Iot: 1000 a.d

christos200

Never tell me the odds
Joined
Jan 9, 2011
Messages
12,076
Location
EU, Greece, Athens
IOT: 1000 A.D

Map:

Spoiler :
QvbFk.png


You can claim 1 territory.
Each territory products 5 Gold ( G) and 2 tech (T) every turn.
There are 2 ways to claim a territory:

1) Use G to make it join you. The more G you give, the more chances you have.

2) Attack and take over that territory.

You can built:

Barracks ( You can create armies. cost: 3 G.)
Walls ( You have better defense. cost: 15 G.)
Ports ( You can create navies. cost: 5 G.)
Academy ( Each level gives you 1 tech more. cost: 20 G.)

Techs:

Army: Provides you with better land attack, cost: 5 tech. Every level costs the normal cost ( 5 T) + 1,2,3 and so on. example: level 2 costs 6, level 3 costs 7 and so on.

Naval: Provides you with better naval attack, cost: 5 tech. Every level costs the normal cost ( 5 T) + 1 ,2,3 and so on. example: level 2 costs 6, level 3 costs 7 and so on.

Deals:

Trade
DP
Alliance

You must let the GM join every SG you create about this IOT.
Battles will be decided by RNG
 
I will join as the Great and Powerful Nation of Tibet.
 
As I said, claiming Novgorod Republic in the St Petersburg province
 
I will wait until tomorrow and i will start the game.
 
I join as Catalonia (maybe in another IOT I'll pick another one... Some day :p)
 
Note: I decided that there would be random events, like the crusades, or the mongol invasion.
 
Advise for those in America

Try to RP that you are some pre-columbian civilization, because it is still 1000 A.D
 
Christos:
Could you clarify some of the rules, especially militaries?
Also, what about this, exactly, is 1000 AD? I mean, I see the name, but the rules look more like an Age of Discovery time period.
 
Could you clarify some of the rules, especially militaries?

What do you mean?

Also, what about this, exactly, is 1000 AD? I mean, I see the name, but the rules look more like an Age of Discovery time period.

This game starts on 1000 A.D Its a medieval game.
 
Not what I meant, regarding the time.

As to the rules clarifications, I meant the actual formulas you will be using for battles and colonisation.
 
The battles will be decided by RNG. Also numbers and tech will play a role in the RNG.
 
Also:

There are 2 ways to claim a territory:

1) Use G to make it join you. The more G you give, the more chances you have.

2) Attack and take over that territory.
 
Specifically, what are the formulas. We know RNG is involved, how?

EDIT:
And what are the chances?
 
Could I be a former Viking colony?
 
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