OneLeggedRhino
King
- Joined
- Aug 12, 2011
- Messages
- 656
The Start
That last immortal game was really challenging. I want to play another before moving up to deity.
This time, I pick Hatty (Spiritual / Creative, Egypt). And I was so impressed with AI Justinian last game that I select him as one of the AIs.
Also, I figured out how to install MacBUFFY as a custom asset. Which means you can shadow without having any mods.
Settings:
And the start:
I think it's fairly obvious to settle on one of the plains hill wines. +1H and +1C is just too good to pass up. The warrior finds:
Tundra at the southern one. Looking in the fog, there's flat plains by the southern one, too, and floodplains and grassland by the northern one. I'm thinking to settle the northern one, though that does lose the sheep. Thoughts?
Here's the save. Remember, I changed my MacBUFFY install, so you don't need the mod to play. Shadows welcome, please keep spoilers in spoiler tags.
That last immortal game was really challenging. I want to play another before moving up to deity.
This time, I pick Hatty (Spiritual / Creative, Egypt). And I was so impressed with AI Justinian last game that I select him as one of the AIs.
Also, I figured out how to install MacBUFFY as a custom asset. Which means you can shadow without having any mods.
Settings:
- Marathon, immortal.
- Fractal, all defaults.
- No tech trades or diplo victory. (Still hate the AP.)
- No huts or events.
- Barbs are on.
And the start:
I think it's fairly obvious to settle on one of the plains hill wines. +1H and +1C is just too good to pass up. The warrior finds:
Tundra at the southern one. Looking in the fog, there's flat plains by the southern one, too, and floodplains and grassland by the northern one. I'm thinking to settle the northern one, though that does lose the sheep. Thoughts?
Here's the save. Remember, I changed my MacBUFFY install, so you don't need the mod to play. Shadows welcome, please keep spoilers in spoiler tags.