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Prince$s
Rome Overhaul
I think it's high time that Rome undergoes a complete overhaul. UHV and UP in particular.
== Reasoning ==
(1) This is the natural next step in the evolution of DoC.
Since the inception of DoC, many civs have undergone complete overhauls. Most prominent among these are Japan, China, England, and the Netherlands. These civs enjoy new, very strong and interesting UPs as well as more challenging UHVs. Other civs have their UPs remain the same as in original RFC, but receive much more interesting UHVs than before, for example Russia, Spain, and Turkey.
However, Rome's UHVs have remained the same, except a qualitative change in the expansion UHV. By contrast, Rome's close neighbors Carthage and Greece have received major changes including much more challenging UHVs.
(2) The current Roman UHVs can clearly be made more interesting.
Most egregious among these are the "Not loose a single city to Barbarians before 1000" UHV. This kind of UHV is a tedious waiting game, which is why the "Not loose a single city before 1930" UHV of Russia was replaced.
If Russia deserves more interesting UHVs then obviously so does Rome.
Personally I don't think the Aqueducts - Amphitheatres - Barracks UHV is very interesting either. It's kind of ironic that other civs are required to build Cathedrals and Wonders while Rome is required to build basic infrastructure which you have to build anyway.
(3) The current Roman UP is mostly a crutch to compensate for the AI's ineptitude.
AI Greece receive free conquerors too, and (in a most spectacular fashion) so does AI Mongolia. And yet Human Greece and Human Mongolia are expected to do without such artificial crutches. Why should Human Rome be the exception? I'm sure it's not because Rome is supposed to be easier and require less skill to play than Greece or Mongolia?
On the other hand the Roman UP can easily be abused by the Human player which lead to disgustingly unrealistic scenarios. You can start the Punic War several centuries earlier than historical, without even bothering with a navy. How exactly is that fun? In reality the Romans had to wrestle naval supremacy from the Carthaginians. The current Roman UP in the hands of a Human player thus invalidates one of the most arduous and triumphant struggles in Roman history.
I think it's high time that Rome undergoes a complete overhaul. UHV and UP in particular.
== Reasoning ==
(1) This is the natural next step in the evolution of DoC.
Since the inception of DoC, many civs have undergone complete overhauls. Most prominent among these are Japan, China, England, and the Netherlands. These civs enjoy new, very strong and interesting UPs as well as more challenging UHVs. Other civs have their UPs remain the same as in original RFC, but receive much more interesting UHVs than before, for example Russia, Spain, and Turkey.
However, Rome's UHVs have remained the same, except a qualitative change in the expansion UHV. By contrast, Rome's close neighbors Carthage and Greece have received major changes including much more challenging UHVs.
(2) The current Roman UHVs can clearly be made more interesting.
Most egregious among these are the "Not loose a single city to Barbarians before 1000" UHV. This kind of UHV is a tedious waiting game, which is why the "Not loose a single city before 1930" UHV of Russia was replaced.
If Russia deserves more interesting UHVs then obviously so does Rome.
Personally I don't think the Aqueducts - Amphitheatres - Barracks UHV is very interesting either. It's kind of ironic that other civs are required to build Cathedrals and Wonders while Rome is required to build basic infrastructure which you have to build anyway.
(3) The current Roman UP is mostly a crutch to compensate for the AI's ineptitude.
AI Greece receive free conquerors too, and (in a most spectacular fashion) so does AI Mongolia. And yet Human Greece and Human Mongolia are expected to do without such artificial crutches. Why should Human Rome be the exception? I'm sure it's not because Rome is supposed to be easier and require less skill to play than Greece or Mongolia?
On the other hand the Roman UP can easily be abused by the Human player which lead to disgustingly unrealistic scenarios. You can start the Punic War several centuries earlier than historical, without even bothering with a navy. How exactly is that fun? In reality the Romans had to wrestle naval supremacy from the Carthaginians. The current Roman UP in the hands of a Human player thus invalidates one of the most arduous and triumphant struggles in Roman history.
in addition to
, same as Levy. Historical Legions are levied from Roman citizens, whereas most of Rome's enemies relied on mercenaries. That is the source of Rome's seemingly inexhaustible manpower.
in Rome for every city you own outside of it. This represents the influx of wealth and material into the city from its colonies. It's comparable to an early form of Corporation, as well as the Dutch UP. It would encourage you to expand.
). But you're right, the last goal really ought to be replaced. My own idea was something related to the spread of Christianity around the Mediterranean, but a tech goal is appropriate too. Maybe with Theology instead of Constitution.
)), Lighthouses
. Hence, the highest Approval Rating and Life Expectancy UHV idea.
rate (Assuming the Power of Imperialism UP is chosen);

with a Domination England or a decently played Netherlands.
I still think scaling based on the city and how long it has been under your control is a good idea. But for the most part I agree with you. On a slightly related topic I think the other UP you suggested for buying off barbs is more of a Byzantine thing.