Introduction
The year is...
Well, technically, there is no year, seeing as there is no calender.
Or writing.
Our navies, for you warmongers.
The premise of this IOT is simple - start a civilization, grow it through an ever-advancing world, and try not to die out before you've met another nation.
Please note that each region of the world - and, yes, they are simplified for gameplay - has a unique ability, which will aid players, and hopefully add to realism. For example, warmongers might like Europe, because of reduced military costs, while expansionists will prefer North America, which will support massive empires with low populations.
Please read all rules carefully - failure to do so may result in a first-round loss of your nation.
Do not insult, either IC or OOC, or I will remove your nation.
The year is...
Well, technically, there is no year, seeing as there is no calender.
Or writing.
Our navies, for you warmongers.
The premise of this IOT is simple - start a civilization, grow it through an ever-advancing world, and try not to die out before you've met another nation.
Please note that each region of the world - and, yes, they are simplified for gameplay - has a unique ability, which will aid players, and hopefully add to realism. For example, warmongers might like Europe, because of reduced military costs, while expansionists will prefer North America, which will support massive empires with low populations.
Please read all rules carefully - failure to do so may result in a first-round loss of your nation.
Do not insult, either IC or OOC, or I will remove your nation.