Goody the Hutt
Chieftain
- Joined
- Aug 22, 2010
- Messages
- 23
I'm trying to make a mod where each civilization has its own derivative civ for playing on continental maps where you have distant colonies (Spain = Mexico, Portugal = Brazil, France = Louisiana, etc.). It all seems fairly easy and straightforward except for the fact that you would then be unable to pick random opponents at the beginning of the game because some of these civilizations would inevitably be selected.
I've already tried disabling them in civilizationinfos, but unfortunately the derivative civs mechanic doesn't override this. The game instead picks a random civ from the list of enabled ones, or if all of the enabled ones are already in-game it will just give your cities to someone else.
So does anyone know if there's any way to make the random opponents mechanic pick some civs over others, or can anyone think of another work-around?
I've already tried disabling them in civilizationinfos, but unfortunately the derivative civs mechanic doesn't override this. The game instead picks a random civ from the list of enabled ones, or if all of the enabled ones are already in-game it will just give your cities to someone else.
So does anyone know if there's any way to make the random opponents mechanic pick some civs over others, or can anyone think of another work-around?