Theres a question that I cant answer myself, please enlight me:
The situation is as follows: Theres a big continent. I am in one corner, AIs are spread over the rest. Theres still lots of free space.
Then, the AIs build a few citys each (3?) and stop growing. They declare war on each other over huge distances and sign peace a while later.
They totaly stop growing alltogether and the space between them stays unused. Even with my building/culture-oriented play I outgrow them by far, to a point where its boring. It happeneds way too often
Is this related to difficulty? Is there a max size they aim for related to difficulty?
The situation is as follows: Theres a big continent. I am in one corner, AIs are spread over the rest. Theres still lots of free space.
Then, the AIs build a few citys each (3?) and stop growing. They declare war on each other over huge distances and sign peace a while later.
They totaly stop growing alltogether and the space between them stays unused. Even with my building/culture-oriented play I outgrow them by far, to a point where its boring. It happeneds way too often

Is this related to difficulty? Is there a max size they aim for related to difficulty?