ifinnem
Keep it interesting
Similar blurb as challenge #1, Please respond to the poll so we can get Challenge #2 going!
EDIT: Thanks to those who responded, majority wanted a choose your own type deal (which is what I was leaning to anyway) so here goes
Note changes from challenge 1 regarding map type and Civ as well as GS usage
Lets operate roughly along the lines of the HOF gauntlets (i.e. avoid cheesy exploits like Liberty/Autocracy Policy Switch and Building Oxford multiple times, avoid reloading etc.). Not gonna be overly strict but you all get the idea
Victory Condition: Space (though all victory conditions must be enabled)
Key restriction on GS usage as follows: if you wish to bulb it must be done on the turn the GS is born, otherwise you can move/hold and settle
Difficulty: Immortal
Map Size: Standard
Map Type: Lakes, Pangea or Continents
Speed: Standard
Civilization: Any (incl DLC) except Babylon
Opponents: Any
Version: SV7 (1.0.1.332)
Earliest finish date wins!
Note: When posting your updates/game results try to note some key elements wrt to generation such as #GS produced, bpt at 100, 200 and 300 turn marks, SP path, key science related wonders, etc.
Good luck to all
PS Personally I'd appreciate if everyone could post their starting saves also. Thanks
EDIT: Thanks to those who responded, majority wanted a choose your own type deal (which is what I was leaning to anyway) so here goes
Note changes from challenge 1 regarding map type and Civ as well as GS usage
Lets operate roughly along the lines of the HOF gauntlets (i.e. avoid cheesy exploits like Liberty/Autocracy Policy Switch and Building Oxford multiple times, avoid reloading etc.). Not gonna be overly strict but you all get the idea
Victory Condition: Space (though all victory conditions must be enabled)
Key restriction on GS usage as follows: if you wish to bulb it must be done on the turn the GS is born, otherwise you can move/hold and settle
Difficulty: Immortal
Map Size: Standard
Map Type: Lakes, Pangea or Continents
Speed: Standard
Civilization: Any (incl DLC) except Babylon
Opponents: Any
Version: SV7 (1.0.1.332)
Earliest finish date wins!
Note: When posting your updates/game results try to note some key elements wrt to generation such as #GS produced, bpt at 100, 200 and 300 turn marks, SP path, key science related wonders, etc.
Good luck to all
PS Personally I'd appreciate if everyone could post their starting saves also. Thanks