ecuwins
Emperor
- Joined
- Aug 21, 2006
- Messages
- 1,315
Welcome to the 77th edition of the Lonely Hearts Club for BTS. In the Lonely Hearts Club we explore strategies to cope with one of the most dreaded situations in Civ IV ( possibly the main reason for reloads after the military collapse one ): starting in isolation....
Our next leader is Qin Shi Huang of the Chinese Empire
Traits: Industrious & Protective
Not too bad. Surely you will be building wonders, right? Even if it's only for the fail gold. Protective
May be useful for Rifles, though.
Techs: Agriculture & Mining

Unique Building
The Pavilion
A Theater with a +25% to culture modifier. Booooo.
Unique Unit
Cho-Ko-Nu
A Crossbowman with an additional first strike, and the unit causes collateral damage. A pretty good unit in the right situation, this not being one of them.
The Start
For those who are new to total isolation, you may want to take a peek at r_rolo1's guide, You, Yourself and your shadow : Some lessons on isolated starts. Also, the LHC Bullpen.
You will find the zipped saves below. Choose your level then choose your level (more precisely) then choose your speed and get underway. For Monarch+, don't forget to add Archery to the barbs. No huts & no events are selected.
Suggestions for updates are:
Checkpoint 1 - when we have explored the island and are aware of what resources it has. Its not so important when this is, but this is a time to discuss city sites etc. Don't look into a checkpoint 1 spoiler until you have reached this point yourself.
Checkpoint 2 - first contact - when we have met all the other AIs. At this point we can discuss our strategy to get to this point and our plans for dealing with them.
Checkpoint 3 - when we are committed to a victory condition (or at least think we are).
Checkpoint 4 - Victory (or defeat).
Finally, a thank you to r_rolo1 and all those that came before him in this series' initial run and to TheMeInTeam for the map creation guides, and to everyone else who co-hosted this series. Enjoy!
Our next leader is Qin Shi Huang of the Chinese Empire
Spoiler :

Traits: Industrious & Protective
Not too bad. Surely you will be building wonders, right? Even if it's only for the fail gold. Protective

Techs: Agriculture & Mining

Unique Building
The Pavilion
A Theater with a +25% to culture modifier. Booooo.
Unique Unit
Cho-Ko-Nu
A Crossbowman with an additional first strike, and the unit causes collateral damage. A pretty good unit in the right situation, this not being one of them.
The Start
Spoiler :

For those who are new to total isolation, you may want to take a peek at r_rolo1's guide, You, Yourself and your shadow : Some lessons on isolated starts. Also, the LHC Bullpen.
You will find the zipped saves below. Choose your level then choose your level (more precisely) then choose your speed and get underway. For Monarch+, don't forget to add Archery to the barbs. No huts & no events are selected.
Suggestions for updates are:
Checkpoint 1 - when we have explored the island and are aware of what resources it has. Its not so important when this is, but this is a time to discuss city sites etc. Don't look into a checkpoint 1 spoiler until you have reached this point yourself.
Checkpoint 2 - first contact - when we have met all the other AIs. At this point we can discuss our strategy to get to this point and our plans for dealing with them.
Checkpoint 3 - when we are committed to a victory condition (or at least think we are).
Checkpoint 4 - Victory (or defeat).
Finally, a thank you to r_rolo1 and all those that came before him in this series' initial run and to TheMeInTeam for the map creation guides, and to everyone else who co-hosted this series. Enjoy!