j_mie6
Deity
Download Version 1.0
Hello!
Welcome to the Development thread for the Civ4 BtS City Optimiser. This is my new utility that I am developing for people's convenience.
What is it?
This utility allows you to simulate cities before you build them in civ allowing you to plan ahead on city site locations and save you experiementing with configurations wasting valuable workers and turn times. I am also going to work on the main feature for this utility for the next version, the program will be able to customize the city for you to get the max yields possible out of the given terrain and features etc. The utility also makes sure that your configurations are possible (ie preventing you from placing iron in the sea etc).
My question to you is:
What features do you want to be included in this program?
the program already can count up yield of a city, allow you to copy and paste plots, even SAVE configurations as .city files (this could allow users to post their configurations on the forum for others to download and see for themselves (this would be useful in the Strategy and Tips forum!!!)). Also the plot editor (the panel on the bottom right) will be changed if you are selecting the city plot to the city editor where you can adjust the plot yield adjusting buildings like the colossus. And of course the future optimising feature. But there is obviously loads of other ideas that can be implemented into this utility!
Attached to this post is a teaser screenshot of the interface (built in Java) showing some of the features of the program in action. (on that note, I need a better idea for an icon for the program if anybody can suggest something!)
Any help on the code for the optimiser itself or other code (like detecting adjecent plots and restricting based on their properties (like oasis features cannot be put next to each other)) will be greatly appriciated!!!
Hello!
Welcome to the Development thread for the Civ4 BtS City Optimiser. This is my new utility that I am developing for people's convenience.
What is it?
This utility allows you to simulate cities before you build them in civ allowing you to plan ahead on city site locations and save you experiementing with configurations wasting valuable workers and turn times. I am also going to work on the main feature for this utility for the next version, the program will be able to customize the city for you to get the max yields possible out of the given terrain and features etc. The utility also makes sure that your configurations are possible (ie preventing you from placing iron in the sea etc).
My question to you is:
What features do you want to be included in this program?
the program already can count up yield of a city, allow you to copy and paste plots, even SAVE configurations as .city files (this could allow users to post their configurations on the forum for others to download and see for themselves (this would be useful in the Strategy and Tips forum!!!)). Also the plot editor (the panel on the bottom right) will be changed if you are selecting the city plot to the city editor where you can adjust the plot yield adjusting buildings like the colossus. And of course the future optimising feature. But there is obviously loads of other ideas that can be implemented into this utility!
Attached to this post is a teaser screenshot of the interface (built in Java) showing some of the features of the program in action. (on that note, I need a better idea for an icon for the program if anybody can suggest something!)
Any help on the code for the optimiser itself or other code (like detecting adjecent plots and restricting based on their properties (like oasis features cannot be put next to each other)) will be greatly appriciated!!!