one NPC for free. +2% Permanent Combat Bonus)

In Europe, the Empire of Burgundy, a Totalitarian Dictatorship, has carved the first Post-Skip (the vague period between the "before" and "now") empire in Europe, stretching from Northern to Southern France.
(Squadrons and Divisions get a +3% Combat Bonus, Can't build Air Wings)

In Australia, the Republic of Antipode Fauna, in what can only be described a 'localized Planet of the Apes but with more animals' has formed. The brutal nation is responsible for the "Hume Genocide" which eradicated millions of humans on the mainland. The RAF is unique in that it uses a different sort of biological weaponry for war. The RAF Turtle Tank is a turret on the back of a heavily armored giant turtle. Whale Submarines are simply intelligent whales armed with torpedoes. Finally, an Eagle Fighter Air Wing is simply massed formations of Eagles each armed with two missiles each.
(RP Bonus: +1% Permanent Combat Bonus)

Back in North America, the Warlord States of Canada is a tribal nation. Warlords act as the highest authority with the most powerful Warlord (the one all gather too during war) being the Warlord of New Quebec. Religion is a combination of Christianity and the cultural values of battle.
(RP Bonus: +1% Permanent Combat Bonus)

To the south of the WSC is the Empire of the DMV based in Baltimore led by the President-for-Life, Lowblow. Lowblow's EDMV has just completed the annexation of the ruins of the Ohio Collective after half a year of round-the-clock artillery and aerial bombardment.
(RP Bonus: +1% Permanent Combat Bonus)

In the Great Plains, Chief Black Crow led an Native American Uprising against the United States holdouts.
(RP Bonus: +1% Permanent Combat Bonus)

To the west is the New Californian Republic led by President Ayane.

In Alaska is the vibrant democracy known as the Federation of Beringian Republics.
(RP Bonus: Can bribe one NPC)

In South America resides the Imperio de la Nueva Colombia, a narco-state ran by an absolute monarchy and an oligarchy of a crime syndicate.
(RP Bonus: Can SoI one NPC for free)

In Iberia, King Leonardo Castillo of New Imperial Spain has proven himself a competent administrator. The NIS has a democratic system on the provincial level but a King that runs the burgeoning state. Only time can tell how long the economic prosperity of Spain will last.
(RP Bonus: Can bribe one NPC for free)

Meanwhile, the Untrustworthy Union of Sicily under King Vizzini the Shrewd is a feudal society where the peasants have little liberties and economic and political power is centered around the King, barons, and nobles. Surprisingly, healthcare is free and available to all. Other than that, there is no social mobility. The Sicilian Army consists mainly of peasants with a sprinkling of knights on horseback. The Navy consists mainly of pirates. Oddly, the Sicilian Air Force is men with penchants to jump incredibly high and use gliders.
(RP Bonus: +2 Claims this turn, +2% Permanent Combat Bonus)

Much farther east, the unique Hetmante of Ukraine has restored order over a sizable region thanks to the 'Host System' the military uses.
(RP Bonus: +2% Permanent Combat Bonus)

Near Ukraine is Greece which can field divisions numbering a million men each and squadrons numbering eight-hundred ships each.
(RP Bonus: +2 Claims this Turn
Squadrons and Divisions get a +3% Combat Bonus, Can't Build Air Wings)

In Asia, the Extremely Benevolent Republic of Burma is a liberal economic powerhouse in Southeast Asia led by President Ashin Ko. Anyone who has passed a certain test is allowed to vote.
(RP Bonus: 1 Free Infrastructure)

To the west of the EBRB is the Confederate States of Vijaynagar, a gigantic mega-city covering half of the Indian sub-continent.
(RP Bonus: 1 Free Infrastructure)

to the east of the EBRB is the Divine Empire of Greater Manchuria. The absolute monarchy based in Habrin is ruled by Emperor Zhu. From what we can gather, this highly-secretive nation has banned political dissension and the Imperial Cult is the state church and enforced by law. Interesting, other religions are allowed as long as the IC is worshipped alongside with the religion. This has led to the fusion of the Imperial Cult with several religions. Reports of 'magic' remained uncomfirmed.
(RP Bonus: Can Annex one NPC for free.).

Across the Sea of Japan is the United Federation of Japan, a militaristic agrarian society.
(RP Bonus: +1% Permanent Combat Bonus)

Likewise, the Grand Steppe Union is a vast bureaucratic socialist federation, ruled with an iron fist by the "peoples chosen" led by Khenbish Medekhgüi. The GSU is an isolationist communist state
(RP Bonus: +2 Claims, 1 free infrastructure)
 
Burgundy
Use my 5 claims to claim on the French Med. Coast
Build as many divisions as possible
 
Spoiler :
v35HH.png

If I have another claim (no idea how islands are handled), just stick it somewhere in North Africa


spam infra

And now, the shortest (and arguably worst) RP I've ever written:

Ramses XII looked down from his balcony at the rebuilt city of Memphis. It was more magnificent than ever before: Ra himself had created the metropolis with his powerful magic, and it was all thanks to those wonderful scrolls Ramses had found all those years ago… Ramses pondered the power of the gods: It was strong indeed, but it took a great many believers to actually fuel the magic, something he would need more of if others were to manifest. Furthermore, if the gods had been omnipotent (such as the god Christians claim to exist), then the Egyptian religion would be the dominant one today. No, Ramses would have to augment the gods’ powers with his own. Thus he made up his mind to expand from Egypt to across Africa. Carthage was once a powerful city, so he might as well unite the two greatest ancient empires (aside from the Romans of course). Lastly, and perhaps most importantly, Ramses would need time. People would need to come to accept that there are higher powers than they could ever imagine. They would try to pass it off as the work of their devil, but in time, they too would believe…

This would be longer (and better) if I actually knew what the hell I was talking about. First turn RPs are always the most boring because there’s nothing to talk about.
 
I'm pretty sure lakes have to be totally surrounded by land, excluding rivers. That is not totally surrounded. In fact, I believe it is part of the sea.
 
Warlord States of Canada​

The country, after spending its last two years in preparation for this event, is finally ready. Boys all over prepared and trained, for an event that decides their future, if they are a solider or a farmer, a new Warlord or a fishermen. Commonly know as the Placement Competition on official records, most in the country called it the Great Game, and it was a brutal one at that. Lasting five days full of fighting, competition, and physical labor, it was seen as the point where boys turned to men. Hosted every five years, boys thirteen to seventeen had to compete to earn the respect of the Great Warlord.

Day 1, Physical Strength: The opening day of the games begin with a series of boxing and wrestling matches between people over equal age and weight. As in other countries, the objective is to get as many points as you can before the time runs out, with the matches lasting 5 minutes.

Day 2 Accuracy: Serving as a breather after the last days exhausting fights, competitors are given 5 minutes to shoot at a target from varying distances and with different weapons. Since guns for personal use are not allowed until the Games are over, most are poorly prepared for this day.

Day 3 Following Orders: While it may seem as a useless day, following orders was a serious concern in the Warlord Military, as soldiers must know to follow their commander. People on this day must follow tough orders, any defiance to them who cause people to lose respect.

Day 4 Mental Knowledge: In a society that glorifies battle and physical strength, in may seem actual intelligence is not given the same respect. But if men are not chosen as soldiers, then they must help to maintain the function of the government, and a constant food supply. This is what some consider the toughest day, due to the school system to be weak, and underfunded.

Day 5 Battle: This is the day most people look as the best day of the Games. Boys who had earned select and gained points in the past Days would serve as commanders of a small unit, fighting 30 on 30 battles. Surrender was not an option, fight till you are hit or be a coward. To make sure no deaths happen, the use Wax Bullets, but it hasn't stopped it in the past.

On the conclusion came the Ceremony, a glorious day of feast and celebration. Boys became Men, and earned their place in Warlord society. The brutal five days were over.

Orders:

20 on Infrastructure.
10 on Infantry.

Claims:


Spoiler :
xvOEq.png
 
Following a message from the Motherland to extend Europa’s interests here on Earth, Jacoby Merhoose has annexed the Islands of Hispaniola & Puerto Rico, in addition to a strip of land along the Gulf of Mexico. Thousands of people from the crowded city of New Houston are migrating to these new territories, hoping to buy a piece of land to call their own. Governor Merhoose has ordered the construction of several new cities to house the migrants.

In other news, a border skirmish with Mexican Guerillas has raised the possibility of a War with Mexico. Governor Merhoose has declined comment, but rumors abound that the construction of a new military is currently underway.

Finally, an extremely rare, venomous spider was found yesterday in the home of Governor Merhoose. The debate over whether it was an Australian Assassin or simply a wandering arachnid rages on. So far, interrogation of the spider has yielded no results.
-New Europa News

M6tB0.png

Expand to the Territories in Blue
25 LPs on Infrastructure
5 LPs on Divisions


OOC: Is the Martian Colony another Space-Colonists-who-returned-to-Earth Nation, or are they bona fide Martians?
 
Here are the new, slightly revised rules for diplomatic engagements.
Spoiler :

Rules for Diplomatic Envoys Visiting the Sacred City of the Great Divine Emperor of the Divine Empire of Greater Manchuria


qingflagsmall.gif

1. Any foreign national wishing to enter the Sacred City must be accompanied by a court official at all times. Visitors are only permitted to enter areas designated by accompanying court officials. Attempting to enter prohibited areas or straying away from the appointed court official shall result in immediate expulsion from the Divine Empire of Greater Manchuria.

2. Blasphemous or negative speech concerning the Great Divine Emperor; the Empress Consort; the Imperial Court; the Imperial Cult; the Imperial Guard; the Sacred City; the Heavenly Gate; the Divine Guardians of the Heavenly Gate; anything concerning magic, its usage, and users; the Imperial Armed Forces; the Divine Empire of Greater Manchuria, its laws and policies is strictly prohibited. Fairly to comply will result in immediate expulsion from the Divine Empire of Greater Manchuria.

3. No weapons, harmful substances, harmful plants, dangerous animals, recording devices or electronic devices are permitted within the Sacred City, Food and drink are also prohibited, with the exception of gifts for the Great Divine Emperor. All visitors must relinquish all prohibited items before entering the Sacred City. All visitors will be searched before entering the Sacred City. Anyone caught attempting to smuggle in prohibited items will be expelled from and/or barred entry into the Scared City. Anyone attempting to smuggle in harmful substances/weapons shall be immediately arrested and may face possible execution. All confiscated items will be returned once visitors have left the Sacred City. Food, drink, and medication shall be provided to visitors by the Imperial Court. The Imperial Guard will search all written documentation produced within the Sacred City, and reserves the right to confiscate any material it so wishes.

4. Anyone wishing to present a gift to the Great Divine Emperor must abide by the following procudure:

-An appointed court official shall lead visitors to the appointed room. A gold statue of the Great Divine Emperor is situated at the back of the room.
-Visitors shall bring their gifts towards the statue, placing them at its feet.
-After placing their gifts, visitors will bow before the statue.
-Visitors must alway face the statue.
-While in the room, visitors must remain silent.

Failure to comply with these regulations shall result in expulsion from the Sacred City.

5. Absolutely no contact is permitted between any foreign national and the Empress Consort, the Imperial Concubines, or the Imperial Courtesans. Any verbal contact with the fore mentioned groups shall result in the immediate expulsion from the Divine Empire of Greater Manchuria. Any physical contact shall result in the immediate imprisonment of the offender. The offender may face possible execution.

6. Nobody is permitted to see the Great Divine Emperor without prior approval. Requests for a direct audience with the Great Divine Emperor is rarely granted Hence, most diplomatic meetings shall be mediated by a court official, with the exception of those meetings which are set up on the request of the Great Divine Emperor himself.

7. Should an audience with the Great Divine Emperor be granted, visitors must abide by the following protocol:

-Visitors are not permitted to speak until the appointed time.
-An appointed court official shall guide you to the throne room. Do not enter until the court official gains permission from the Great Divine Emperor.
-Upon entering, visitors are to proceed to the edge of the Reflecting Pool. Attempting to go beyond this boundary will result in immediate arrest.
-Visitors must bow before the Emperor. Immediately afterwards, they must sit down at the edge of the Reflecting Pool.
-After the Great Divine Emperor is introduced and has been seated, visitors are allowed to speak.
-Visitors must always face the Great Divine Emperor.
-Visitors must always refer to the Great Divine Emperor as "Your Excellency".
-An appointed court official will be present to deliver any documentation or other item of importance to the Great Divine Emperor.
-After proceedings have concluded, visitors must stand and bow before the Great Divine Emperor. An appointed court official shall then escort them out of the throne room.

Failure to comply with these regulations shall result in immediate expulsion from the Sacred City.


ALL HAIL THE GREAT DIVINE EMPEROR
@ Son: How much do divisions, squadrons, and air wings cost?

Also, which nation is the Martian Colony, and who inhabits it?
 
Can I join?

Yes, go to the sign-up thread.

OOC: Is the Martian Colony another Space-Colonists-who-returned-to-Earth Nation, or are they bona fide Martians?

Space Colonists.

Is there an off-white nation living in New Zealand or am I color blind?

New Zealand.

[/SPOILER]@ Son: How much do divisions, squadrons, and air wings cost?

Also, which nation is the Martian Colony, and who inhabits it?

The off-purple to your east.

Each cost 1 LP. *Adding to rules*
 
OOC: Thanks for the bonuses Sonereal! All that typing paid off!

Looking over his new domain, Shaka Nmanda was no longer pleased with just the lands he had. He looked to the north, and saw a relatively weak nation willing to join the PSEDZ. Instead of fully annexing them however, Shaka decides to install a puppet state instead (Install Puppet State in Light Pink NPC directly north of PSEDZ)
But that was not enough. Shaka was still thirsty for more land. However, all of his borders were filled with other countries, and he did not want to start his term off with a war. So instead he decided to claim land on the continent of South Africa, as it was relatively uninhabited and he pictured the PSEDZ to rule all of the Southern Hemisphere, not just Africa. He sent eight settling parties over to this land, however one of his planned teritories was already taken, so he formed seven new territories beneath the nation of Brazil

Spoiler :
My claims are in yellow.
claims1.png


Shaka now turned to his current domain, and was disappointed. The roads were in shambles and the military was a mess. He decides to rebuild two factories (10LP towards Infrastructure) and straighten out 3 army divisions and one naval group (20 LP towards Military - 15 towards Divisions, placed along border with NPC not puppeted by me, and 5 towards 5 navy group placed in between Madagascar and Mozambique). After taking care of these small issues, Shaka was extremely tired. He ruturned to his private quarters until the next overview of the PSEDZ was needed.
 
PM Malfred Hops was on a month long tour, visiting all across Australia and checking on the progress of the Revolution. Last week, he had visited the Great Barrier Reef, where high levels of illegal immigration from the Indonesian reefs was plaguing the metropolis. After speaking with concerned cuttlefish Mayor Joshua Oppenheimer, the PM flew south to have a townhouse meeting in Adelaide led by his koala Deputy Prime Minister Richard Taft. Next Hops arrived at the RAF War Academy in Can-of-Berries to watch as General Claw, a crocodile, led his Reptile Corps in a military parade. To top off the tour, a passerine orchestra sang the RAF National Anthem, Beasts of Australia.

In Revolutionary News, the Great Revolution has spread to Tasmania, as part of the RAF PR Campaign "Tasmania for the Devils". And across another sea, to the north, a violent guerilla war has broken out, led by Alexander Nape, an orangutan, against the Homo-Sapien led New Guinean government. PM Hops has ordered official RAF involvement, with several emu divisions landing on the southern shores of New Guinea.

RAF Orders:
30 LP
Build Infrastructure: 20 LP
Construct 10 Divisions: 10 LP
Claims:
52EXf.png

(I'm counting the islands around Tasmania as part of Tasmania)
 
The Kampala Times

New Constitution drafted

The founding fathers of the new Democratic Republic of Uganda (DRU) met in Juba to write a constitution for the new nation. Here are some excerpts:

"Government shall have a system of checks and balances, It shall be divided into Presidential, Legal, and Judiciary branches"

"the people will vote on representatives, who will then vote on laws"

"The right to free speech, free religion, and the right to bear arms will never be taken away"

The new Constitution has been ratified with a vote of 94 to 5.
5 into divisions, rest into infra.
claims later:

fyi: we don't execute homosexuals, this isn't the real Uganda.
 
Current Events in the Hemanate

  • The Hetmanate of Rostov has joined Ukraine. Although Rostov and the Hetmanate enjoyed cordial relations on part of a common Cossack heritage, Hetman Vasil Nikolaiovich cited cultural differences between Russia and Ukraine as an impediment to a union. However, due to an economic recession that has occurred in Rostov, the Hetman has agreed to make the city and the surrounding land a part of the larger Hetmanate.
  • Admiral Oleksander Denyski of has organised an evacuation campaign of the remaining humans in Australia, citing past events such as the the persecution of Ukrainians in the USSR as a motivation. "Never again must horrible events such as the Holodomor and the Holocaust occur. It is our duty to put a stop to the tragic events in Australia before every last man, woman and child in Australia perishes" Denyski said in an interview in a Kievian Daily interview Tuesday. The 1st Squadron of the newly created Black Sea Fleet is to depart to Darwin next Monday.
  • The official Ukrainian embassy opened in Sevastopol on 2:30 Wednesday. Anastasiya Mykolayshyn, the appointed Ambassador to the Black Sea Nation remarked in a press conference, "this is a joyous occaison for the people of our two great nations. We look forward to a long and cordial relationship to the people of Crimea in the future."
  • Hetman Petro Demyanko has announced a campaign to bring the Hetmanate's banner into Volhynia and Galicia. The 1st and 3rd Battalions of the Polesian Host has departed Chernihiv in Wednesday evening.
  • Minister of Industry Roman Kostyantynko has declared a new Industrial campaign, based on advancing Ukrainian technology to a level like India, as opposed to largely relying on Soviet and post-Soviet assets.


15 LP into Infrastructure
10 LP into Armies
5 LP into Fleets
Expand into the following:


attachment.php
 

Attachments

  • RIOT2.png
    RIOT2.png
    88.2 KB · Views: 297
Back
Top Bottom