daviiadams
Prince
Hi all
I'm not entirely sure if this has already been done, or, if it was, successfully, but I've not long uploaded a mod "Minor Civs" to the Workshop that allows City States to have additional cities.
I found part of the Lua code quite some time ago, but haven't been able to find it again, so apologies if I've doubled-up a mod, oe part of a mod here!
Anyhoo...
Each city state can have a maximum of 3 cities, including any they may conquer. The new cities are spawned (rather than settled) when a requirement is satified and they can only be placed on the same continent as the first - they were too prone to springing up in places the city state had no knowledge of if there was a lack of space on home turf.
So far, it's been working well. The only unfortunate part, is that the city names are random and not linked to the first. I had originally tried to group some together - Phoenicians, Huns, Anglo-Saxons - as that was more the intention of the mod at the time, but although this did work, I couldn't get around persistent TXT_KEY issues, which left the new groups of Minor Civs making a mess of the screen, grr!
Might prove interesting for Terra maps and those that feel more confident taking on city states than major civs
Ps, have I posted this in the right place?
I'm not entirely sure if this has already been done, or, if it was, successfully, but I've not long uploaded a mod "Minor Civs" to the Workshop that allows City States to have additional cities.
I found part of the Lua code quite some time ago, but haven't been able to find it again, so apologies if I've doubled-up a mod, oe part of a mod here!
Anyhoo...
Each city state can have a maximum of 3 cities, including any they may conquer. The new cities are spawned (rather than settled) when a requirement is satified and they can only be placed on the same continent as the first - they were too prone to springing up in places the city state had no knowledge of if there was a lack of space on home turf.
So far, it's been working well. The only unfortunate part, is that the city names are random and not linked to the first. I had originally tried to group some together - Phoenicians, Huns, Anglo-Saxons - as that was more the intention of the mod at the time, but although this did work, I couldn't get around persistent TXT_KEY issues, which left the new groups of Minor Civs making a mess of the screen, grr!
Might prove interesting for Terra maps and those that feel more confident taking on city states than major civs
Ps, have I posted this in the right place?