The Dance of Fate, The Flash of a Sword, The Lights of Magic-FSM, an Action Chatroom!

arya126

Squad Leader
Joined
May 10, 2010
Messages
4,306
Location
Outside the Wall
The Dance of fate, The Flash of a Sword, The Lights of Magic






“We need more wraiths.”

It was a mere statement, yet some would say the man who spoke it was fear incarnate, next to The Dark Lord himself. He was only slightly above average in height at 6’3, yet he appeared imposing even when sitting on a log around a fire in the forest as he was now, because his most intimidating feature was not his height; it was his expression, or rather lack of one. It was the way he moved, always exact, always for a purpose, and all too often that purpose was to swing his magnificent 7 foot enchanted ruby sword in death strokes, one after another. A mask covered his face in tandem with his war helm over his head in combat, but right now, it was merely an analyzing expression, thinking about the current problem.

“Why? Are you not confident in your supreme abilities to assure my rise to power Arka?” The new speaker was seated in the shadows, although how those shadows reached to the edge of the fire was a mystery to all. This new speaker had what many would gruesome features. His skin was nearly black, although some lines of gray and red lined it, and the red pulsed as if it showed the blood flowing inside of him…but that was impossible because The Dark Lord’s blood didn’t flow. His wraiths didn’t even have any. He wore no armor even though his 3 wraith lieutenants in the clearing were dressed for battle, with only a hooded cloak on his unusual and powerful body.

Of the other two wraiths in the small clearing, only one stirred at this, while the other one continued to bundle his rope without acknowledging the others.

“Surely you aren’t afraid of the forces of Light? They are not weak by any means, but they are no match for our power Arka. We shall prevail.” His voice was calm and full of the sound that many would expect from a wise old man. Perhaps it was merely his tone. It was far removed from the silky voice of The Dark Lord, and the gritty, almost raspy, voice of Arka.

“The forces of Light? I could kill those Grace kids given a single two on one duel; I could pulverize Leo Black; and Si Rohne? Even Christopher over there could kill him with his rope. Hell, even you Augustus could kill him off. He’s a mere mortal who cant use magic and doesn’t know how to wield a sword properly.”

“No, what worries me is Majestic. We all know who, or rather what, leads them. We all know their top weapons. And we all know that should they choose to take us down once we come into the open, they would do so, perhaps not with ease, but not with particular difficulty either. We need more power; more than that, we need more wraiths.” After that Arka submitted to a rather nasty coughing fit that had obviously been building up in his mini speech, and could be seen visible constraining his abilities to speak normally.

“A rather wise sentiment. I would have expected no less of my very best lieutenants which is why I already have several new wraiths on the way. Some I have already visited, some I plan on doing soon. Do not worry. Even though I don’t share all of it with the likes of you three, I have a plan. A master plan so it shall be, a Successful plan!” The dark Lord finished with a bit of flair, and the charismatic voice emanating from such a gruesome body and face being very disorienting to those not used to it.

Suddenly the rope coiling in Christopher’s arms struck out like a whip towards Arka’s face. Arka almost lazily deflected it with a mere flick of his hand, although it all happened much faster than that.

“Try again Chris.” Arka said warily.

“Not until you stop killing loyal civvies.”

Augustus sighed.





Welcome to my new AC! My first one a while ago didn’t go so well, nor last so long, but I’m trying again now. The premise is a reboot of the RP3 side AC, although by the end, the ‘side’ AC had overshadowed the main game because of what a success it was to the players. Hence my inspiration for restarting it…in a way.

Instead of starting on your own, this time you will join The Dark Lord in his rise to power. From the time of a few measly wraiths, to the era of absolute dominance of Senta (the name this world is called by) and the crushing of all his enemies, you shall accompany him and his rising empire doing various deeds. Sometimes you will have your choice, sometimes he will give you a quest.

Below it will all be explained, but basically you start off with barely a handful of spells and only 3 LF (or spell ‘uses’), although you can choose any weapon you like as well.

As I judge the above to be a crappy intro and summary, I invite all of you to sign up, and try at least 1 or 2 missions before deciding on staying or not. If you don’t think you have the time, sign up anyway and we will see if we can work something out. Who knows, maybe we will!

Magic: Magic is a not a ‘complex’ business. There are not many set rules though. You get life force, and you use it in your spells. You are limited by these spells, as you only know 5 at the start, but will gradually learn more as you progress. You are also limited in your magic by the amount of LF of other beings you possess. You start with 3 LF. Unlike the original RP3 AC this was based on, you DO NOT need to pick your spell as you get LF. Its just a pool of LF you can use on any spell at any time.

Element: You will choose an element, Fire, Earth, Water, or Air. With this element, you can do small scale magic without using LF or spells. An Air user could fly, a fire user could throw fireballs, an earth user could throw rocks around, and a water user could swim faster or use a wave of water to disorient enemies. These will be very useful if used correctly. As you progress and level up, you may end up being able to perform rituals that will let you change your element to a more powerful, less worldly element.


Weapons: You choose the weapons that you will have. You have 4 slots for weapons. They are Primary, Secondary, Ranged, and Close Range. Primary is the great sword you have always dreamed of, the war hammer that your dwarf father gave to you, or that mace you love killing enemies with. Secondary can be a backup weapon of yours, such as a second sword to hold in your off hand, or perhaps some sort of magical staff, or even a close range weapon if you choose to wield a shield as well. Basically, its a slot for a second weapon in any of the other categories if you want 2 weapons there, such as a whip and a bow from ranged. Long and mid ranged. Ranged is obvious. A bow, a long bow, a cross bow, slingshot, a whip, things of that nature. Close range could be a sturdy knife, a short sword, gauntlets, and a shield can also be used here in place of one of these things.

Now beware, the more slots you use, the slower you will be. It will not be a great difference, but carrying more weapons will effect your combat performance, especially against bosses because of your reduction in speed and quickness.

Also, when you list your weapons, make sure you note which weapon is enchanted. This will be explained farther down, but is of great importance.


Life Force: Life force is a very important part of this game. Although not ESSENTIAL to a wraith in order to fight, it will be very helpful to have in fights against bosses. What is most important about it, is its what fuels your spells. You start with 3 LF. There are 3 ways of gaining LF.

1) You use your enchanted weapon to kill a mortal. Killing this mortal will give you their life force. The down side to this, is that you have to be using this weapon when you kill them, and you start off with only one weapon enchanted.

2) You are given LF by TDL at the end of the mission alongside XP. This could come from a source of sacrifices TDL has access to, TDLs power itself, or many other things that you will nevere know about unless he reveals them to you. Don’t count on it.

3) You find and/or take ‘Life Force Crystals’ from an enemy you defeat or a structure that you scavenge. These will most likely be found among mages of the order you defeat, and any others whom use magic. Some are valued at more LF than others.

Companions: Over the course of the game, you will end up encountering characters that wish to accompany you on your quests. These may be Dragons, Krakens, werewolves, normal attack dogs, or elves, humans, dwarves. It all depends on where your quests take you on what options open up to you. Once they join you, you will be able to control them in combat and on quests, just as they aid you through such.

Alignment: Alignment is where you are on the scale of good to evil. You start off at 7 because you are a wraith, and inherently evil because of it. However, while becoming more evil may win you favor from TDL, moderating your alignment may make you more appealing to the common man, make diplomacy easier for you should you choose to use it in a nice way, and should you become ‘good’ enough, cause the forces of light to approach you for your services. Realize however that changing your alignment takes time and becoming too good may cause you to face the wrath of TDL.


Leveling up system:

You advance levels by getting XP. Each mission, you will get a set amount of XP based on what you did and how well you did it. At some levels, you may even gain access to a certain ability or option that you may choose to use. With each level, it passively gets harder to kill you, and your passive wraith qualities increase. Your dark speech hurts mortals more, your eyes start to look more like a true wraith, you even start to emit an aura of fear among mortals that aren’t resistant.

Level 2: 500
Level 3: 1200 – Can opt to carry only 1 close ranged OR ranged weapon, AND see an increase in LF gained and do more with their elemental powers, as well as learn new spells, and just generally become more powerful in magic.
Level 4: 2300 – Mind Element
Level 5: 3400 –
Level 6: 4500 –
Level 7: ???? –
Level 8: ???? –
Level 9: ???? -
Level 10: ???? -

NOTE: The dashes (-'s) indicate that the level provides some special ability or option that you may choose to use once they are unlocked. Right now, you only know what happens when you access level 3 and 4. As people unlock those, further ones will be unlocked. The number next to the level indicates how much XP you need to achieve in order to level up to that level. You start at level 1 with 0 XP.

Death in this game is rarely permanent. Only certain weapons, made of certain materials and enchanted by many spells, can kill you, and even then you shall come back thousands of years later. Instead, only magic and silver weapons as well as certain 'enchanted' weapons may kill you....although you shall come back after 2 missions. Each time you come back though, you drop increasingly more levels, so it should still be noted that you shouldn't throw away your form as with that form comes your power.

Known Spells to all:



Razh N'areth - Killing spell. Any one target is slain.
Eph Heren - Telekenisis spell. Any one object can be manipulated by the caster's mind until they release it or can no longer concentrate fully on it.
Orm Tapharith - Invisibility spell. Grants temporary invisibility.
Hath Yahoram - Low-level teleportation spell. Instantly transports anywhere within line of sight.
Alem Narin - Low-level spell of Banishment. Hurts creatures of darkness badly.
 
Chatroom: http://fsmactionchatroom.chatango.com/

MAP:
Spoiler :



Spray painted black: Mountain ranges. Denser means higher.

Large Back Dots: Capitals

Small Black Dots: Other cities of Note

Blue lines: Rivers





Bright Red – Aztec Empire

Orange – Mongolian Kingdom

Purple – Roman Republic

Brown – Dwarven Kingdom

Light Blue – American Empire

Light Purple – Japanese Republic

Light Green – Oligarchy of Greece

Green – Iroquois Elven Kingdom

Turquoise – Polynesian Kingdom of Elves and Men

Maroon – Mysterious Majestic Theocracy

Gray – Various City States
(Next to Japan is Stockholm, Polynesian Islands is Jakarta, Inland city state next to Aztecs is Moscow, Northeastern Continental city is Capetown, Northern Tip of ‘Colony Island’ is London, Southern tip is Paris, Dwarven City state is Targon)





KNOWN ORGANIZATIONS

Spoiler :
Wayfinders​
The Organization of 'heroes' who fight darkness and are essentially the elite policemen of the land. Mess with them at your own risk, as they are highly trained for the most part.
Thalia Grace
Jason Grace




Spoiler :
Order of Mages​
The official Order for all magic users in Senta. These include everything from generic level 1 mages trained in the basic arts to the Master Mage Leo Black.
Leo Black
Aro
Navato (DEAD)




Spoiler :
Outriders​
The Outriders are those who roam the land, sometimes in groups, sometimes by themselves, and seek to right injustices and keep the land just and free.
Si Rohne




Spoiler :
Majestic
Majestic, as of right now, is a mystery to you. All you know is that they are based on the large island in the southwest.



NPC Wraiths:

Augustus Salahn: Fire (7 foot sapphire sword, meat cleaver)
Christopher Vatier: Fire (85 feet of rope, wooden spoon, 7 foot emerald sword)
Arka Grace: Air (Sword/Lance coin, Block shield, 7 foot ruby sword)
 
Reserved.
 
AragornCrown.jpg


I am Aragorn, son of Arathorn, heir to Isildur and High King of Gondor!

Normal: Enchanted Hand and a Half Sword ~ Anduril
Secondary: None
Ranged: Longbow
Close-in: Curved Knife

Level Three
1400XP
20 LF
Element: Water!

Companions: None.
Inventory: None.
Other: None.

-L
 
In!

Name: Ethar'tey

Stat-y stuff:

Level: 2
XP: 800
Life Force: 18
EVIL!: 7

Element: Air

Primary Weapon: (Freaking) Dragonbane (Biatchez!) [Enchanted (Like crazy)]
Secondary Weapon: None
Ranged Weapon: Longbow
Close In Weapon: Dagger

Companions: 1 Massive dragon

Magikz!:

Razh N'areth - Killing spell. Any one target is slain.
Eph Heren - Telekenisis spell. Any one object can be manipulated by the caster's mind until they release it or can no longer concentrate fully on it.
Orm Tapharith - Invisibility spell. Grants temporary invisibility.
Hath Yahoram - Low-level teleportation spell. Instantly transports anywhere within line of sight.
Alem Narin - Low-level spell of Banishment. Hurts creatures of darkness badly.

DT
 
In too! :D

Name: B'dge McLeod

Weapons:
Normal: Enchanted Sean Connery's Katana from Highlander!
Second: The MacLeod clan's sword from Highlander!
Ranged: None! Who needs ranged weapons when you have two cutting-edged badass swords?
Close-in: What? Not enough with a couple of swords?

Stats:
Element: FIRE! killitwithfire!, Blow everything up! What funny things can't be done with fire?
Level... ONE!!! No greater challenge than starting at the lowest!
LF: 3 Who lives forever anyway? WE DO! I might not even need it!

EDIT: To morons that say I can't have a Scot with a Katana: Watch a film entitled "Highlander", with a wonderful soundtrack by Queen, with Sean Connery playing a SPANIARD immortal with a Katana dated millenia before katanas were invented. Its about extraterrestrial immortals who fight each other to death until only one is alive. They can die only by being beheaded with another Immortal's sword. And it's the film from which I took the name McLeod and the swords!
 
NPC Wraiths:

Augustus Salahn: Fire (7 foot sapphire sword, meat cleaver)
Christopher Vatier: Fire (85 feet of rope, wooden spoon, 7 foot emerald sword)
Arka Grace: Air (Sword/Lance coin, Block shield, 7 foot ruby sword)

Wait .. . . . DAFUQ? That has to be a typo. Seven foot swords? :p I assume you meant 4-foot?

-L
 
Name: Len in of Rushhia

Weapons:
  • Normal: Trot Sky's Hammer of the People [Regular Hammer]
  • Secondary: En'gels' Sickle of Change
  • Ranged: Enchanted Marxman's Bow
  • Close in: None

Level: 2
XP: 100
LF: 10
Evilness: 7
Element: Earth

Companions: None.
Inventory: None.
 
Wait .. . . . DAFUQ? That has to be a typo. Seven foot swords? :p I assume you meant 4-foot?

-L

No I do not. Perhaps unusual, but perhaps you remember Sonereal's sword in RP3? 7 feet long. I took that as example as these 3 lieutenants are based off of the three most powerful/active wraiths of the previous game, with some modifications.

Bear in mind that not only are the wraiths themselves more powerful and stronger than usual, but the blades are enchanted far more than any of your own weapons. They are lighter, stronger, sharper, and magical in special ways.

It wouldn't be realistic in OUR world, but this isn't our world is it? This is a world of magic. And if you wanted a 100% realistic game, then perhaps you should double check your character.


If anyone is on, I will be willing to do missions at around 9 PM EST tonight, tomorrow night, and MAYBE friday night. Possibly a mission saturday morning for the europeans if that would work?
 
Name: Amego the Violet, Wizard of Neughland

Secondary: Enchanted Staff
Ranged: Whip
Close-in: None

Level One
3 LF
Element: Fire

Companions: None.
Inventory: None.
Other: None.

Amego the Violet is the masterful human wizard hailing from the Duchy of Neughland in the Iroquois Kingdom. Neughland is noted mostly for the eldritch abominations that spawn from wells every other Tuesday, being are place where humans have more local power than elves, and their strange fascination with red socks. Originally a lowly slave to one of the lowly lords, he was released in his twenties in a strange sex scandal involving him, the Duchess, ten ponies, and a whip. No further information is known.

After getting freedom, he stole the whip and started roaming the kingdom. Being a human, this of course made him quite the spectacle whenever he went to town to town. Eventually, he decided to join some random magic school he randomly found. Once there, he impressed the elven majority by not being racist and actually placing his head not in his stuffy, backwards *bleep*. After reaching his diploma in a record two years, he invented calculus on a dare, learned 10 elder tongues, won over 436 magic duels, and then turned 26.

Amego then realized that although he was the most magical person on earth, he could totally milk popularity by pretending to be one of those "wizards". Grabbing purple robes he found in his closet, he claimed himself to be Amego the Violet. Since birthers and Donald Trump have not been invented, no one called for the birth certificate, and thus Amego the Violet was born.
 
No I do not. Perhaps unusual, but perhaps you remember Sonereal's sword in RP3? 7 feet long. I took that as example as these 3 lieutenants are based off of the three most powerful/active wraiths of the previous game, with some modifications.

Bear in mind that not only are the wraiths themselves more powerful and stronger than usual, but the blades are enchanted far more than any of your own weapons. They are lighter, stronger, sharper, and magical in special ways.

It wouldn't be realistic in OUR world, but this isn't our world is it? This is a world of magic. And if you wanted a 100% realistic game, then perhaps you should double check your character.

Sonereal's sword was a blatant joke, and I only allowed it because he never used it.

Your wraiths are 6' 3" according to the narrative. They can't even sheath those swords if the scabbard goes all up their backs! I don't mind them being able to WIELD them - magic, etc. - but unless they have some sort of teleport bag/box to an alternate dimension of holding where all scream for naught, they can't carry those damn things around with them at all.

Utterly confused.

-L
 
Name: Amego the Violet, Wizard of Neughland

Secondary: Enchanted Staff
Ranged: Whip
Close-in: None

Level One
3 LF
Element: Fire

Companions: None.
Inventory: None.
Other: None.

Amego the Violet is the masterful human wizard hailing from the Duchy of Neughland in the Iroquois Kingdom. Neughland is noted mostly for the eldritch abominations that spawn from wells every other Tuesday, being are place where humans have more local power than elves, and their strange fascination with red socks. Originally a lowly slave to one of the lowly lords, he was released in his twenties in a strange sex scandal involving him, the Duchess, ten ponies, and a whip. No further information is known.

After getting freedom, he stole the whip and started roaming the kingdom. Being a human, this of course made him quite the spectacle whenever he went to town to town. Eventually, he decided to join some random magic school he randomly found. Once there, he impressed the elven majority by not being racist and actually placing his head not in his stuffy, backwards *bleep*. After reaching his diploma in a record two years, he invented calculus on a dare, learned 10 elder tongues, won over 436 magic duels, and then turned 26.

Amego then realized that although he was the most magical person on earth, he could totally milk popularity by pretending to be one of those "wizards". Grabbing purple robes he found in his closet, he claimed himself to be Amego the Violet. Since birthers and Donald Trump have not been invented, no one called for the birth certificate, and thus Amego the Violet was born.

Only one slight problem with that.....you have recently been turned into a wraith by The Dark Lord. Include that somehow, whether he forced you and you are now sworn to obey him or you voluntarily joined is up to you, but if you include that you are good.
 
Name: Rabbi Luckman
Level: 3
EXP: 200/1100
LF: 12
Spells:
Spoiler :
Razh N'areth - Killing spell. Any one target is slain.
Eph Heren - Telekenisis spell. Any one object can be manipulated by the caster's mind until they release it or can no longer concentrate fully on it.
Orm Tapharith - Invisibility spell. Grants temporary invisibility.
Hath Yahoram - Low-level teleportation spell. Instantly transports anywhere within line of sight.
Alem Narin - Low-level spell of Banishment. Hurts creatures of darkness badly.
Yahari Tavarish En Fatendra! - Spell of Great Mind Probing. Enables caster to read any mind, and almost entirely prevents target from resisting. Costs 3.
Elesuas Falien – Healing Spell. Can Heal anything. ANYTHING. Costs depend on wound.

Element: Water
Weapons:
1: Enchanted Crossbow
2: Mace
3: Sacramental Wine
4: Sacramental Wine
Magic Ring

-Nukeknockout
 
Question - can we transfer Lifeforce from ourselves to someone else if we want?

-L

No. Not if its pure Life Force. If its in the form of a crystal, sure, do what you want with it.
 
Aragorn, Rabbi, Amego, and Len In all receive 600 XP and 7 LF for their successful completion of the mission. They killed a level 3 mage of the order of mages, and nearly killed his friend, captured an all powerful arcane ring for TDL, along with the mages' apprentices and powerful bodyguards. Oh, and caused devastation to various parts of the city state Moscow.
 
Well it's Saturday morning over in the US, and I'm in FSM chat... ;)

As is JoanK...

DT
For the Evlulz! :evil:
 
Well it's Saturday morning over in the US, and I'm in FSM chat... ;)

As is JoanK...

DT
For the Evlulz! :evil:

Sorry. An abrupt change of plans moved the road trip meant for today up to 9 in the morning, with me waking up at 830. No mission tonight either. Will give news about a mission tomorrow sometime tonight when I figure out my plans. Sorry for missing today!
 
Back
Top Bottom