WIM-IOT: Back to the Basics!

W|M

Immortal
Joined
Aug 29, 2008
Messages
9,440
Location
Brazil
This is my first time GM'ing anything, so please be nice if I screw up. :)

As some of you may know, I am notorious for constantly harking back to the days of IOT II when it was all a lot simpler, and you didn't have all these complex economic systems! :old: Due to nobody ever starting an IOT I considered to be simple enough, I decided to start one on my own, which is of course what you are reading! Here are some rules to get you started:

Spoiler Rules which are clearly new and not ripped off IOT II :
1. Updates will only happen after all players have had a chance to comment, or at least 24 hours since the last update, whichever comes first. For the first turn only, exactly 24 hours must pass before an update, so stragglers have a chance to get in.

2. This IOT does not recognize WMDs (Weapons of Mass Destruction) of any kind. If you try any sort of genocide/xenocide , don't be surprised if you suffer a reprisal from the players, if not the GM.

3. As it does not factor into combat, technology is mostly no-holds barred. Go nuts with lasers, anthros, robotics, etc! Just try and be reasonable with it, of course. No space colonisation tech, either; programs maybe, but actual colonisation will, unless I think otherwise, be a nono.

4. As benevolent (ahem) dictator, I will make rules unanimously to keep sanity, but will for the most part try to keep things according to the wishes of the players; In other words, I have the final say on rule's changes, but will take players' desires into account so as to not appear ( :shifty: ) to be a powermongering troll.

5. Upon resigning from the game, you can distribute your territories to other players, one or more NPCs(or create one or more from your lands), or just flat out make them uninhabited (although try not to give all your territory to one player; I will intervene if I find that some kind of ridiculous inheritance happens, so as to be more balanced to the other players).

6. Please PM me your battle orders, war declarations, claims, etc. in addition to posting them on the forum(So other players can see). If you want to launch a sneak attack, you can give me the battle order without posting.

7. You are free to claim 4 territories per turn. Overseas provinces count as 2 territories unless there are 10 continuous territories. Islands in chains (such as the Hawaiian islands) count as one territory, but be sensible about it - Do not claim all of the Pacific for yourself, for example). You do not all have to participate in a massive land grab of course, and can stay as a small country if you want to - There should be no pressure to have an absolutely huge country if you don't necessarily want to. :)

(Small edit: The ridiculously tiny territories which represent individual cities, such as Moscow, do not count as individual territories)

8. You are limited to one attack per update for every 10 territories you owned at the beginning of that update, and this caps at five attacks, so choose wisely in major wars. If you only have one foe, however, you can attack them all three times. If you have two, you can attack one two times and the other one if you so wish. Regardless, you have three battle points to allocate, so choose wisely. These points will be deducted from what you could use for expansion. I will use an RNG with results from 1-1000, rolling it 5 times to determine the battle result (if you win 3 times with the RNG, you win the battle). There is a counterattack bonus, where if you defeat an opponent's offensive, you can respond with one of your own. Provided you hit any of their provinces in the same region they attacked from (i.e. if they attacked from Boston and lost, you could hit NYC and get the bonus, but if they attacked from Boston, lost, and you hit Panama, it wouldn't apply), the counterattack bonus is +100. When using the RNG, the distance penalty will be applied if it is not contiguous via land or extremely close across water. The distance penalty is -50. Finally, there is the attrition penalty. If you lose a battle for a province 3 times in a row (and this applies even if you attack one turn and wait until two turns later to try again) without capturing it, your attack will suffer a -100. Combined with the distance penalty, that's a nasty -200 to your attack!

9. If you are going to be leaving, give me your orders, or ask someone else to do them for you . I can't calculate it all, and will only go on what you give me.

10. If you are inactive for a week, I will try to contact you about this IOT. If you do not respond, I will contact you again the following day. If you do not reply to this within 24 hours, I will distribute your lands as fairly as possible (although players may object to certain redistributions, try not to be too harsh on my judgement).

11. I will place a few NPCs at a few points on the map - They will rarely expand, but if they do, they will be more limited than the player and only expand one territory for every five territories they already have.

12. Try to role-play your nation here; While this isn't exactly an NES, I would like to see some nice storylines about the evolution of your nation. :)


To join, please tell me the name of your country, make a post detailing it, and add it to the map.

You may now post!
 
The blank map:

Spoiler :
attachment.php


Map with countries:

Spoiler :
G4AHC.png


PC Countries: :)

Commonwealth of Abyssinia (west india man)

Byzantium (Omega124)

European Republic (Red Spy)

New S****horpe (hoplitejoe)

Brandenburg (Tyo)

Great Lakes Federation (bestrfcplayer)

Federation of Ganatia (arya126)

Tennessee (SouthernKing)

Imperial Proletarian Commonwealth of the City-State of Minsk (Double A)

Republic of China (Krzowwh)

Applejack's Rangers (Mosher)

Taiwan (christos200)

Suriname (mayor)

The Socialist Republic of Sarajevo (Robert Can't)

Imperium of New Deseret (Kinich-Ahau)

Malaysia (Yoshiegg737)

The Democratic People's Republic of Korea (NedimNapoleon)

Socialist Republic of Alaska / SRA (CELTICEMPIRE)

Japan (Thorvald of Lym)

NPC Countries: :borg:

-Kingdom of Panama
-Oriental Republic of Uruguay
-Tswana Chiefdoms
-The Hammerfest Republic
-Kingdom of Sri Lanka
-Most Serene Republic of the Humans and Dolphins of Venice (Former PC country)
-Benin (Former PC country)
-New Zealand (Fomer PC country)

Graveyard (Dead countries):

Spoiler :
Commonwealth of Australia (Ninjacow64) - Dead due to player retirement

Israel (Lighthearter) - Dead due to player retirement
 
DIPLOMACY

-The European Republic (Red Spy) has asked Prussia (Tyo) to stay out of the Benelux region and Norway. Prussia has agreed to this, as long as the European Republic keeps out of Germany.

-New Deseret has declared that it desires peace with surrounding nations, and asks nations of the world to allow it to spread Mormonism over their lands; Double A declined by insulting the Mormons. Nobody else has responded.

-Taiwan (christos200) has declared itself to be the true Republic of China! It thus seems to be hostile to Krzowwh's Republic of China.
 
Most Serene Republic of the Humans and Dolphins of Venice

Claims (ignore the light blue if we only get 5):

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European Republic

500px-Flag_of_Europe.svg.png

Leader: Wallace Willster
Government: Federal Republic
Economy: Social Capitalism

Rest later

Spoiler :
PS9dF.png
 
New Scunthorpe
7lG1R.png

LWGUf.png

More later
 
I am Brandenburg!
Spoiler :
x95N4.png

More to come on this later.
 

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Nation: Federation of Ganatia
Color: Dark Green (clover)
Leader: Shalak II

A federation of modern day feudal lords made up of crime lords, formerly rogue military commanders, and true bloodline nobles taking back their ancestral rulings, Ganatia is a very unstable country, although it has the potential to be great. Made up of 5 fiefdoms, Shalak the 1st managed to unite them, although he died mere months afterwards, leaving the reins to his son, Shalak the II. Never again, he pledged, would the lands of the formerly great Sebanten Empire be ruled by petty warlords and crime. From now on, Ganatia would lord over the land, Ganatia would rule the seas, and Ganatia would reign supreme over the skies.

EDIT: Whoops, I could have sworn we were supposed to claim 10 territories. In this case, Only count Moscow, the 2 to the south, and the 2 to the west. I will claim the other later.
 

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Wait, what?
I look here...I seriously did not see this coming.

Anyway, I join as Tennessee, claiming Alabama, Georgia, North Carolina, and South Carolina. Color should be Prussian blue.

(on ipad, cant make maps, sorry)
 
Imperial Proletarian Commonwealth of the City-State of Minsk

tFudY.png
 
Republic of China
8P5wm.png
President: Ma Hsü-kung
Premier: Hu Chên-t'ing
Capital: Linxia
Government: Semi-presidential Republic
Economy: Free-market Capitalism
Color: Olive
History: After the Republic of China declared independence from the Qing Dynasty and Sun Chung-shan succumbed to liver cancer, the country was still unstable and rebels overtook large parts of China. The government escape westwards where the Ma clique dominated. Being loyal to the Kuomintang, they allowed them to take refuge there and with the great military leadership of the Ma clan and Chiang Chieh-shih repelled invasions. The Ma clique remained in favor of the populace and after Chiang Chieh-shih's death, many members were elected to government positions in free elections.
TEiez.png
 
You may now post!

My country bio:

Spoiler :
Name: Commonwealth of Abyssinia (commonly known as Ethiopia)

Color: Burgundy

Current Ruler: Emperor Gebre Mesqel

Capital: Aksum

Government: Absolute monarchy; All authority is through the Emperor, who is thought to be divine, ruling through the Solomonic dynasty. Rule is hereditary.

Style: The overall mentality is that of expansion and colonization of surrounding lands, principally around the Nile, though war is a last resort. It is believed that trade forms the backbone of greatness, and that of the military; the military is not self-reinforcing.

Social policy: While there is still a lot of religion in everyday life, there are many new reforms being introduced by the Emperor to help the people of Ethiopia

Economic policy: Staunch capitalism, with talk of Socialism and Communism being frowned upon; However, Ethiopia does do a lot of trade with the surrounding area, and always wishes to profit from it.

Political Rights: It is prohibited to critisize the Emperor, and is frowned upon to talk about certain subjects which may lead to dissent against the Emperor; Overall, the people have no political rights and little influence in the decisions of the country.
 
Applejack's Rangers

for the sole purpose of annoying WIM with a pony nation

Spoiler :
TPCFh.png
 
Taiwan
 
Panama Suriname

more info coming later, when I'm home

EDIT:maybe I should take a look at the map before claiming lands that are already occupied :rolleyes:
 
Name: Commonwealth of Australia

Color: Australian Blue

Current Ruler: Prime Minister N.J.Cow

Capital: Canberra

Government: Liberal Democracy, practically the same as what the government was before THE EVENT, with the exception of the British Monarchy not being there. But they still keep the titles like "Prime Minister" for the style.

Style: Practically the same before THE EVENT.

Social policy: Recolonization of the rest of Australia and then the rest of the world. PM N.J.Cow also wants to make Australia a major superpower through cunning diplomacy.

Economic policy: Capitalism, with socialist ideas added in for stability. For example, the government owns a company that supplies economy based products, like banks or insurance companies.

Political Rights: Free speech for EVERYBODY! (Yay!)

@WIM: If you have an idea to explain why the world is empty, please ignore the history:

History: Nobody knows much about THE EVENT. All they knew is it left random cities destroyed beyond repare. For example, all cities in Eastern Australia lie in ruins, however Western Australia is mostly unaffected. PM N.J.Cow has invested a lot of money into researching THE EVENT, to understand it and, if possible, to harness it. Maybe it will be a key into making Australia a new superpower, or maybe it will stop it. Only one man knows...
 

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