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Prince$s
Perhaps we should have a separate thread dedicated to unit combat balance. This thread.
Why bother? If you ask me, I'll be one of the first people to say that combat in Civ IV in general does not matter. First of all, the combat system is rather bland and simple (compared to for example Civ V, Hearts of Iron, or Panzer Commander). It's mostly about who has the more impressive stack. Second of all, this game is mostly about Tech. If you Tech to an era ahead of your enemies, it won't matter how the combat is balanced - you'll mow them down anyway.
However, that is only the beginning of the story.
On one hand, the simple and bland combat system of Civ IV can easily be enriched and improved. For example in Dale's Combat Mod. The combat system is no less malleable than any other aspects of Civ IV. That Rhye, Leoreth, and most of us have ignored it had been due to our choice, not because the combat system is "unsalvageable". Ideas such as Dale's Mod to improve the combat system of DoC in general are welcome in this thread.
On the other hand, RFC, especially DoC, urgently requires a rebalance due to the fact that many Civ's UHVs are confined to a certain era. Greece and Persia for example, do not have the option to fast tech into the Medieval Era to win their military UHVs with Knights and Maces. The same holds true for most of the Classical & Medieval civs. This is why units of a specific era (Classical for Greek & Persia) need to be finely balanced. Currently, they are anything but.
Why bother? If you ask me, I'll be one of the first people to say that combat in Civ IV in general does not matter. First of all, the combat system is rather bland and simple (compared to for example Civ V, Hearts of Iron, or Panzer Commander). It's mostly about who has the more impressive stack. Second of all, this game is mostly about Tech. If you Tech to an era ahead of your enemies, it won't matter how the combat is balanced - you'll mow them down anyway.
However, that is only the beginning of the story.
On one hand, the simple and bland combat system of Civ IV can easily be enriched and improved. For example in Dale's Combat Mod. The combat system is no less malleable than any other aspects of Civ IV. That Rhye, Leoreth, and most of us have ignored it had been due to our choice, not because the combat system is "unsalvageable". Ideas such as Dale's Mod to improve the combat system of DoC in general are welcome in this thread.
On the other hand, RFC, especially DoC, urgently requires a rebalance due to the fact that many Civ's UHVs are confined to a certain era. Greece and Persia for example, do not have the option to fast tech into the Medieval Era to win their military UHVs with Knights and Maces. The same holds true for most of the Classical & Medieval civs. This is why units of a specific era (Classical for Greek & Persia) need to be finely balanced. Currently, they are anything but.