Economic hazard

Naokaukodem

Millenary King
Joined
Aug 8, 2003
Messages
4,305
I think economy should obey to more automatic criteria. Deciding whether a city will be economic or not (farms or trading posts) should not be totally controllable. There should be population flows, trading ways and things like that. For example, triggered by resources. (silk...) Only then, you could decide to emphasis those trade opportunities. For example, you should be able to build a building in cities with high economy, which would have a high maintenance for example, so that those buildings would be profitable only in those cities.

Additionnally, there should be other entities within any civilization other that just the civs. Like for example, privates, peasants, nobles, clergy and things like that. They would profit from trade roads until you build something that allows you (the state) to gain something from them.

Also, you could build up a powerfull economic civilization, but the other ones, included barbarians and city states, would then have a "diplo hit" proportional to the health of your economy, so they would be more enclined to attack you.
 
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