Bad City Placement

Bair_the_Normal

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I want to see just how bad the AI can be at placing cities. Please post por favor.

To get this started, lemme repost this England one.
Spoiler :
e75W9.jpg
 
*cracks neck*

From my latest American 3000BC start on SVN:

Civ4ScreenShot0012.jpg


I don't even know.

Civ4ScreenShot0014.jpg


Beijing, Nanjing & Wuzhou are primary offenders.
 
Sparta. As much as I like their history founding this city is simply plain stupid.
 
America at the end of almost any game with 30+ cities in North America
 
Sparta. As much as I like their history founding this city is simply plain stupid.
And yet it's often loaded with Wonders - Great Cothon, GLH, Colossus, Parthenon, you name it. Always makes me wonder (pun intended).

It is also in a VERY defensible location.
 
I tried letting AI China start in Luoyang, hoping that this will push all their city sites towards the coast, to no avail:

4lk37p.png


And it seems AI Greece is affected with the 1-tile-from-coast virus as well:

2wlzej4.png


I suspect a major reason for this problem is that AI's city placement algorithm favoring Hills too much, and there are many Hills 1 tile away from Coast but very few Coastal Hills.

How do we modify the AI here?
 
I know it is kinda unrelated, but why is that English city 'Bath'? It's on the wrong side of the river Severn!

Cardiff, perhaps? :p
 
I know it is kinda unrelated, but why is that English city 'Bath'? It's on the wrong side of the river Severn!

Cardiff, perhaps? :p

Indeed! Lets have a bit of Welsh representation!!!
 
And yet it's often loaded with Wonders - Great Cothon, GLH, Colossus, Parthenon, you name it. Always makes me wonder (pun intended).

It is also in a VERY defensible location.

All true but there is one thing - Athens can do all of this just better. They rock especialy with Great cothon
 
Excuse my lack of knowledge here but wouldnt adding more resources to the game improve the lot of some of the poorer cities? or would that cause issues with balance etc?
 
Excuse my lack of knowledge here but wouldnt adding more resources to the game improve the lot of some of the poorer cities? or would that cause issues with balance etc?

Yeah, human players could exploit that greatly.
 
This is by far the worst Europe I've seen ever. Taken right before I rage quit a game that took forty minutes to load!


boooooo
 

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^I feel you.

Sometimes I think there should be an option to disband cities in your rising flip zone
as a newborn civ. It would be really great to have, especially for Prussia & Arabia.
 
This is by far the worst Europe I've seen ever. Taken right before I rage quit a game that took forty minutes to load!
Unfortunately, it is kind of the standard on 3000 BC, since Lyon and Milan spawn as Indies. Personally, I don't play Prussia unless I start as another civ (France or Germany) to make sure city placements are reasonable. Or I play RFCE++ instead. :P

Leoreth, I feel that Marseilles should spawn as an Indie in the 3000 BC start (right before Roman spawn) instead of Milan and Lyon. Marseilles is IMO much more important than Lyon, or even Milan in ancient times. This will make 3000 BC start Europe look less trashy in modern times.
 
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