stGMNES- Cold War NES

Grandmaster

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Long Island, NY
Welcome to stGMNES.
Storyline: Following the end of World War II, the world settled into a period of peace forced by the development of nuclear weapons. The two world superpowers (the USA and USSR) fought a war of words, and the powers of the globe were drawn up into two armed camps: on one side, the Democracies, and on the other, the Communisms. As America or her allies, force the Soviet juggernaut to extinction through economic war and aiding nations fighting them. As the Soviets or her allies, conquer the globe and force your political ideology upon the heathen Imperialists. This NES gives you the chance to replay the wars in Korea and Vietnam, the Cuban Missile Crisis, the Reunification of Germany, and the crises in the Middle East. Would you have done things differently? Find out!

Rules:
This is a story NES. That means that the game is moved along by player-told stories. To play, just choose a nation and begin writing orders and stories.

The game is essentially limitless, with you're imagination being the boundaries. However, there are a few concepts that you must understand. Nations' stats are divided up into 6 basic categories: army size, navy size, air force size, economy, living standards, and faith in leader. These are all fairly self-explanatory, but I will go more in-depth with them farther down the page. Also, there are technologies that must be developed in order to advance in the game. These will also be explained later.

Military: This is your nation's armed forces. It consists of Army, Navy, and Air Force. The Army fights land battles; the Navy fights sea battles and can support amphibious landings; and the Air Force can attack land and naval units, bomb enemy infrastructure, and carry out strategic strikes with atomic weapons. The sizes are Tiny, Small, Medium, Large, Huge, and Gigantic. If you are in an economic Depression, you can only support Small-sized services. Any other economic level can support any size military.

Economy: This is how rich your nation is. The economy is based on many things. Having a large empire, trading with foreign countries, owning rare resources (like oil), and being paid reparations by a defeated enemy increase the economy. If you are in a Depression, building the military will get you out, but military building will not effect any other economic level. Economic sizes are Depression, Recession, Breaking Even, Growing, Prosperous, and Booming.

Living Standards: This is how well the people in your nation live. The higher your living standards, the happier and more productive people are. Low living standards will cause people to become unhappy and possibly rebellious. Living standard levels are 3rd, 2nd, and 1st World.

Faith In Leader: This is how well-liked your nation's leader is. If you are well-liked, your nation is more likely to resist foreign enemies and fight better. If you're people's confidence level is Rebellious, your nation may collapse into turmoil, leading to changes in government or even the breakup of your empire. Faith levels are effected by living standards, economy, and warfare. If you are winning a war, your popularity will rise. If you are losing a war, or the war is dragging on for long periods of time, your popularity will decrease. Faith levels are Rebellious, Uncertain, Shaky, Certain, Enthusiastic, and Absolute.

Technology: New technologies are the key to building stronger militaries and more powerful nations. Each new technology takes 5 turns to develop (3 for Scientific nations). You may research one tech at a time for free, but if you research multiple techs it costs you economy. For every extra tech you research per turn, your economy drops by one level.

Traits: Every nation also has 2 traits. These are based on the traits from Civ3. They are:
Expansionist: You can more easilly take and hold land. Your troops move faster. Also, if a neighboring country breaks up, one of the new territories may annex to you.
Militaristic: Your military is stronger and more effective. You can build your military faster (2 turns instead of 3). Wars do not hurt your people's Faith as much.
Scientific: You can research new techs faster (only 3 turns).
Industrious: You can finish projects faster (except for military, all stats can be increased in 2 turns.) Also, military building is more likely to get you out of a Depression.
Commercial: Trade, imperialism, and conquest are more lucrative. You may increase your economy and living standards faster (2 turns.)
Religious: Your people are more loyal to you. They are less likely to rebel, and will fight more fiercely on the defensive.

Upgrading Stats/Researching Techs:
Unless you have an applicable trait, it takes 3 turns to upgrade every stat and 5 turns to develop a new tech.

Nations of the World:

Nation: USA
Ruler: ? (Heine)
Capital: Washington
Traits: Militaristic/Scientific
Government: Democracy
Army: Huge
Navy: Large
Air Force: Very Large
Economy: Booming
Living Standards: 1st World
Faith In Leader: Enthusiastic
Techs: Jet Power, Atom Bomb

Nation: Britain
Ruler: Prime Minister Clement Atlee (Naervod)
Capital: London
Traits: Commercial/Expansionist
Government: Democracy
Army: Medium
Navy: Large
Air Force: Medium
Economy: Breaking Even
Living Standards: 1st World
Faith In Leader: Uncertain
Techs: Jet Power, Atom Bomb

Nation: France
Ruler: ? (TNG)
Capital: Paris
Traits: Commercial/Industrious
Government: Democracy
Army: Medium
Navy: Medium
Air Force: Small
Economy: Growing
Living Standards: 1st World
Faith In Leader: Enthusiastic
Techs: Atom Bomb, Jet Power, Guided Missiles

Nation: West Germany
Ruler: Prime Minister Crian Vayer (Thud)
Capital: Bonn
Traits: Industrious/Scientific
Government: Democracy
Army: Small
Navy: Tiny
Air Force: Small
Economy: Recession
Living Standards: 2nd World
Faith In Leader: Shaky
Techs: Jet Power, Guided Missiles, Atom Bomb
*Note: Funds Berlin

Nation: Spain
Ruler: Generalissimo Francsico Franco (Toasty)
Capital: Madrid
Traits: Commercial/Religious
Government: Dictatorship
Army: Medium
Navy: Small
Air Force: Small
Economy: Breaking Even
Living Standards: 2nd World
Faith In Leader: Loyal
Techs: Atom Bomb

Nation: Italy
Ruler: Premier Zukhov (emu)
Capital: Rome
Traits: Militaristic/Industrious
Government: Communism
Army: Large
Navy: Medium
Air Force: Medium
Economy: Breaking Even
Living Standards: 1st World
Faith In Leader: Enthusiastic
Techs: Atom Bomb

Nation: Greece
Ruler:
Capital: Athens
Traits: Commercial/Militaristic
Government: Republic
Army: Small
Navy: Small
Air Force: Tiny
Economy: Breaking Even
Living Standards: 2nd World
Faith In Leader: Uncertain
Techs: Atom Bomb

Nation: Scandinavia
Ruler: Raoul Wallenberg (:KNAS:)
Capital: Stockholm
Traits: Commercial/Industrious
Government: Democracy
Army: Small
Navy: Tiny
Air Force: Tiny
Economy: Growing
Living Standards: 1st World
Faith In Leader: Certain
Techs: Atom Bomb

Nation: Turkey
Ruler: Prime Minister Adnan Menderes (Kenelly)
Capital: Ankara
Traits: Militaristic/Religious
Government: Republic
Army: Large
Navy: Tiny
Air Force: Small
Economy: Breaking Even
Living Standards: 3rd World
Faith In Leader: Certain
Techs: Atom Bomb, Jet Power, Guided Missiles

Nation: Israel
Ruler: ? (Erez87)
Capital: Tel-Aviv
Traits: Scientific/Expansionist
Government: Democracy
Army: Small
Navy: Tiny
Air Force: Small
Economy: Growing
Living Standards: 2nd World
Faith In Leader: Shaky

Nation: Soviet Union
Ruler: Premier Josef Stalin (Grandmaster)
Capital: Moscow
Traits: Militaristic/Expansionist
Government: Communism
Army: Huge
Navy: Medium
Air Force: Large
Economy: Breaking Even
Living Standards: 2nd World
Faith In Leader: Certain
Techs: Jet Power, Atom Bomb

Nation: East Germany
Ruler: ? (CivGeneral)
Capital: Berlin
Traits: Industrious/Scientific
Government: Communism
Army: Large
Navy: Small
Air Force: Medium
Economy:Recession
Living Standards: 2nd World
Faith In Leader: Certain
Techs: Jet Power, Guided Missiles, Atom Bomb
*Note: Funds Berlin

Nation: China
Ruler: ? (pglover)
Capital: Beijing
Traits: Militaristic/Industrious
Government: Communism
Army: Huge
Navy: Small
Air Force: Small
Economy: Recession
Living Standards: 3rd World
Faith In Leader: Certain
Techs: Atom Bomb

Nation: Japan
Ruler: Emperor Hiero Shoza Takashi (lmsw08233)
Capital: Tokyo
Traits: Industrious/Scientific
Government: Monarchy
Army: Large
Navy: Medium
Air Force: Forbidden by Treaty with USA
Economy: Prosperous
Living Standards: 2nd World
Faith In Leader: Absolute
Techs: Atom Bomb, Guided Missiles, Jet Power

Nation: Arabia
Ruler:
Capital: Riyadh
Traits: Religious/Commercial
Government: Monarchy
Army: Tiny
Navy: Tiny
Air Force: None
Economy: Growing
Living Standards: 3rd World
Faith In Leader: Shaky

Nation: Iraq
Ruler:
Capital: Baghdad
Traits: Militaristic/Expansionist
Government: Dictatorship
Army: Small
Navy: None
Air Force: Medium
Economy: Depression
Living Standards: 3rd World
Faith In Leader: Rebellious

Nation: Iran
Ruler: Ayatolla Khomeini (Obsessed Nuker)
Capital: Tehran
Traits: Militaristic/Religious
Government: Theocracy
Army: Very Tiny
Navy: None
Air Force: Small
Economy: Recession
Living Standard: 3rd World
Faith In Leader: Certain
Techs: Atom Bomb, Jet Power

Nation: Egypt
Ruler:
Capital: Cairo
Traits: Religious/Commercial
Government: Republic
Army: Large
Navy: None
Air Force: Tiny
Economy: Growing
Living Standards: 2nd World
Faith In Leader: Certain

Nation: Ethiopia
Ruler:
Capital: Addis Ababa
Traits: Militaristic/Expansionist
Government: Monarchy
Army: Tiny
Navy: None
Air Force: Forbidden by treaty with Egypt
Economy: Depression
Living Standards: 3rd World
Faith In Leader: Rebellious

Nation: Mexico
Ruler: ? (Azale)
Capital: Mexico City
Traits: Commercial/Militaristic
Government: Republic
Army: Very Large
Navy: Tiny
Air Force: Small
Economy: Growing
Living Standards: 2nd World
Faith In Leader: Enthusiastic

Nation: Brazil
Ruler:
Capital: Brasilia
Traits: Commercial/Militaristic
Government: Republic
Army: Medium
Navy: Small
Air Force: None
Economy: Recession
Living Standards: 3rd World
Faith In Leader: Certain

Nation: Argentina
Ruler:
Capital: Buenos Aires
Traits: Militaristic/Expansionist
Government: Dictatorship
Army: Medium
Navy: Small
Air Force: Tiny
Economy: Recession
Living Standards: 3rd World
Faith In Leader: Certain

Nation: Ireland
Ruler: Chiarman William O'Henry
Capital: Dublin
Traits: Militaristic/Commercial
Government: Communism
Army: Small
Navy: None
Air Force: None
Economy: Breaking Even
Living Standards: 2nd World
Faith In Leader: Certain
Techs: Jet Power, Atom Bomb

Nation: Korea
Ruler: Zhuge Liang
Capital: Taegu
Traits: Commercial/Industrious
Government: Constitutional Monarchy
Army: Tiny
Navy: Tiny
Air Force: Tiny
Economy: Breaking Even
Living Standards: 3rd World
Faith In Leader: Certain

Nation: Okinawa
Ruler: Shogun Xiahou Ba/Emperor Hiero Shoza Takashi (lmsw08233)
Capital: Okinawa City
Traits: Industrious/Scientific
Government: Monarchy (Vassalage)
Army: Tiny (Home Guard)
Navy: Tiny (Home Guard)
Air Force: Tiny (Home Guard)
Economy: Growing
Living Standards: 2nd World
Faith In Leader: Absolute
Techs: Atom Bomb, Guided Missiles

Nation: Taiwan
Ruler: Shogun Zhao Yun/Emperor Hiero Shoza Takashi (lmsw08233)
Capital: Taipei
Traits: Industrious/Scientific
Government: Monarchy (Vassalage)
Army: Tiny (Home Guard)
Navy: Tiny (Home Guard)
Air Force: Tiny (Home Guard)
Economy: Growing
Living Standards: 2nd World
Faith In Leader: Absolute
Techs: Atom Bomb, Guided Missiles


*Note: Free Territory Berlin is a semi-autonomous district jointly controlled by E. and W. Germany. It is a demilitarized zone, and belongs to neither NATO nor the Warsaw Pact.

Current Alliance:

NATO: USA, Britain, France, Spain, West Germany, Greece, Scandinavia, Turkey
Warsaw Pact: USSR, East Germany, Italy, Ireland
US Protectorates: USA, Israel, Japan, Iran
Communist Pact: USSR, China
Union of American States: USA, Mexico, Brazil, Peru, Argentina
Arab Coalition: Arabia, Egypt, Turkey
Free World Pact: USA, Israel

Wars in History:
Russo-Iranian War (USSR Won)
Arab-Israeli War (Israel Won)
Operation Red Thunder (Tie; USSR Withdrew)
African War (Egypt Won)

Techs Available to Research[b/]
Jet Power- gives you jet fighters
Guided Missiles- gives you land- and sea-based cruise missiles, air-to-air missiles, and surface-to-air-missiles
Atomic Bomb- gives you the atom bomb
Jet Bombers (requires Jet Power)- long range heavy bombers
ICBMs (requires Atom Bomb, Guided Missiles)- guaranteed atomic weapons with infinite ranger
Space Flight (requires Guided Missiles)- space ships, the Space Race
Nuclear Power (requires Atom Bomb)- nuclear submarines, nuclear carriers, nuclear powerplants
Modern Tanks (requires Guided Missiles, Atom Bomb, Jet Power)- improved land warfare
Attack Helicopters (requires Guided Missiles, Atom Bomb, Jet Power)- improved tactical air warfare


WWIII_NES_Map.JPG
 
I take US.

Triats: Scienfic, Militaristic.
 
Nation: Britain
Ruler: Prime Minister Clement Atlee
Capital: London
Traits: Commercial/Expansionist
Government: Democracy
Army: Medium
Navy: Large
Air Force: Medium
Economy: Breaking Even
Living Standards: 1st World
Faith In Leader: Shaky
Techs: Jet Power
 
I'll take Israel, and will creat the Israeli empier soon...
 
To Israel:
From USSR:
We condemn your existence. You were created out of lands that rightfully belong to the Palestinian people of Arabia. We hope that you and your false religious ideals will not last long.

To Arabia, Egypt, Iraq:
From USSR:
Greetings from the sturdy and strong Russians. We ask you to join us in condemning the cursed Israelis, who have stolen your land from you. But take no military action now; that will come later.
 
To Mexico:
From USSR:
Look to your north and see the biggest threat the world has ever known. America has grown as arrogant as it has strong, and seeks to dominate the world. You must look only to the lands around you to see that I speak the truth; Panama, Colombia, the Caribbean islands. American imperialism is everywhere; we ask you to join with us in resisting America and it's satellite "nations." Will you sign an MPP with us, friends?
 
GrandMaster?! what happnd to you russia!?

to USA:
We wish for help in our lands defense!

to Iran:[i/]
We wish to be your friends and start building an Oil alliance.
(this was in reality)

to the Western World:
We wish for your true help in the coming war!!!

ORDERS
Invade Arabia (they are weaker!)
Grow Army (3 turns?)
Start learning the First technology (3 turns)
 
To Israel:
From USSR:
We have no intention of invading you.... yet. But do not insult us, or we might be forced to reconsider our position. Also, we suggest you refrain from invading Arabia, as we do prefer them to you.
 
to USSR:
You Comunists pigs will never win against us the Democracies!
ooc: Yuck! I hated to say that! I am a monarchist in reality...

to USA:
We still beg your help.

to France and rest of FREE europe:
Please help us against the Comunists USSR!

ORDERS
the same as befor :p
 
I'll be China

Traits: Scentific, Expansionist


ORDERS

Grow Economy (1x)

Work on Jet Power technology (1x)
 
Stalin watched from the balcony of the Kremlin as his tanks and infantry rolled through Red Square on parade. The crowd cheered as the ceremonially-dressed soldiers marched in formation. However, Stalin smiled inwardly to himself, knwing that the real pride of the Red Army was driving through Afghanistan and Turkmenistan now, headed for the Iranian border. The Ayatolla and his pathetic forces would be unable to resist the long arm of the Red Army. Soon Soviet might would stretch into the Middle East, providing the Motherland with even more much-needed oil and a base from which the Red Air Force could convince Israel not to attack her Arab neighbors.

Orders:
Begin researching Guided Missiles (x1)
Increase the Army (x1)
Increase the Air Force (x1)
Invade Iran from Turkmenistan, Cauvasus and Afghanistan.
Commission an elite airborne special forces unit, the Red Guard.
 
Nation: Japan
Ruler: Emperor Hiero Shoza Takashi (lmsw8233)
Capital: Tokyo
Traits: Industrious/Scientific
Government: Monarchy
Army: Small
Navy: Tiny
Air Force: Forbidden by Treaty with USA
Economy: Recession
Living Standards: 2nd World
Faith In Leader: Absolute

Ill be the Empire of Japan. :)
 
To Israel:
You just can't get the concept through your thick little Jewish heads (OOC: meh... hate saying, being half-Jewish myself....). We are NOT invading you, we are NOT at war with you, and we have no intention of being at war with you for quite a while! Go ahead, beg the West to help you, and then see how they mock you when they commit their forces to defending Israel against a shadow.
 
HEY why it's only 1 turn for you the discover atom bombs!
and one turn for all other stuff!

ORDERS
Grow Army (1 turn!)
Grow Navy (1 turn! like you...)
Start discovering the tecj for the Mercava tank (with the best defens in the world)
 
OOC: dude, I'm saying that its the FIRST TURN I put it in my orders. Next turn it'll be (x2), and then (x3), until I get the stuff. Calm down. ;)

Oh, and there is a Modern Tank tech, but it isn't available yet. It's available after you develop the 3 techs currently in the first post (A-bomb, jets, and guided missiles.)
 
Ok ok, I'm calmed...
Now, the same for me (3 turns for each of the stuff, and the start of the Blitz war against Arabia...)
 
ORDERS:
Grow Economy

Research the Atom Bomb
 
The Acension of the Emperor Takashi

Emperor Hamoto Shoza Takashi the elder died at the ripe old age of 87 two years previously, his death sparked a civil war of sorts within the shattered Empire of Japan.
Not a civil war fought with guns, and tanks, but a civil war fought through intrigue and through the volitile political arena of the Japanese culture.

The old man had a harem of 7 wives, one of whom was the daughter of the famous General MacArthur of the USA.
The wives of the Emperor were labelled by importance; there was the First Wife, the Empress of all Japan, who was 78 herself, and borne the old man 2 sons and 4 daughters; then there was the Second Wife, the Duchess of Kyoto, was was only 5 years younger than the Empress, and had borne the Emperor 3 sons and 1 daughter; the Third through Sixth wives ranged in the ages of 58 to 35, and combined they had borne the emperor 6 more sons and 9 more daughters; finally was the last wife, the American Princess, who had wed the Emperor at 16, and was only 32, she had borne the Emperor but one son, the 16 year old Hiero Shoza Takashi who would become Emperor.

Needless to say the royal family was divided into seven factions upon the old mans death, with all sides claiming the right to the Throne of the Sun.
The USA had seen a great danger in this little civil war the royal family had been having, they had believed they would loose one of their vassal states and so intervened to prevent it.
Believing that the Children of Japanese Heritage would break the ties of Vassalage with America, the President of the United States deemed that the Emperor should and would be the son of the American Princess, Lisa MacArthurs son, Prince Hiero Takashi.

The CIA set about seeing that the wishes of their President come to fruition, assisting the American Princess, and her son, in various political manoevers and "persuading" the other familes of the Sun to step away from claim to the throne, as well as the "accidental" deaths of their eldest born, the Prince Hiero was able to assume the mantle of Emperor, the light of Heaven.

Diplomacy=
To: USA
From: The Empire of Japan

The Light of Heaven thanks America for its assistance in his acension.

To: China
From: The Empire of the Rising Sun

The Light of Heaven has deemed that we of Japan must set aside the age of rivalry between our nations. We welcome Great China as allies and friends.

To: USSR
From: The Empire of the Rising Sun

The Light of Heaven has deemed that your invasion of the Holy Nation of Iran an unworthy one. He respectfully asks that you cease your aggressive actions.

To: The Empire of Great Britain
From: The Empire of Japan

Our Island Empires must become friends, it is the wish of our Light of Heaven. Please say you will accept trade and a NAP.

Orders=
-Enlarge the Army to Medium (x1)
-Enlarge the Navy to Small (x1)
-Research the Atomic Bomb (x1)
-Re-Establish the Imperial Guard. An elite core within the army dedicated till death to the defense of the Emperor.
 
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