cgannon64
BOB DYLAN'S ROCKIN OUT!
Alright, I'm back with a vengence. This is another warmonger themed SG, as my last one, CG4, will be dead soon, and if it doesn't, we're going to be a crappy Civ.
Civ - Ottomans. Love that Siphai!
Map - Pangea (warmongering, baby! ), Large, rest of stats regular. Made ingame, as I seem to be having problems with the editor.
Victory Conditions - All on, but only Conquest will be accepted.
Level - Emperor. Despite the fact that we're losing on Monarch, I think that has less to do with the level than with bad decisions. I haven't won yet on Emperor, but I've gotten awfully close (in my last game, I had conquered two nations already in early Middle Ages, far ahead).
Version - PTW, 1.14f, although that should be obvious.
Variant Rules - Because the last game was a pretty large failure, not too many variants here. All the usual exploits disallowed. (I think there is a list on the RBCiv site.) The ONLY variant rule that will be enforced is that when we attack another civ, we cannot make peace until they are destroyed. So if we attack a civ, we cannot make peace, only destroy them. If another civ attacks us, we can make peace at any time.
Roster - Me
Cromagnon
Jack Merchant
Swiftsure
(Open)
All these spots are open, although I invite the crew (cromagnon, Sultan, swiftsure and aggie) from CG4 back to whoop some AIs! However, I'm not sure all will accept, as they seemed to say that they had trouble with Monarch.
I'll post the save and starting pic later today.
Civ - Ottomans. Love that Siphai!
Map - Pangea (warmongering, baby! ), Large, rest of stats regular. Made ingame, as I seem to be having problems with the editor.
Victory Conditions - All on, but only Conquest will be accepted.
Level - Emperor. Despite the fact that we're losing on Monarch, I think that has less to do with the level than with bad decisions. I haven't won yet on Emperor, but I've gotten awfully close (in my last game, I had conquered two nations already in early Middle Ages, far ahead).
Version - PTW, 1.14f, although that should be obvious.
Variant Rules - Because the last game was a pretty large failure, not too many variants here. All the usual exploits disallowed. (I think there is a list on the RBCiv site.) The ONLY variant rule that will be enforced is that when we attack another civ, we cannot make peace until they are destroyed. So if we attack a civ, we cannot make peace, only destroy them. If another civ attacks us, we can make peace at any time.
Roster - Me
Cromagnon
Jack Merchant
Swiftsure
(Open)
All these spots are open, although I invite the crew (cromagnon, Sultan, swiftsure and aggie) from CG4 back to whoop some AIs! However, I'm not sure all will accept, as they seemed to say that they had trouble with Monarch.
I'll post the save and starting pic later today.